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2019-08-10Fix T68414: GPencil crash after using L key and Ctrl+Z in Draw ModeAntonio Vazquez
There is a segment fault because the operator was in modal but the Ctrl+Z breaks the custom data. Now, the Ctrl+Z ends the operator.
2019-08-10Add Constrained Delaunay Triangulation routine to Blenlib.Howard Trickey
See Design task T68277, and patch D5423. This commit includes edits by @ideasman42 to patch in branch temp-D5423-update, plus responses to his comments.
2019-08-10GPencil: Improves Close stroke when the closing gap is very smallAntonio Vazquez
For very small gaps, we don't need generate geometry.
2019-08-10UI: Add initial context menus for Info and Console editorsWilliam Reynish
Both keymaps are also updated
2019-08-10GPencil: Fix segment fault using Search menuAntonio Vazquez
The poll was not checking Object type
2019-08-09Text: minor change to text prefix behaviorCampbell Barton
Don't keep the cursor at the start of the line, this was creating a selection when adding a prefix without a selection.
2019-08-09Fix T68486: GPencil ehen interpolate strokes, only display one stroke not allAntonio Vazquez
The drawing loop exit too early.
2019-08-09UI: add menus for the info editorCampbell Barton
D5444 by @tintwotin with edits
2019-08-09Keymap: Ctrl-G now maps to Find Set SelectedCampbell Barton
This finds using the current selection instead of using the text in the find side-bar. More useful for quickly jump to other instances of a word.
2019-08-09Cleanup: Remove blank lines and trim end line spacesAntonioya
2019-08-09Fix T67591: Gpencil reorganize Edit MenuMatias Mendiola
The Grease Pencil Stroke Menu in Edit mode is cluttered with operators that act over stroke, points or the entire object. To keep the consistency of the edit menu with other Blender Objects, we should separate the menu in: Grease Pencil - Stroke - Point. Also we should add some missing operators and other menus like Show/hide or Weights among others Differential Revision: http://developer.blender.org/D5449
2019-08-09Fix T67821: Snap to Symmetry not updatingSebastian Parborg
Added a missing depsgraph update.
2019-08-09UI: add back header icons to toggle text display optionsCampbell Barton
These were removed in D5028, adding back by popular demand.
2019-08-09Cleanup: alternate fix for T66019Campbell Barton
Prefer triple quoting to avoid having to escape quotes.
2019-08-09Cleanup: simplify preview check in sequencerCampbell Barton
Also removed XXX comment which is now resolved.
2019-08-09UI: Show suffix '*' instead of graying out 'Save Preferences'Campbell Barton
Save preferences still works when preferences have not been edited.
2019-08-09Cleanup: move space types under DNA_DEPRECATEDCampbell Barton
Prevent accidental use
2019-08-09Cleanup: remove redundant time checkCampbell Barton
2019-08-09UI: Clean up Sequencer/Preview Menu and Preview MenuWilliam Reynish
The Sequencer/Preview Menu is a mixture of both the Sequencer and the Preview menu functions, but they are currently not presented in an organized way. Moved the Preview Zoom functions up next to the Sequencer Zoom functions with a separator in between. Moved the Preview Show functions up next to the Sequencer Show functions with a separator in between. Uncommented Show Framenumber Indicator, since it does not work or have a function after scrubbing in the timebar was implemented. Renamed Show Metadata to Show Image Metadata, since it does only show metadata for images. Added Show Annotations to View Menu for consistency. Added Frame Overlay to View Menu for consistency. Added Fractional Zoom to a sub-menu, since Sequencer/Preview View menu became too long. This sub-menu is in consistency with the Fractional Zoom menu in the Image Editor. In Sequencer/Preview mode the Fractional Zoom will be named Fractional Preview Zoom, to specify that this function is only for the Preview. Patch by Peter Fog (tintwotin) Differential Revision: https://developer.blender.org/D5339
2019-08-09Fix T68322: Shear in Dopesheet causes crashSybren A. Stüvel
The Shear transform operator is now disallowed in the timeline and dopesheet editors. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D5440
2019-08-09Clarify "Save on Exit" tooltipSybren A. Stüvel
The old text, "Save modified preferences on exit" suggests that only the modified preferences are saved. This is not the case: all preferences are saved at once. This distinction is especially important after having loaded factory default settings. As discussed with @campbellbarton and @JulienKaspar.
2019-08-09UI: Sequencer Sidebar Text-Strip Panel adjustmentsWilliam Reynish
The functions are now divided into two nested sub panels, since it makes it easier to navigate through the options. The Location values are moved above the Alignment values, to avoid the confusion that the alignment values could be presets for the location. In the menu and context menu the Text Effect strip was among the functions which had the Input sub menu visible. Text strips do not take strip inputs, so this is a bug, which is solved with this diff. Patch by Peter Fog (tintwotin) Differential Revision: https://developer.blender.org/D5142
2019-08-09Cleanup: Fix stupid style error in previous commitAntonio Vazquez
2019-08-09GPencil: Add "Self Overlap" parameter to materials to disable StencilAntonioya
This parameter was removed in 2.80 and we decided to back again, but now is inverted.
