Age | Commit message (Collapse) | Author |
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Invalidate cache of scene, not scene strips using said scene.
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This patch adjusts a number of text panel elements:
- The text entry widget has become larger in order to distinguish it from the strip name.
- Wrap has been moved up under the text, since this doesn't relate to bounding box.
- Alignment X/Y has been renamed to Anchor X/Y, since this is the achor point of the text point, and not the Alignment of the text.
- Offset and Crop was completely missing from the Text strip panel, these has been added.
Reviewed By: billreynish
Differential Revision: https://developer.blender.org/D7869
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Add Proxy Setup, Build and View to a menu in the Preview View menu.
Reviewed By: ISS, billreynish, pablovazquez
Differential Revision: https://developer.blender.org/D7734
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Reviewed By: billreynish, ISS
Differential Revision: https://developer.blender.org/D6114
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Add more descriptive warnings if building proxy fails.
Prevent progressbar from showing if no valid strip is selected.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D7689
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Add `UNDER` option for `left_right` property of `sequencer.select` operator.
Add Equal as shortcut for select under playhead, and move Insert Gaps to backspace + ctrl.
Add extend shortcut for left, right under options.
The function is added to Select > Playhead menu.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D7679
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working
This feature was a hack to prevent mmb select to print the orientation from menu in pre 2.80 versions.
Removing this feature as it is no longer an issue.
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This is the cluster of OIIO and friends , since they are all kinda tangled best to deal with this as a single unit
OIIO 2.1.15.0
png 1.6.37
jpeg 2.0.4
opencolorio 1.1.1
tiff 4.1.0
OSL 1.10.10
pugixml 1.10
openjpeg 2.3.1
Differential Revision: https://developer.blender.org/D7727
Reviewed by: brecht
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orientation is set to 'Local'
Scene orientation is used only for 3DView.
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The Sculpt brushes were not properly initialized when use 2D template or other templates.
Also, using the default template (not factory settings) could be situations where the brushes were not updated.
This problem was introduced when some versioning code was removed in order to avoid duplicated brush creation.
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Bug introduced in rBc75a665c442e
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transform
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This was introduced in rBd7282537f016 and had the wrong struct name
specified, leading to errors in writing/saving.
Stumbled over this when testing a color layer for pointclouds.
Differential Revision: https://developer.blender.org/D7882
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Differential Revision: https://developer.blender.org/D7876
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Please note that vertices which are in a vgroup are not affected by this
option (which means that affected vertices from 'selection' modes remain
the same). Only the weights of selected vertices get inverted.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D7811
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When setting the start cap of the array modifier it does not update when
updating the start cap objects geometry.
This patch switches the property update to rna_Modifier_dependency_update,
the same as the end cap which works properly.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D7584
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The file subversion is no longer used in the Python API or user interface,
and is now internal to Blender.
User interface, Python API and file I/O metadata now use more consistent
formatting for version numbers. Official releases use "2.83.0", "2.83.1",
and releases under development use "2.90.0 Alpha", "2.90.0 Beta".
Some Python add-ons may need to lower the Blender version in bl_info to
(2, 83, 0) or (2, 90, 0) if they used a subversion number higher than 0.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Python_API#Compatibility
This change is in preparation of LTS releases, and also brings us more
in line with semantic versioning.
Fixes T76058.
Differential Revision: https://developer.blender.org/D7748
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It is not needed with the current undo system.
Differential Revision: https://developer.blender.org/D7807
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The ListBase next/prev pointers will change everytime you add or rename
an ID, also for 'neighbors' data-blocks in the list, causing unnecessary
'changed' detection.
This info is not needed in blendfile anyway, so just NULLify it.
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Create a new shader for the selection fix.
Differential Revision: https://developer.blender.org/D7873
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are disabled
There is no reason to have the children enable/disable state to
influence the parent collection. Specially considering that the parent
collection itself can have objects that would be visible.
Reviewed by: dfelinto, brecht
Differential Revision: http://developer.blender.org/D7864
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Passing through events to place the cursor, as other tools do.
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Remove use of '_bpy' as an intermediate module to store functions
which were then assigned in bpy_types.py.
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Previously the static/class flag was ignored,
always using class methods.
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Match original proposal.
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Reserve warnings for situations such as corrupt data which can
cause crashes.
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Properly align every involved edge when performing 'tolerant' area joins.
Differential Revision: https://developer.blender.org/D7859
Reviewed by Brecht Van Lommel
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The feature where the active strip determines what strip will be the
first input in effect strips can be quite a puzzle for users.
The operator to swap the inputs is hidden in the Strip menu.
This adds the swapping to the Effect sidebar panel.
Differential Revision: https://developer.blender.org/D7849
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This is consistent with the other strip specific properties.
Differential Revision: https://developer.blender.org/D7677
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- Rename "Scene Preview/Render" to "Scene Strip Display",
since this relates to Scene Strips.
- Move the "Scene Strip Display" down, so the view settings are on top.
Differential Revision: https://developer.blender.org/D7676
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Use the "Show..." syntax for Show elements in View menu.
Differential Revision: https://developer.blender.org/D7344
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The operator was at some point renamed from Trim to Slip,
but not yet in the header text.
Differential Revision: https://developer.blender.org/D7712
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The new "heading=" option allows for a more simple way to expose the
Text strip Shadow operator.
Differential Revision: https://developer.blender.org/D7535
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