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2018-10-30Merge branch 'master' into blender2.8Brecht Van Lommel
2018-10-30GP: Back Stroke projection modeAntonioya
Back the old 2.7x stroke mode when drawing. This mode try to project the new strokes over the previous strokes.
2018-10-30GP: Cleanup unusedAntonioya
2018-10-30GPU: Extend mac blitting workaround to AMD Radeon R9 famillyClément Foucault
2018-10-30Fix build error on Windows 32bit, alignment was wrong.Brecht Van Lommel
2018-10-30Add 'O' for Overrides to our key-coded ID UI-names generator.Bastien Montagne
2018-10-30Add library-hint to datablock search menus.Bastien Montagne
We had those for ID templates, but it's also tremendously useful for regular ID pointers UI, since often you can get local and linked data-block with same exact name... Fetaure request from Spring team (and long due TODO...).
2018-10-30GPU: Fix faulty mac gpu detectionClément Foucault
2018-10-30PyAPI: Use 'None' arg to clear header textCampbell Barton
2018-10-30PyAPI: Support for 'None' string args from PythonCampbell Barton
This is needed because some RNA functions differentiate a NULL 'char *' argument from an empty string. Previously a NULL argument could be passed when the C definition defined the default as NULL and the argument wasn't passed which is a fairly hidden way of handling things. Now strings use `PROP_NEVER_NULL` by default which can be cleared for function arguments that allow None -> NULL.
2018-10-30Multi-Object EditMode: curve deleteCampbell Barton
D3859 by @zazizizou
2018-10-30Sequencer: replace notifier /w message-busCampbell Barton
2018-10-30Cleanup: keep RNA types sortedCampbell Barton
2018-10-30Fix memory leak in workspace menuCampbell Barton
2018-10-30UI: add uiItemMenuFN which frees it's argumentCampbell Barton
2018-10-30UI: add uiItemMenuFN which frees it's argumentCampbell Barton
2018-10-30Fix crash adding workspaceCampbell Barton
2018-10-30UI: Support using Ctrl+Scrollwheel to cycle properties editor tabsJulian Eisel
Small side effect is that area operators (toggle fullscreen/maximized, duplicate area) are now displayed in RMB-menu. Makes sense anyway.
2018-10-30UI: Move Properties editor context path into headerJulian Eisel
This will probably be a temporary solution to fill empty space, for until we have a search button there. Hence, I made this optional using a compile flag.
2018-10-30WM: correct description for header/status_text_setCampbell Barton
Make text a required argument for both.
2018-10-303D View: use 1.0 opacity for wpaint shadingCampbell Barton
Now the colors are multiplied, faded color isn't useful to see weights. Matches 2.7x behavior.
2018-10-30Eevee: Fix clearcoat materials not recieving AOClément Foucault
2018-10-30UI: Fix Studio Light panel in user preferenciesClément Foucault
2018-10-29UI: Update Default Theme File After Recent ChangesJulian Eisel
2018-10-29UI: Vertical Properties Editor TabsJulian Eisel
Moves the Properties editor context switching to a vertical tabs region. Design Task: T54951 Differential Revison: D3840 The tabs are regular widgets, unlike the 'old' toolshelf tabs. This means they give mouse hover feedback, have tooltips, support the right-click menu, etc. Also, when vertical screen space gets tight, the tabs can be scrolled, they don't shrink like the toolshelf ones. The tab region is slightly larger than the header. The tabs are scaled up accordingly. This makes them nicely readable. The header is quite empty now. As shown in T54951, we wanted to have a search button there. This should be added next. Implementation Notes: * Added a new region type, RGN_TYPE_NAVIGATION. * Having the tabs in a separate region allows scrolling of the tab-bar, unlike the toolshelf tabs. We might want to remove the scrollbars though. * Added a new region flag RGN_FLAG_PREFSIZE_OR_HIDDEN, to ensure the tab region is either hidden or has a fixed size. * Added some additional flags to support fine-tuning the layout in panel and layout code. * Bumps subversion.
2018-10-29UI: Support Displaying Enums as TabsJulian Eisel
Adds `uiLayout.prop_tabs_enum(data, property, icon_only)` to BPY.