2019-08-09UI: expand on console menusCampbell Barton
Some features weren't exposed anywhere in the interface. D5443 by @tintwotin
2019-08-08UI: Sculpt menus cleanupWilliam Reynish
This removes the Brush pulldown menu from Sculpt and Paint modes. This menu only contained a random duplicated subset of brush options. Now everything is accessible centrally in the Brush Tool Settings. The Sculpt menu likewise contained various random brush options. These are removed and replaced by a list of commands, just like the other paint modes. Also removes the Show Mask option from the mode options panel since this is also in Overlays. Reviewers: Campbell Barton Differential Revision: https://developer.blender.org/D5420
2019-08-08BMesh: add utility to calculate normal from a vertex cloudCampbell Barton
Extract from BM_verts_sort_radial_plane & simplify.
2019-08-08Cleanup: remove function already implemented in BKE_deformCampbell Barton
2019-08-08Docs: improve description of 3D view distance offset utilityCampbell Barton
2019-08-08Cleanup: use doxy sectionsCampbell Barton
2019-08-08Cleanup: warningsCampbell Barton
2019-08-08Cleanup: Typo in naming (BLE instead of BKE, tssttt).Bastien Montagne
2019-08-08Fix T52551: undo causes crash after enabling a new rigid body when scene ↵Bastien Montagne
uses a referenced rigid body world. Poll functions were not correct here, we cannot make objects part of rigidbody sim if the RB collection is a linked one...
2019-08-08GPencil: Add mode Merge to Simplify modifierAntonio Vazquez
This option uses the same logic of the merge by distance but as an option of modifier to allow dynamic merge. This option will be very useful for LANPR generated strokes.
2019-08-08GPencil: New Simplify modifier mode Sample and operatorAntonioya
This mode simplify the stroke doing a resampling of the points and generate new geometry at the distance defined. Sample function developed by @NicksBest New Resample Stroke operator This operator recreates the stroke geometry with a predefined length between points. The operator uses the same code used in Simplify modifier. Reviewers: @mendio
2019-08-08Fix T68393: lift hardcoded limit on particle children 'child_radius'Philipp Oeser
Reviewers: jacqueslucke Maniphest Tasks: T68393 Differential Revision: https://developer.blender.org/D5436
2019-08-08Fix T68375: Polyline: can not make segment (cyclic)Philipp Oeser
Reviewers: campbellbarton Maniphest Tasks: T68375 Differential Revision: https://developer.blender.org/D5438
2019-08-08Fix T68360: Zoom too sensitive with hi-dpiCampbell Barton
Scale pixel-input by pixel size for zoom operators.
2019-08-08Cleanup: use static for undeclared functionCampbell Barton
2019-08-08Fix T67545: GPencil - New Merge by Distance operatorAntonioya
Merge points when the distance is less than a predefined value. The method to interpolate the position created a wrong merge. Now, always the secondary point is merged with the first one (merge at first), except the last point.
2019-08-082nd attempt to fix build error from rB22bdd08dfd08Philipp Oeser
sorry for the noise, if that doesnt do it, I'll revert and check this thoroughly...
2019-08-08attempt to fix build error from rB22bdd08dfd08Philipp Oeser
2019-08-08Fix T68250: Camera keyframing (Walk/Fly) despite canceling movementPhilipp Oeser
Reviewers: campbellbarton (thx!) Maniphest Tasks: T68250 Differential Revision: https://developer.blender.org/D5418
2019-08-08Keymap: don't use 'any' modifiers for the text editor context menuCampbell Barton
2019-08-08Cleanup: rename text toolbox to context menuCampbell Barton
2019-08-08Text: reorganize menusCampbell Barton
- Add "Live Edit" to Text menu. - "Top/Bottom of File" renamed to "Top/Bottom" and placed in Navigation sub-menu. - Added navigation functions to Navigation menu, since they were not exposed in the menus. - Added selection functions to Select menu, since they were not exposed in the menus. - Moved the Select menu to the Header in consistency with the 3D View. - Inserted comment in context menu. D5434 with edits.
2019-08-08Fix T67587: Fix Drawing in Wireframe Non X-Ray ModeJeroen Bakker
When using Vertex or Weight paint mode on a wireframe the overlay was blended with the background. In this case we now use alpha blending. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5340
2019-08-08Fix T67638: Stretched Camera Background ImagesJeroen Bakker
The matrices that projects background images in the 3d view were incorrect. The root cause was that the coordinate systems were not respected, that was most noticeable when rotating a stretched image. We re-validated conversions of coordinate spaces (UV -> Image -> Camera -> Window) and made sure that the rotation is done in image space. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5431
2019-08-08Keymap: only use Alt-Left/Right for legacy keymapCampbell Barton
Ctrl-Left/Right aren't in conflict for the default keymap.
2019-08-08UI: Remove Grease Pencil Interpolation from stroke menuAaron Carlisle
This is a bit redundant because there is the interpolation popover. Also these options were available while drawing which is not useful.