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AgeCommit message (Expand)Author
2008-09-14Fix for bug #5758 and #17585: armatures with IK constraint did notBrecht Van Lommel
2008-09-14Fix for bug #7097: blender multitexture materials in the game engineBrecht Van Lommel
2008-09-14Various game engine fixes:Brecht Van Lommel
2008-09-14Fix for #11740 - Reactor particles do not render in animation.Janne Karhu
2008-09-13Game engine: added Rasterizer.get/setMaterialMode to set texface,Brecht Van Lommel
2008-09-13Particle collisions upgrade:Janne Karhu
2008-09-13BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing betwee...Benoit Bolsee
2008-09-13Fix to make blenderplayer compile with makefiles on Mac OS X. It workedBrecht Van Lommel
2008-09-13bullet wasnt building on 64bit linuxCampbell Barton
2008-09-13BGE patch: fix transform bug on compound shape: child shape didn't take into ...Benoit Bolsee
2008-09-13return dummy python values when no joystick is presentCampbell Barton
2008-09-13Update MSVC project files for latest bullet revisionBenoit Bolsee
2008-09-1332 sounds max would crash on windows because the openal limit is 24, tested a...Campbell Barton
2008-09-13Adapt MSVC project files for latest lib/windows configuration (update lib/win...Benoit Bolsee
2008-09-13Update MSVC project file for latest Bullet revision. Remove compound patch as...Benoit Bolsee
2008-09-13Upgrade to latest Bullet trunk, that is in sync with Blender/extern/bullet2. ...Erwin Coumans
2008-09-13avoid crash when game engine returns to Blender, and OpenAL sources haven't b...Erwin Coumans
2008-09-12Fixes for game engine runtime on Mac OS X, there were issuesBrecht Van Lommel
2008-09-12Bugfixes in SDL joystick, apparently it gives NULLs in OSX.Ton Roosendaal
2008-09-12merging bullet 2.71 to trunk --> svn merge -r16334:16486 https://svn.blender....Daniel Genrich
2008-09-12typo in recent commitCampbell Barton
2008-09-12made max sounds playable at once 32 rather then 16. (demo release background ...Campbell Barton
2008-09-12Bugfix [#17609] Complex particles crash II - related to #17592Daniel Genrich
2008-09-12svn merge -r 16453:16485 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-12Correct half of rev16483, which does typecasts which are not nice on Win64 pl...Daniel Genrich
2008-09-12IPO Editor - Zoom view to areaJoshua Leung
2008-09-12Add some typecasts for intptr_t and uintptr_t value to fix gcc warnings.Ken Hughes
2008-09-12Fix segmentation fault in ipo transform.Diego Borghetti
2008-09-12Python APIKen Hughes
2008-09-12Python APIKen Hughes
2008-09-12save and load configuration actuator, (option in game actuator menu)Campbell Barton
2008-09-12Python APIKen Hughes
2008-09-12Repair rayCast part 2: return correct polygon information and true normalBenoit Bolsee
2008-09-12Bullet patch for compound ray cast. The patch is filed in Bullet patch tracke...Benoit Bolsee
2008-09-11Bugfix #14033Ton Roosendaal
2008-09-11Bugfix 12478Ton Roosendaal
2008-09-11BGE message python api could return a CList type or None which makes exceptio...Campbell Barton
2008-09-11Bugfix: saved game engine runtimes failed to load library .blendBrecht Van Lommel
2008-09-11Fix for bug #17602: 32 bit bmp files were read with red and blue swapped.Brecht Van Lommel
2008-09-11Fix for bug #17593: glsl crash using a texture node without aBrecht Van Lommel
2008-09-11Compiler warning fixes (mingw)Joshua Leung
2008-09-11BPY api addition material.freeNodes() - use to cleanup apricot files, since t...Campbell Barton
2008-09-11ToolsKen Hughes
2008-09-11removed debug printCampbell Barton
2008-09-11ScriptsKen Hughes
2008-09-10Bugfix [#17594] separated mesh crashDaniel Genrich
2008-09-10Bugfix for [#17561] when i try to change the particle to hair I cant choose g...Daniel Genrich
2008-09-10This is patch:Kent Mein
2008-09-10Fix for bug #8132: on Mac OS X 10.5 with Nvidia cards drawingBrecht Van Lommel
2008-09-10Bugfix:Joshua Leung