Age | Commit message (Collapse) | Author |
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Donut > Torus
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select
in loop cut operator. Header buttons have "delayed" update without this notifier.
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PyCapsule object.
this can be passed to ctypes.c_void_p(bpy.context.object.as_pointer())
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Reported by Reiner Prokein
A .obj file can have multiple mtllib statements with the same name. Ensure that only one occurance is saved, so we don't get multiple entries from same material.
Also fix tabs -> spaces
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path name
- ID properties now suopport non utf-8 strings for their values but not their keys.
- moved utility functions into py_capi_utils.c from bpy_utils and bpy_rna.
- import/export paths have to be printed with repr() or %r, so non utf-8 chars are escaped.
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* fix indentation: tabs -> spaces
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to set it as the background image. Dragging on an object still
sets it to face-mapped texture.
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the mailing list).
- made operator dir's into python packages
- lazy loading of module which do the actual import and export (faster blender load times)
- general maintanance and small fixes.
- bugfix for exporting x3d materials
- leak fix for exporting 3ds
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eg:
if bpy.ops.object.mode_set.poll():
...
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* Non-dynamic particles weren't reset properly because they don't use pointcache
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When creating project files the multi-configuration generator is used. CMAKE_BUILD_TYPE is then not set, so always release libs were copied.
For now copy both release and debug.
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* Copy files to ${BLENDER_VERSION} instead of .blender/
* Don't try to copy iconv.dll when 64bit building on Windows - it is static for 64bit.
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__init__.py still, temp break import/exporters)
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removed version info, (thats what svn logs are for).
also moved create_derived_objects & free_derived_objects into io_utils, used by x3d and 3ds.
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property and invoke function at the moment.
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This update is for cmake and scons.
This is needed since RNA_types.h now includes BLO_sys_types.h
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recent rna renaming
Found while looking at another bug, unfortunately it's unrelated :)
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from Alexander Kuznetsov (alexk)
bugfix for [#23553] F2 on filebrowser = bug?
from the tracker
--- snip
File Explorer redraws weirdly on second press of F2 if non-default view or file types were selected previously.
This patch prohibits second call of file selector in the same window.
The bug goes much deeper. If file selector is never closed properly (cancel or select), it never gets released. (at
least the handler). If you press F2 or Ctrl-F3 ten times and than "Back to Previous" and repeat all of this
several times Blender will freeze. Also after calling file selector at least two times, on cancellation Blender will
return to full area independently to what state it was before.
---
include small unrelated change to quiet unpack prints when fonts are not found.
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* Required memory is now shown on the Bake Operator, rather as an extra label.
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using this for object.vertex_groups.assign([index list ...], group, weight, mode)
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Reported and patched by Vinay Pawar.
The drawing method will be set to Overlap on detection of Mesa software rasterizer.
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- From now on addons bl_addon_info['name'] doesn't need to specifcy also the category, it is put automatically in the addon box title
In some script category and the category in the title were not matching, this had to be fixed manually.
- The warning icon is at the right of the addon box title, so that it cant disalign the addon name anymore when we have a warning.
- After discussing with Campbell, I've added the field bl_addon_info['api'] where we should specify the Blender API version number the addon is
compatible with.
This is certainly useful for clarity, and also I need it in place while preparing the downloadable addons.
- Also, bl_addon_info['version'] is now assumed to be a tuple of integers as it is bl_addon_info['blender'].
Any important text should be placed in the bl_addon_info['warning'] field, not in the script version anymore.
I'm going to reflect this change in bf-extensions so that scripts won't suddenly break.
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* WM_keyconfig_add -> WM_keyconfig_new
* WM_keyconfig_add_user -> WM_keyconfig_new_user
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km.item_from_id() --> km.items.from_id()
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scene.add_keying_set() --> scene.keying_sets.new()
also removed the use_ prefix since argument names, since this is mainly for properties.
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- function renames, move WM functions into collections wm.add_keymap() --> wm.keymaps.new()
note: new is used for named items in a collection, which return the result.
- Action.get_frame_range() is now a readonly property 'frame_range', floats rather then ints.
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Vector/Matrix/Euler/Quat
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was the parent of the pointer (when it would normally be assumed to be the child).
also change pythons struct_rna.path_resolve to return StructRNA's or Properties when the property isnt NULL.
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fix included in the report
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- OBJ import/export now work with non utf8 paths. (all exporters and importers need changes like this)
- strip non utf8 chars from new ID blocks (also applies to renaming)
- set the file rename button to allow non-utf8 chars.
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workaround for python bug with Py_CompileString(), reported http://bugs.python.org/msg115202
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Thanks!
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One old property name was missed during the renaming madness, so the 'active' poll always failed there.
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controller when the name of that bone is changed
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When "svnversion" can't be found (as is usual for anyone running TortoiseSVN), build_revision info will be "", which breaks compiling. Worked around this for now by using "<UNKNOWN>" as this
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PythonMouse by Geoff Gollmer (gomer)
This patch makes SCA_PythonKeyboard.events and SCA_PythonMouse.events return a dictionary of all inputs (including inactive) instead of a list of active inputs.
Example usage:
import bge
if bge.logic.keyboard.events[bge.events.SPACEBAR] = bge.logic.KX_INPUT_JUST_ACTIVATED:
print("Spacebar pressed!")
A couple of changes to the patch:
* Wrap python stuff in #ifndef DISABLE_PYTHON
* Clear and decref m_event_dict in the destructors
A couple of things not related to the patch:
* Made member variables private
* Removed a commented out (and no longer used) method (SCA_PythonMouse.show())
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