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AgeCommit message (Expand)Author
2014-04-22BLI_open: check returned value for `-1` instead of `< 0`Campbell Barton
2014-04-22Code cleanup: replace int with boolean.Tamito Kajiyama
2014-04-22Fix T39833: Nurbs CrashBastien Montagne
2014-04-21Follow up to previous commit: tweak RE_RAYTRACE_EPSILON (correction value usedBastien Montagne
2014-04-21Fix T39735: New auto smooth creates artifacts with flat shaded faces(BI)Bastien Montagne
2014-04-21OSX: always create a window in normal state, not fullscreen or iconized …Jens Verwiebe
2014-04-21Cycles: shadow function optimization for transparent shadows (CPU only).Brecht Van Lommel
2014-04-21Cleanup: Remove OpenCL __MULTI_CLOSURE__ sanity check, not needed anymore aft...Thomas Dinges
2014-04-21Fix another shading issue with new split normals (deform modifier after a sub...Bastien Montagne
2014-04-21Cleanup: Pass PathState as a whole, instead of individual members.Thomas Dinges
2014-04-21BMesh Inset: remove hack to store coords in normalsCampbell Barton
2014-04-21GHash, Edgehash: add lookup_default() funcs.Campbell Barton
2014-04-21PBVH: replace ghash with gset for storing unique facesCampbell Barton
2014-04-21Fix T39793: cycles SVM shading bug with tangled up nodes after recent optimiz...Brecht Van Lommel
2014-04-21Basic support for UNC paths on WindowsAndrea Weikert
2014-04-21Fix GLSL after 7765b73f6d20 (Transparent Depth).Thomas Dinges
2014-04-21Code cleanup: remove old closure sampling code Cycles.Brecht Van Lommel
2014-04-21Cycles: add Transparent Depth output to Light Path node.Carlo Andreacchio
2014-04-21Code cleanup: add some asserts and fix a typo in BVH build.John Pavel
2014-04-21Fix new Cycles UV Map node not working correct for bump mapping.Kevin Dietrich
2014-04-21Object drawing: test the flag, without comparing the valueCampbell Barton
2014-04-21Split Normals: more fix for EditMode shading and modifiers (subsurf special c...Bastien Montagne
2014-04-21Code cleanup: view2d api namingCampbell Barton
2014-04-21Libmv: optimization of PearsonProductMomentCorrelationSergey Sharybin
2014-04-21Fix player build.Bastien Montagne
2014-04-21View2d: check UI_view2d_view_to_region_clip succeeds before using the resultCampbell Barton
2014-04-21View2d: API Cleanup for view<->region conversionCampbell Barton
2014-04-21Fix T39818: Strips from file with long filename broke auto-naming - animation...Bastien Montagne
2014-04-21Fix for UI_view2d_to_region_float (was ignoring x,y args)Campbell Barton
2014-04-21Skin mark/clear: replace GHash with GSetCampbell Barton
2014-04-21Fix stupid typo that broke split normal shading in edit mode, when there was ...Bastien Montagne
2014-04-20Fix incorrect ghash freeCampbell Barton
2014-04-20GHash, EdgeHash: hint on unlikely branchCampbell Barton
2014-04-20Correct cast from recent bool changesCampbell Barton
2014-04-20Code cleanup: correct abs useCampbell Barton
2014-04-20Code cleanup: styleCampbell Barton
2014-04-20Nodes: make default group nodes slighly wider, to match other node width defa...Brecht Van Lommel
2014-04-20Fix error making datablock with fake user local, the user count would be wron...Brecht Van Lommel
2014-04-20Math Lib: faster version of rotation_between_vecs_to_mat3Campbell Barton
2014-04-20BGE: Fixing memory leaks when deactivating Sensors, Controllers, or actuators.Mitchell Stokes
2014-04-19Math Lib: add shell_v3v3_normalized_to_dist and v2 versionCampbell Barton
2014-04-19Bullet: making bullet friction workaround more furureproof by using the __app...Jens Verwiebe
2014-04-19Minor change to recent commit (avoid transpose)Campbell Barton
2014-04-19Math Lib: minor optimization to barycentric_transformCampbell Barton
2014-04-19Math Lib: add rotation_between_vecs_to_mat3Campbell Barton
2014-04-19Math Lib: minor optimization for axis_angle_normalized_to_mat3Campbell Barton
2014-04-18Disable quicktime when in cmake's lite configurationCampbell Barton
2014-04-18Cycles: SVM optimization for mix shaders, to skip more code when the mix weightBrecht Van Lommel
2014-04-18Fix cycles using acosf in panorama render when it should use safe_acosf.Brecht Van Lommel
2014-04-18Change Vector.slerp to accept nonunit vectorsCampbell Barton