Age | Commit message (Collapse) | Author |
|
Now the existing MLoopTri array is used instead, in addition to a
separate triangle -> edge connection array. This saves 16 bytes per
face corner of memory usage during this process. It also makes the
code more "standard", making it possible to share tooling with other
areas that deal with UVs and looptriangles
|
|
|
|
|
|
|
|
|
|
|
|
Based on patch by Ankit Meel.
Ref D10877
|
|
Regression from https://developer.blender.org/rBa5c696a0c2b9
|
|
Also add missing task ID.
|
|
|
|
|
|
|
|
Improve correctness, API, comments, memory usage and performance
of the 2D convex hull calculation.
Pre-requisite for UV packing improvements.
Differential Revision: https://developer.blender.org/D16055
|
|
|
|
|
|
When verbose level 4 is enabled, Blender prints kernel performance
data for Cycles on GPU backends (except Metal that doesn't use
debug_enqueue_* methods) for groups of kernels.
These changes introduce a new CYCLES_DEBUG_PER_KERNEL_PERFORMANCE
environment variable to allow getting timings for each kernels
separately and not grouped with others. This is done by adding
explicit synchronization after each kernel execution.
Differential Revision: https://developer.blender.org/D15971
|
|
|
|
The brush mixed up the vert and poly hide layers.
|
|
When setting the old face set custom data type, do it in the
"layers to write" vector instead of the mesh's poly custom
data layers, which weren't "prepared" yet. Otherwise this
could make the mesh's custom data typemap invalid.
|
|
|
|
|
|
Add support for opening Blender backup `.blend` files (`.blend1`, `.blend2`, etc) by dropping them into the window, just like regular .blend files.
{F13393482, size=full}
Reviewed By: Severin
Differential Revision: https://developer.blender.org/D15700
|
|
Debug and Release libs are different libs on
Windows and will give linker errors when you
try to mix and match them.
This changes retrieves both libs and fills the
OPENPGL_LIBRARIES variable appropriately resolving
the linker error.
|
|
This patch optimises the Metal inlining policy. It gives a small speedup (2-3% on M1 Max) with no notable compilation slowdown vs what is already in master. Previously noted compilation slowdowns (as reported in T100102) were caused by forcing inlining for `ccl_device`, but we get better rendering perf by relying on compiler heuristics in these cases.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D16081
|
|
An bug with binary archives was fixed in macOS 13.0 which stops some spurious kernel recompilations. In older macOS versions, falling back on the system shader cache will prevent recompilations in most instances (this is the same behaviour as in Blender 3.1.x and 3.2.x).
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D16082
|
|
This patch adds 5th mode to Time offset modifier, which should allow
to create time segments list.
This will allow users to chain together multiple time ranges in 4 modes:
- Forward
- Backwards
- Pingpong
- Reverse Pingpong
It also comes with additional Repeat parameter which specifies number
of times particular segment should run.
The mechanic of it is transforming initial parameters into array of frames which
are mapped to existing cfra (current frame) value.
Prototype : https://jsfiddle.net/ha2sjw8p/3/
This is also closely aligned to community request:
https://blender.community/c/rightclickselect/Txhbbc/
This should allow creation of complex animations like dancing,
which consists of repeating loops and transitions to the next.
One important side effect of this is dramatically reduced
file sizes, as user no longer needs to copy paste keyframes.
Reviewed By: antoniov, mendio, pepeland
Differential Revision: https://developer.blender.org/D15052
|
|
Corrections for caret insertion & movement and deletion for text
strings that include non-precomposed diacritical marks (Unicode
combining characters).
See D15659 for more details and examples.
Differential Revision: https://developer.blender.org/D15659
Reviewed by Campbell Barton
|
|
|
|
This modifier converts any stroke (no fill strokes) into perimeter
from camera view. Also, it's possible to define an alternative
material for the outline.
There is an option to include a target object to manipulate the start
point of the strokes. The start point will be the nearest point
to the target object.
