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2013-02-24Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán...Bastien Montagne
2013-02-24Bug fix #34384Ton Roosendaal
2013-02-24Hopefully last round of fixes for all OSesAntony Riakiotakis
2013-02-24Compile fix round 2. Still trying to do this from linux :pAntony Riakiotakis
2013-02-24Add bogus stabs for fullscreen window mode for BGE in GHOST. Platform maintai...Antony Riakiotakis
2013-02-24install_deps.sh:Thomas Dinges
2013-02-24fix for own commit r54806 with argument order and multisampling.Campbell Barton
2013-02-24Big i18n tools update, I/II.Bastien Montagne
2013-02-24Fix for uiButGetStrInfo: We need a string value here, return BPY_I18NCONTEXT_...Bastien Montagne
2013-02-24BGE: Removing the source files for the PHY interfaces since they just contain...Mitchell Stokes
2013-02-24fix for fullscreen on X11 (used by the BGE, not blender application),Campbell Barton
2013-02-24rigidbody: Don't abort connect operator if last selected object is activeSergej Reich
2013-02-24GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(),Campbell Barton
2013-02-24rigidbody: Fix motion paths calculation being incorrect for rigid bodiesSergej Reich
2013-02-24rigidbody: Add motor constraintSergej Reich
2013-02-24rigidbody: Code cleanupSergej Reich
2013-02-24GHOST/X11 support for frequency, from SDL's mode switching.Campbell Barton
2013-02-24Rename CMake's Boost_USE_ICU to WITH_BOOST_ICU (update your CMake conf if you...Bastien Montagne
2013-02-24Fix for image alpha version patch with library linked files where the imageBrecht Van Lommel
2013-02-24Fix #34358: shrinkwrap modifier project along normal did not work correctlyBrecht Van Lommel
2013-02-23Bug fix in 2.66 release, irc submitted.Ton Roosendaal
2013-02-23Bug fix #34347Ton Roosendaal
2013-02-23Missed instance of ThemeGeneric.back -> ThemeGradient.gradients.high_gradientAntony Riakiotakis
2013-02-23Bugfix #34374Ton Roosendaal
2013-02-23code cleanup: confusingly written and named function for BGE materuial conver...Campbell Barton
2013-02-23code cleanup: bge material conversion was creating STR_String just to check f...Campbell Barton
2013-02-23fix [#34378] GLSL materials using multiple UV layers fail in editmodeCampbell Barton
2013-02-23code cleanup: make editmode PASSATTRIB into static functions.Campbell Barton
2013-02-23BGE: fix for uninitialized tangentsCampbell Barton
2013-02-23BGE: Fix for bug #34377 "Multi UV mesh's materials not backwards compatible a...Mitchell Stokes
2013-02-23BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action...Mitchell Stokes
2013-02-23fix for error using uninitialized draw mode with 'm_failsafe_storage' in the ...Campbell Barton
2013-02-23add include for scons.Campbell Barton
2013-02-23code cleanup: bge - was converting float[] to MT_Vector's just to compare. us...Campbell Barton
2013-02-23fix for error in the blenderplayer caused by r54727 (can't assume G.main is v...Campbell Barton
2013-02-23BGE: Object color channels can now be animated separately without zeroing out...Mitchell Stokes
2013-02-23Install_deps script:Thomas Dinges
2013-02-23BGE: Second fix for #34330 "Action Actuator "caching" the previous ran action...Mitchell Stokes
2013-02-23BGE: For BL_Action, use the object's scene rather than the "active" scene, wh...Mitchell Stokes
2013-02-23BGE: (partial?) fix for #34330 "Action Actuator "caching" the previous ran ac...Mitchell Stokes
2013-02-23WITH_PYTHON_FRAMEWORK cmake option for OSXDalai Felinto
2013-02-23BGE: Fix for bug #34219 "Webcam support under Linux in Standalone broken" rep...Mitchell Stokes
2013-02-22fixing typo in include (report and patch by Jochen Schmitt)Dalai Felinto
2013-02-22Workaround for compilation error introduced in r54755Sergey Sharybin
2013-02-22Applying patch #33709 for dead keys on windows.Alexander Kuznetsov
2013-02-22Fix #34357: image editor scope and clip editor track preview did not resizeBrecht Van Lommel
2013-02-22Fix for windows size on win32Alexander Kuznetsov
2013-02-22Fix for building without python.Alexander Kuznetsov
2013-02-22game engine: Revert to using regular gimpact for mesh shapesSergej Reich
2013-02-22patch [#34103] - listbase.patch, insertlinkbefore.patchCampbell Barton