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2018-06-09Merge branch 'master' into blender2.8Campbell Barton
2018-06-09Cleanup: trailing space in RNACampbell Barton
2018-06-09Cleanup: styleCampbell Barton
2018-06-09UI: initial support for parent panels in popoversCampbell Barton
Currently this just includes the panels, no support for collapsing yet.
2018-06-09RNA: revert object mode re-orderCampbell Barton
This was done so numbered shortcuts made sense. Now order matches master.
2018-06-09Merge branch 'master' into blender2.8Campbell Barton
2018-06-09GHOST/X11: Print the keycode w/ debug enabledCampbell Barton
2018-06-09Workbench: Fix xray normal not being normalized.Clément Foucault
2018-06-09Workbench: Matcaps: Fix matcap under perspective.Clément Foucault
This fixes the problem that matcaps have when using a very larg FOV in perspective view. This was because it was stupidly using the normal direction which can not aligned with the view vector under perspective. So to workaround this problem we don't use the normal as is, but compute how much it's facing the camera. This changes how matcaps looks in perspective because they now always use the full range of the matcap (which is expected).
2018-06-09Workbench: Fix incident vector calculation.Clément Foucault
This fixes specular in perspective view.
2018-06-09Merge branch 'master' into blender2.8Campbell Barton
2018-06-09GHOST/X11: Correct non-latin kb workaround caseCampbell Barton
Harmless since this is always enabled, only do this for easier troubleshooting when disabling the define.
2018-06-09Merge branch 'master' into blender2.8Campbell Barton
2018-06-09GHOST/X11: support accessing physical keycodesCampbell Barton
This means we can check keys such as tilde in a generic way.
2018-06-09GHOST/X11: Map unknown us.intl key to accentgraveCampbell Barton
2018-06-09Layout for materials closer to single columnPablo Vazquez
2018-06-09Audaspace: add support for latest ffmpeg.Jörg Müller
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08WM: correct recent change to click/drag detectionCampbell Barton
fb1915d87090a - caused click/drag events not to be detected. Now check a key is a mouse or keyboard event.
2018-06-08Merge branch 'master' into 28Campbell Barton
2018-06-08WM: fix panel drag event handlingCampbell Barton
2018-06-08WM: fix node link & background dragCampbell Barton
2018-06-08WM: fix panel drag event handlingCampbell Barton
2018-06-08WM: fix node link & background dragCampbell Barton
2018-06-08Depsgraph: Remove no longer needed nodetree values copying on evalDalai Felinto
Note: Depsgraph still calls the nodetree eval function that doesn't nothing in turn. We can remove it, but it is harmless though.
2018-06-08UI: clear properties color when emptyCampbell Barton
2018-06-08Sculpt/Paint: move PBVH building to use evaluated mesh instead of deprecated ↵Bastien Montagne
Derivedmesh. Pretty straightforward changes, merely mimicking dm-related code, which was already essentially using either Mesh or BMesh data to build the PBVH... Note that we "lose" the subsurf (a.k.a. grid) PBVH case here, but that one was already dead code in current blender2.8, since final dm is always a cddm built from evaluated mesh. Proper fix is pending new code for subsurf/multires area.
2018-06-08UI: remove tools space type, use properties contextCampbell Barton
We've decieded to use tools context in properties editor.
2018-06-08DRW: Fix animated material not refreshingDalai Felinto
This introduces a garbage collection system similar to gpu_texture.
2018-06-08Fix crash with wertex and weight modesSergey Sharybin
Similar to recent sculpt mode.
2018-06-08Rename: GPU_material_get_uniform_buffer > GPU_material_uniform_buffer_getDalai Felinto
2018-06-08Rename: GPU_texture_orphansDalai Felinto
2018-06-08Workbench: XFlip Matcap per 3D ViewJeroen Bakker
Note: Icons are not yet updated.
2018-06-08Fix T55387: Render fullscreen from top menu crashes BlenderJulian Eisel
Would try to use data from global area for the newly created fullscreen area. This should not happen, so instead of a global area use first area from layout.
2018-06-08Alembic: replaced BLI_assert() with comment why the assert is wrongSybren A. Stüvel
The comment also hints at what should be fixed, instead.
2018-06-08Alembic: slight clarificationsSybren A. Stüvel
2018-06-08Alembic export: get evaluated object when exporting shapeSybren A. Stüvel
2018-06-08Alembic: Moved a BLI_assertSybren A. Stüvel
The assert should only be triggered when assigning a pointer, and not simply when checking the pointer.
2018-06-08mesh_get_eval_final() should check ob->runtime.mesh_evalSybren A. Stüvel
It has nothing to do with ob->derivedFinal, which it checked before.
2018-06-08Add check in BKE_pbvh_apply_vertCos that number of deforming cos matches ↵Bastien Montagne
number of pbvh vertices. This shall help catching issues in future.
2018-06-08Fix T55404: Auto key with only-available doesn't workSergey Sharybin
2018-06-08Code cleanupJeroen Bakker
2018-06-08Workbench: Custom StudioLight UIJeroen Bakker
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08GHOST/X11: Map unknown es,dk keys to accentgraveCampbell Barton
2018-06-08Alembic: fixed MSVC incompatibilitySybren A. Stüvel
2018-06-08Workbench: Default specular settings when no materials are usedJeroen Bakker
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08Cleanup: unused var, trailing spaceCampbell Barton
2018-06-08GHOST/X11: Map unknown de,fr keys to accentgraveCampbell Barton
This still uses the correct string when typing text, it just allows the key to be used in keymaps. We should eventually add scan-code support.