Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-04-13 | Fix #30376: cycles ignores camera override from sequencer. | Brecht Van Lommel | |
2012-04-13 | Fix #30858: UI losing buttons at some random moment after using Blender for a | Brecht Van Lommel | |
while. This may not fix all cases but should at least solve the issue when rendering with cycles. The cause was a race condition on C->data.recursion, with multiple threads accessing context at the same time. Cycles itself does not access context from the render thread, but the bpy api would do a context update for any callback in case e.g. a new file got loaded. Disabled that now in non-main threads. The ideal solution would be to not allow any context access at all from threads but that's not so simple to implement, especially not this close to release. | |||
2012-04-13 | remove duplicate notifier event | Antony Riakiotakis | |
2012-04-13 | Do not hide (gray out) lens/lock to object/lock to cursor options in Quad ↵ | Bastien Montagne | |
views (View panel)... | |||
2012-04-13 | fix [#30728] Align View Restricts Further View Changes | Campbell Barton | |
turntable rotation can get into gimbal lock. | |||
2012-04-13 | Fix missing cycles update when tweaking some render layer settings. | Brecht Van Lommel | |
2012-04-13 | code cleanup: use axis_angle_to_quat() to simplify turntable view rotate code. | Campbell Barton | |
2012-04-13 | fix for editmode UV hiding with edges, was also using deprecated flag ↵ | Campbell Barton | |
(UV_SELECT_FACE) | |||
2012-04-13 | Cycles: add render layer use environment option to disable world lighting on | Brecht Van Lommel | |
individual render layers. | |||
2012-04-13 | Fix own typo in previous commit for dupligroup offset | Sergey Sharybin | |
2012-04-13 | Increase limit for game simulation steps to 50, made it hard limit. | Sergey Sharybin | |
Soft limit is still 5, so should be pretty safe even if it's not supported well in all cases. | |||
2012-04-13 | Move "From Cursor" operator which sets dupli group offset to own operator | Sergey Sharybin | |
Previously it used to use cursor location from time when panel was drawn, which in some cases lead to using previous cursor location instead of current. | |||
2012-04-13 | Fix #30876, #30932: crash in material preview render after undo or file load, | Brecht Van Lommel | |
due to old material copies hanging around in the preview database. This crash happened pretty randomly, but was especially noticeable when using node groups. | |||
2012-04-13 | Node Editor / Properties Region: | Thomas Dinges | |
* Improved checks for Grease Pencil and Active Node panel, so the panel only gets shown when there is valid data, rather than showing the empty panel. Thanks to Lukas Tönne for some help! :) | |||
2012-04-13 | fix [#30936] Face Inset gives bad UV's | Campbell Barton | |
2012-04-13 | Fix related to #30928: missing image editor update when changing active image | Brecht Van Lommel | |
texture node. | |||
2012-04-13 | fix [#30925] successful import of keyconfig dependant on current object context? | Campbell Barton | |
revert r34885, The hack was to fix poselib UI but is REALLY BAD - don't modify properties when accessing them. This bug must be fixed some other way. | |||
2012-04-13 | Fix part of #30934: save as image in image editor did not set proper defaults | Brecht Van Lommel | |
for options like compression. | |||
2012-04-13 | Fix #30929: cycles rendering of object with scale 0 on some axis did not work | Brecht Van Lommel | |
correct with instancing. Actually such object will not work in many places, e.g. transforming vertices in edit mode doesn't work and textures will be misapplied in Blender Internal, so these should be avoided. | |||
2012-04-13 | bmesh todo: vertex dirtmap now working again. | Campbell Barton | |
also renamed Polygon helper property from 'loops' to loop_indices | |||
2012-04-13 | - startup.blend's temp dir was pointing to sergeys user dir, now point to /tmp | Campbell Barton | |
- fix error in ctodata.py (was adding dummy bit) - make UV hide from last commit more readable. | |||
2012-04-13 | set executable option and some minor changes to ctodata/datatoc | Campbell Barton | |
2012-04-13 | fix [#30923] Hide Unselected in the UV/Image editor does nothing | Campbell Barton | |
2012-04-13 | bmesh - UV editor: check if faces are visible before hiding them (was done ↵ | Campbell Barton | |
before bmesh merge). | |||
2012-04-13 | style cleanup: uv editor | Campbell Barton | |
2012-04-13 | Fix loading external MDisps, BMesh merge bug. | Nicholas Bishop | |
