Age | Commit message (Expand) | Author |
2014-04-22 | BLI_open: check returned value for `-1` instead of `< 0` | Campbell Barton |
2014-04-22 | Code cleanup: replace int with boolean. | Tamito Kajiyama |
2014-04-22 | Fix T39833: Nurbs Crash | Bastien Montagne |
2014-04-21 | Follow up to previous commit: tweak RE_RAYTRACE_EPSILON (correction value used | Bastien Montagne |
2014-04-21 | Fix T39735: New auto smooth creates artifacts with flat shaded faces(BI) | Bastien Montagne |
2014-04-21 | OSX: always create a window in normal state, not fullscreen or iconized … | Jens Verwiebe |
2014-04-21 | Cycles: shadow function optimization for transparent shadows (CPU only). | Brecht Van Lommel |
2014-04-21 | Cleanup: Remove OpenCL __MULTI_CLOSURE__ sanity check, not needed anymore aft... | Thomas Dinges |
2014-04-21 | Fix another shading issue with new split normals (deform modifier after a sub... | Bastien Montagne |
2014-04-21 | Cleanup: Pass PathState as a whole, instead of individual members. | Thomas Dinges |
2014-04-21 | BMesh Inset: remove hack to store coords in normals | Campbell Barton |
2014-04-21 | GHash, Edgehash: add lookup_default() funcs. | Campbell Barton |
2014-04-21 | PBVH: replace ghash with gset for storing unique faces | Campbell Barton |
2014-04-21 | Fix T39793: cycles SVM shading bug with tangled up nodes after recent optimiz... | Brecht Van Lommel |
2014-04-21 | Basic support for UNC paths on Windows | Andrea Weikert |
2014-04-21 | Fix GLSL after 7765b73f6d20 (Transparent Depth). | Thomas Dinges |
2014-04-21 | Code cleanup: remove old closure sampling code Cycles. | Brecht Van Lommel |
2014-04-21 | Cycles: add Transparent Depth output to Light Path node. | Carlo Andreacchio |
2014-04-21 | Code cleanup: add some asserts and fix a typo in BVH build. | John Pavel |
2014-04-21 | Fix new Cycles UV Map node not working correct for bump mapping. | Kevin Dietrich |
2014-04-21 | Object drawing: test the flag, without comparing the value | Campbell Barton |
2014-04-21 | Split Normals: more fix for EditMode shading and modifiers (subsurf special c... | Bastien Montagne |
2014-04-21 | Code cleanup: view2d api naming | Campbell Barton |
2014-04-21 | Libmv: optimization of PearsonProductMomentCorrelation | Sergey Sharybin |
2014-04-21 | Fix player build. | Bastien Montagne |
2014-04-21 | View2d: check UI_view2d_view_to_region_clip succeeds before using the result | Campbell Barton |
2014-04-21 | View2d: API Cleanup for view<->region conversion | Campbell Barton |
2014-04-21 | Fix T39818: Strips from file with long filename broke auto-naming - animation... | Bastien Montagne |
2014-04-21 | Fix for UI_view2d_to_region_float (was ignoring x,y args) | Campbell Barton |
2014-04-21 | Skin mark/clear: replace GHash with GSet | Campbell Barton |
2014-04-21 | Fix stupid typo that broke split normal shading in edit mode, when there was ... | Bastien Montagne |
2014-04-20 | Fix incorrect ghash free | Campbell Barton |
2014-04-20 | GHash, EdgeHash: hint on unlikely branch | Campbell Barton |
2014-04-20 | Correct cast from recent bool changes | Campbell Barton |
2014-04-20 | Code cleanup: correct abs use | Campbell Barton |
2014-04-20 | Code cleanup: style | Campbell Barton |
2014-04-20 | Nodes: make default group nodes slighly wider, to match other node width defa... | Brecht Van Lommel |
2014-04-20 | Fix error making datablock with fake user local, the user count would be wron... | Brecht Van Lommel |
2014-04-20 | Math Lib: faster version of rotation_between_vecs_to_mat3 | Campbell Barton |
2014-04-20 | BGE: Fixing memory leaks when deactivating Sensors, Controllers, or actuators. | Mitchell Stokes |
2014-04-19 | Math Lib: add shell_v3v3_normalized_to_dist and v2 version | Campbell Barton |
2014-04-19 | Bullet: making bullet friction workaround more furureproof by using the __app... | Jens Verwiebe |
2014-04-19 | Minor change to recent commit (avoid transpose) | Campbell Barton |
2014-04-19 | Math Lib: minor optimization to barycentric_transform | Campbell Barton |
2014-04-19 | Math Lib: add rotation_between_vecs_to_mat3 | Campbell Barton |
2014-04-19 | Math Lib: minor optimization for axis_angle_normalized_to_mat3 | Campbell Barton |
2014-04-18 | Disable quicktime when in cmake's lite configuration | Campbell Barton |
2014-04-18 | Cycles: SVM optimization for mix shaders, to skip more code when the mix weight | Brecht Van Lommel |
2014-04-18 | Fix cycles using acosf in panorama render when it should use safe_acosf. | Brecht Van Lommel |
2014-04-18 | Change Vector.slerp to accept nonunit vectors | Campbell Barton |