2018-10-29Dope Sheet: new option to display keyframe interpolation mode and extremes.Alexander Gavrilov
With the new automatic handle algorithm, it is possible to do a lot of the animation via keyframes without touching the curves. It is however necessary to change the keyframe interpolation and handle types in certain cases. Currently the dopesheet/action editor allows changing the types, but does not show them in any way. To fix, add a new menu option to display this information. For handle type, it is represented using the shape of the key icons: diamond for Free, clipped diamond for Aligned, square for Vector, circle for Auto Clamp, and cirle with dot for Automatic. Non-bezier interpolation is a property of intervals between keys, so it is marked by drawing lines, similar to holds. In this initial version, only the fact of non-bezier interpolation is displayed, without distinguishing types. For summaries, the line is drawn at half alpha if not all curves in the group are non-bezier. In addition, it is sometimes helpful to know the general direction of change of the curve, and which keys are extremes. This commit also adds an option to highlight extremes, based on comparing the keyed values with adjacent keys. Half-intensity display is used for overshot bezier extremes, or non-uniform summaries. Reviewers: brecht, aligorith, billreynish Differential Revision: https://developer.blender.org/D3788
2018-10-29UI: icon set updates Andrzej Ambroz, and various fixes.William Reynish
* Text editor word wrap, line numbers & syntax toggles now use consistent icons that don’t change when you enable or disable them. * Replaced icon toggle buttons in the snapping popover with normal checkboxes and descriptive text labels. This makes it clearer which item is the main radio button, is more consistent with other popovers, and allows us to use more descriptive text. * Added correct icons for grease pencil add menu. * Added bespoke icons for grease pencil modifiers. * Added icon for particle instance modifier. * Added icon for fake user on & off states. * Added correct icons for enabling/disabling modifiers in the dopesheet & f-curve editor. * Made it so the restrict viewport & restrict render toggles for modifier update correctly when enabled or disabled, by flipping the order in the icon sheet. This also required changing the outliner to match. * Removed the few old remaining icons in the old style and made sure to replace the last places where they were used. * Updated many icons to be clearer & more consistent.
2018-10-29UI: allow off/on icons to be in reverse order.Brecht Van Lommel
The same icons are reused for "hide" and "show" properties, which need to be in reverse order compared to each other.
2018-10-29Cleanup: remove unused RNA flag.Brecht Van Lommel
2018-10-29Depsgraph: use full operation key to preserve update tags on rebuild.Alexander Gavrilov
The key used by find_operation consists of the operation code, node name, and an index for array property drivers. All three elements are required to unambiguously look up a node.
2018-10-29Fix T57488: crash in Shrinkwrap constraint due to unsafe multi-threading.Alexander Gavrilov
- Constraints must not use mesh_get_eval_final as it isn't thread-safe. - Depsgraph should keep lastDataMask when re-running COW.
2018-10-29GP: Remove unneeded code to get iconAntonioya
Test the object type is not good idea here.
2018-10-29GP: Cleanup typoAntonioya
2018-10-29Depsgraph cleanup: use proper DEG_debug_print_eval call...Bastien Montagne
2018-10-29BBox accessor: switch to `switch`, add missing gpencil case.Bastien Montagne
2018-10-29Eevee: Fix Sun soft shadows not starting at first sampleClément Foucault
2018-10-29Edit Mode: Fix "Hidden Wire" option not workingClément Foucault
2018-10-29Cycles: Support generating Denoising passes without actually denoisingLukas Stockner
Needed for the animation denoiser since the denoising filter is done separately there. Reviewers: brecht, sergey Reviewed By: brecht Differential Revision: https://developer.blender.org/D3833
2018-10-29UI: Typo in tooltipPablo Vazquez
2018-10-29Fix: Pose Breakdown operator (continued)Jacques Lucke
2018-10-29Fix: Pose Breakdown operatorJacques Lucke
Reviewer: brecht Differential Revision: D3848
2018-10-29Merge branch 'master' into blender2.8Brecht Van Lommel
2018-10-29Cycles: more detailed tooltips for cryptomatte options.Brecht Van Lommel
2018-10-29Enable dependency graph update while renderingSergey Sharybin
It is a whole point of copy-on-write to make such updates safe. If this causes an issues, we need to solve them. Fixes T57302: Viewport (selection etc) not updated while rendering
2018-10-29Fix unneeded/unwanted user counter when freeing CoW NLASergey Sharybin
2018-10-29Fix T57360: Crash when Play Animation in this sceneSergey Sharybin
Was caused by a code which was putting animation value back to original datablock. The tricky part here is that we don't always know ID, so can not put those values. Would be nice to have a solution for this, but for until then we should be relatively good.
2018-10-29Fix T57372: Second full scene copy crashes on deletion.Bastien Montagne
Hope this time we are done for good (root of the issue was that master collections are not in bmain...).
2018-10-29Fix stupid multiple-call of same function in Collections remapping code.Bastien Montagne
Related to T57372: Second full scene copy crashes on deletion (fixes deleting second copy, but now it crashes on deleting the first copy...).
2018-10-29Fix T57384: Depsgraph assert after loading file with Mask NodePhilipp Oeser
Maniphest Tasks: T57384 Differential Revision: https://developer.blender.org/D3831