* When converting mfaces to mpolys, load external MDisp data in, add CustomDataExternal struct to loopdata if needed. * Fix multires modifier's filepath RNA functions to use ldata rather than fdata. | |||
2012-04-13 | bmesh api changes: | Campbell Barton | |
- remove recently added BM_mesh_select_flush_strip(), functions purpose wasn't clear. - add BM_mesh_elem_hflag_disable_test(), BM_mesh_elem_hflag_enable_test() to match existing BM_mesh_elem_hflag_enable/disable_all(), these take a hflag to test before editing each element. This replaces the need for BM_mesh_select_flush_strip(). | |||
2012-04-13 | fix for UV reveal (wasnt selecting all verts because check for unselected ↵ | Campbell Barton | |
vert was incorrect after selecting the first face). | |||
2012-04-13 | Code cleanup: | Thomas Dinges | |
* Remove some non used *_button_register functions, panels are done in python. * Remove do_node_region_buttons, was not used anymore. Fix: * Only show Grease Pencil panel in the Node editor, when there is a valid nodetree. | |||
2012-04-12 | Fix part of #30917: solid + glsl + textured solid in texture paint mode did not | Brecht Van Lommel | |
show textured solid as it should, was using glsl instead. | |||
2012-04-12 | Fix related to #30917: wrong colors in cycles textured draw mode in some cases, | Brecht Van Lommel | |
missed call to glColorMaterial made glEnable(GL_COLOR_MATERIAL) behavior undefined. | |||
2012-04-12 | improve mesh error prints and quiet a print in ↵ | Campbell Barton | |
mesh_ensure_tessellation_customdata() which happened too often. | |||
2012-04-12 | Scons / Windows release build configs: | Thomas Dinges | |
* Enable CUDA per default, only thing the builder has to do for release libs, is to specify BF_CYCLES_CUDA_NVCC. | |||
2012-04-12 | Fix #30919: Selection of multiple objects after EDIT MODE with MAYA PRESETS ↵ | Sergey Sharybin | |
Keymap Issue was caused by operator presets. | |||
2012-04-12 | Fix: subsurf UV was not working correct with n-gons, it still had hardcoded | Brecht Van Lommel | |
4 vertices per face code in some places. | |||
2012-04-12 | Minor code cleanup: Don't reference previous BMwEdgeringWalker after ↵ | Antony Riakiotakis | |
BMW_state_remove. Its memory is freed on that call. | |||
2012-04-12 | Fix: loopcut didn't stop on hidden faces | Antony Riakiotakis | |
2012-04-12 | code cleanup: remove unused KeyBlock.adrcode | Campbell Barton | |
2012-04-12 | Fix: cycles not using local 3d view camera when it is decoupled from the scene. | Brecht Van Lommel | |
2012-04-12 | libmv: bundle new upstream version from own branch with rigid registration ↵ | Sergey Sharybin | |
implementation Currently not used in blender code but is needed for some current work. | |||
2012-04-12 | bmesh shape key conversion. | Campbell Barton | |
- remove print for impossible error. - add NULL check incase bmesh and mesh get out of sync (would crash if Basis key-block couldn't be found). | |||
2012-04-12 | bmesh exit editmode: when a mesh shape-key customdata layer exists but the ↵ | Campbell Barton | |
shape-key-block isnt found, creating a shape key was allocated and inline - it didnt set the name or uid, Now use add_keyblock() as every other function does. | |||
2012-04-12 | change add_keyblock() not to sort keyblocks by time since this can be a ↵ | Campbell Barton | |
problem when using the function in lower level parts of the code, instead add add_keyblock_ctime() which sets time and sorts on absolute shape keys. | |||
2012-04-12 | add in a check for Mingw so 4.5 or older will error out on build. | Campbell Barton | |
2012-04-12 | Took out OpenMP refactor out by mistake | Antony Riakiotakis | |
2012-04-12 | Revert changes that disable features on MinGW. | Antony Riakiotakis | |
To compile on MinGW it is important to have the latest MinGW (gcc 4.6.2) I have updated the instructions on the wiki to reflect this: http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Windows/Environment | |||
2012-04-12 | fix [#30907] Inset tool with Select Outer disabled does not allow ↵ | Campbell Barton | |
translation of new faces inset with select-inner faces gave invalid selection. also correct spelling in some comments. | |||
2012-04-12 | doxygen docs explaining whats going on with shape-key conversion. | Campbell Barton | |
2012-04-12 | cmake/mingw now builds with default configuration (needed to disable ↵ | Campbell Barton | |
tiff/exr/cycles) | |||
2012-04-12 | code cleanup: remove duplicate define on windows. | Campbell Barton | |