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2011-02-26pre-merge commitJoseph Eagar
2011-02-23=bmesh= fix bug with uvlayersJoseph Eagar
2011-02-23=bmesh=Joseph Eagar
Fixed join meshes, and an annoying modifier bug (making modifiers not work in editmode). Also fixed a tesselation bug. Also got edge slide to work right, yay! Dunno why I couldn't get it working right before; took me twenty minutes to fix.
2011-02-15pre-merge commitJoseph Eagar
2010-12-27sculpt/multires fixJoseph Eagar
2010-12-27vertex paint/weight paint fixJoseph Eagar
2010-12-23Edge slide works again, some small issues may remain though.Joseph Eagar
2010-11-18fixed some dissolve bugs, still one or two leftJoseph Eagar
2010-11-18another compile fixJoseph Eagar
2010-11-18compile fixJoseph Eagar
2010-11-12=BMesh: (personal) Testing Framework=Joseph Eagar
I've got my testing framework done now. It's based on recording events at the GHOST level. This has issues; a test created on one computer might not pass on another, due to floating point inaccuracies (though I tried to blunt this a bit). This isn't appropriate for general use. I wrote it for personal use, and other devs might find it useful for their personal use as well. However, it lacks the reliability you'd need for a real unit testing framework. This isn't meant to replace lief's work, by any means, which is a real unit testing framework.
2010-11-10nothing to see here...Joseph Eagar
2010-10-27ad-hoc test sys that can handle paint stuff. temporary.Joseph Eagar
2010-10-26commit of wip copy to work on other comuterJoseph Eagar
2010-10-19commit of wip working copy; much bugs remainJoseph Eagar
2010-10-04knife bugfix. more to come.Joseph Eagar
2010-10-04commit of working copy to debug on faster computerJoseph Eagar
2010-09-26scons fix, should work now yaypython scons/scons.py Joseph Eagar
2010-09-25scons priority tweakJoseph Eagar
2010-09-25...and one more scons fixJoseph Eagar
2010-09-25*sigh*. . .yet another scons fixJoseph Eagar
2010-09-25anotehr scons fixJoseph Eagar
2010-09-25scons fixJoseph Eagar
2010-09-25=BMesh: Super Knife Tool Alpha=Joseph Eagar
Implemented a new "super knife". Activate with k. Holding CTRL will allow extended cutting ala old lines mode. Confirm with enter and escape. You cannot cancel, btw, you can only confirm (and undo later if you want). Hopefully I'll support undo within the tool soon. * Supports cutting edges, into faces, etc. You can pretty much do whatever you want. Will snap to vertices too. * Note that if you cut into a face, it must be valid topologically when you press enter to confirm. * It's pretty and graphical :) * You can only cut visible geometry. * UVs/vcols are a little buggy still Now, thou shalt all cease and desist all lack of motivation for testing! No longer shall users put off testing until "it's cooler"! :P
2010-09-07merge from trunk at r31523Joseph Eagar
2010-09-04recopy fresh game engien from trunkJoseph Eagar
2010-09-04blehJoseph Eagar
2010-09-04more filesJoseph Eagar
2010-09-04more filesJoseph Eagar
2010-09-04more missing filesJoseph Eagar
2010-09-04missing files from lastJoseph Eagar
merge
2010-09-04fresh audaspace from trunkJoseph Eagar
2010-09-04remove audaspace before copying fresh from trunkJoseph Eagar
2010-09-04merge with trunk at r31523Joseph Eagar
2010-08-22Fix for [#22741] Material preview doesn't update when "undo" is used to ↵Thomas Dinges
revert a setting. * Buttons window listens to NC_WINDOW now.
2010-08-22- rna py-api bug fix, a NULL item in a collection was raising an errorCampbell Barton
eg: mesh.materials[0] ... when this was an empty slot. - game world mist panel wasnt updated for rna renaming.
2010-08-22* Fixing some UI Increment/Decrement issues, where click on left/right ↵Thomas Dinges
triangle in the button would change a decimal which was not seen in the UI. * Made Decimate slider a percentage slider (as the dna name says percent as well).
2010-08-22patch [#23449] RNA renaming bugsCampbell Barton
from Jacob F (raccoon)
2010-08-22fix for msvcCampbell Barton
2010-08-22remove inline loops in a few placesCampbell Barton
replace with defgroup_find_name() and BLI_findstring()
2010-08-22fix for error rna namingCampbell Barton
2010-08-22possible fix [#23331] Hidden Bones Contribute to Axis NormalCampbell Barton
cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly.
2010-08-22Fix #23431: crash in brush icon preview when there is no active object.Brecht Van Lommel
2010-08-22Fix python errors in particles render panel and rigid body joint constraint.Brecht Van Lommel
2010-08-22own commit to fix a naming bug caused a new bug.Campbell Barton
2010-08-22- bugfix [#23407] vertex painting on a mesh with no face segfaultsCampbell Barton
- removed animsys update values that dont need animating.
2010-08-22fix for changes in recent renamingCampbell Barton
2010-08-22Skip also SVN administration files that start with _ instead of .Nathan Letwory
2010-08-21netrender:Martin Poirier
terminate can fail if process finished after the call to poll, just pass on error then.
2010-08-21bugfix for recent renaming [#23400] Unable to import *.3ds/*.obj files with ↵Campbell Barton
textures