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AgeCommit message (Expand)Author
2011-10-10fix bad svn ID tagsCampbell Barton
2011-10-10header cleanup (no functional changes)Campbell Barton
2011-10-10Now append/link will start at current blend file directory, if available (las...Bastien Montagne
2011-10-10add in empty modifier slot so dynamic paint files don't break.Campbell Barton
2011-10-10Fix #28863: Inconsistent UI inside of the UV/ImageEditor windowSergey Sharybin
2011-10-10updates to navmeshCampbell Barton
2011-10-10edit error macro formatting (confuses some editors)Campbell Barton
2011-10-10fix for using uninitialized stack memory in mesh_foreachScreenFace__mapFunc()...Campbell Barton
2011-10-10update to cmake doc, still needs more work but update references to CVS and M...Campbell Barton
2011-10-10- for some reason navmesh wasnt drawing when VBO was enabled.Campbell Barton
2011-10-10fix documentation error - [#28862] Method 'difference' doesn't exist in Quate...Campbell Barton
2011-10-10bug #28848 also mentions Ctrl+Backspace isnt working.Campbell Barton
2011-10-10fix [#28860] CRASH loading sceneCampbell Barton
2011-10-10add 3 PLY and STL export tests.Campbell Barton
2011-10-10mesh VBO drawing code was swapping red/blue vertex colors - this is confusing...Campbell Barton
2011-10-10fix for editmode opengl drawing (bug from own recent optimization), need to s...Campbell Barton
2011-10-10fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.Campbell Barton
2011-10-10move NavMesh draw code out of being a modifier and into DerivedMesh drawing h...Campbell Barton
2011-10-09Fix for update_msg.py, wasn’t filtering out prop names identical to prop id...Bastien Montagne
2011-10-09increase the hit radius for vertex selection in weight paint mode - increased...Campbell Barton
2011-10-09replace sprintf with strcpy where no formatting is done and return value isn'...Campbell Barton
2011-10-09clear some warnings.Campbell Barton
2011-10-09correction to RNA class api references (only used for docs)Campbell Barton
2011-10-09fix for BUILTIN_KSI_WholeCharacter keying custom string/collection/group prop...Campbell Barton
2011-10-09text edit: selecting zoomed in text with the mouse had an incorrect offset.Campbell Barton
2011-10-09text editing: make jumping left/right both act the same way (was skipping an ...Campbell Barton
2011-10-09button text editing: home/end were not moving the cursor position, only the s...Campbell Barton
2011-10-09fix [#28848] Editing object name (e.g.), Ctrl-Shift-Arrows don't work as Ctrl...Campbell Barton
2011-10-08fix [#28821] Whole Character keying set ignores non animatable propertyflagCampbell Barton
2011-10-08use newly added ID_BLEND_PATH() in more places.Campbell Barton
2011-10-08fix [#28846] Relative paths on linked scene failsCampbell Barton
2011-10-08fix for align objects with non mesh objects.Campbell Barton
2011-10-07Patch [#28660] x64 thumbnail handler not being installed in CMake builds by T...Thomas Dinges
2011-10-07Added Macro and KeyingSetInfo to blacklisted msg classes. Also updated french...Bastien Montagne
2011-10-07Scene.GameData DNA alignment nitpickingDalai Felinto
2011-10-07fix for own bad mistake, broke vector curve handles.Campbell Barton
2011-10-07fix [#28800] Scene NULL in frame change callback, crashes on property update.Campbell Barton
2011-10-07rna_ParticleDupliWeight_name_length was returning an incorrect value. Zealous...Campbell Barton
2011-10-07spaces -> tabs (whitespace only changes)Campbell Barton
2011-10-07spaces -> tabs (only whitespace changes)Campbell Barton
2011-10-06fix [#27071] Random crashes when altering a mesh vertex vector in BGECampbell Barton
2011-10-06Fix #28819: Normal Maps appear inverted in GLSL shader and offline renderer (...Sergey Sharybin
2011-10-06Fix #28805: Add mesh, align to view, un check align to view. not updating.Sergey Sharybin
2011-10-06set mikktspace functions as static which are not used externally.Campbell Barton
2011-10-06hide 3d view header `use_pivot_point_align` button in editmode since its not ...Campbell Barton
2011-10-06texface fix: if material is not used by mesh set default bge mat flag (backfa...Dalai Felinto
2011-10-06fix [#28113] ZTransp flag is not imported correctly from 2.49 filesCampbell Barton
2011-10-06Object Menu Edits:Campbell Barton
2011-10-06fix for error in own edits to recently applied select link sequencer patch.Campbell Barton
2011-10-06fix for weight paint with face mask enabled drawing with lights.Campbell Barton