Reviewed By: mendio, frogstomp
Maniphest Tasks: T100826
Differential Revision: https://developer.blender.org/D15882
Note: Icon will be updated in T101155
|
|
This adds path guiding features into Cycles by integrating Intel's Open Path
Guiding Library. It can be enabled in the Sampling > Path Guiding panel in the
render properties.
This feature helps reduce noise in scenes where finding a path to light is
difficult for regular path tracing.
The current implementation supports guiding directional sampling decisions on
surfaces, when the material contains a least one diffuse component, and in
volumes with isotropic and anisotropic Henyey-Greenstein phase functions.
On surfaces, the guided sampling decision is proportional to the product of
the incident radiance and the normal-oriented cosine lobe and in volumes it
is proportional to the product of the incident radiance and the phase function.
The incident radiance field of a scene is learned and updated during rendering
after each per-frame rendering iteration/progression.
At the moment, path guiding is only supported by the CPU backend. Support for
GPU backends will be added in future versions of OpenPGL.
Ref T92571
Differential Revision: https://developer.blender.org/D15286
|
|
Simplifies code overall to do it inside the eval function, most of the BSDFs
already compute the dot product.
The refactoring in bsdf_principled_hair_eval() was needed to avoid a HIP
compiler bug. Cause is unclear, just changing the implementation enough
is meant to sidestep it.
Ref T92571, D15286
|
|
* Return roughness and IOR for BSDF sampling
* Add functions to query IOR and label for given BSDF
* Default IOR to 1.0 instead of 0.0 for BSDFs that don't use it
* Ensure pdf >= 0.0 in case of numerical precision issues
Ref T92571, D15286
|
|
Although rB67e23b4b2967 turned the problem more recurrent, the warning
messages in the console always appear when `BKE_fluid_cache_free_all`
is called.
This is because of a bug in `BLI_filelist_dir_contents` as this function
calls `BLI_strdupcat` instead of `BLI_join_dirfile`
NOTE: Other places in Blender avoid this problem by making sure to add
a `SEP_STR` to the end of the directory.
Differential Revision: https://developer.blender.org/D16043
|
|
- fix the source package download URL
- patch the `meson.build` file to allow the CentOS 7 meson version to be
used
- only build what we need (`wayland-scanner`), and not the libraries,
documentation, and tests.
Ref: D16074
This also reverts commit f6664217b3214be869afb732d1d5bfc471a88e9a
"Build: temporarily disable wayland dependency".
|
|
Removing this item was missed in 837144b4577f161baf1625.
|
|
Typo in rBa8a454287a27 (created layer on edge data instead of vertex
data).
Maniphest Tasks: T101393
Differential Revision: https://developer.blender.org/D16079
|
|
This caused problems on centos7, see D16074 for details.
|
|
Due to (optimization) checks in in `BKE_gpencil_prepare_eval_data` &
`BKE_gpencil_update_layer_transforms`, updates were skipped if animation
reached exact identity transforms.
Now check if the matrix has changed additionally to gain proper updates.
Unsure if this is the cheapest way to check for the animated state of
layer transforms tbh, but I see similar checks elsewhere.
Fixes T101164.
Maniphest Tasks: T101164
Differential Revision: https://developer.blender.org/D16018
|
|
Needs a call to remember_deformed_curve_positions_if_necessary, missed
in rB1f94b56d7744.
Thx @JacquesLucke for the solution!
Differential Revision: https://developer.blender.org/D16078
|
|
Fixed by ensuring the view layer is up to date.
|
|
This is needed to ensure and up to date "wayland-scanner" is used,
as versions before 1.20.0 generate headers incompatible with
dynamic linking (WITH_GHOST_WAYLAND_DYNLOAD).
As the centos7 version of wayland is 1.15 so make this part of Blender's
dependencies on Linux.
We intend to enable Wayland for Blender 3.4 release, this is needed for
the build-bot.
Reviewed By: brecht
Ref D16074
|
|
|
|
When the GHOST back-end Blender was built with isn't supported,
Blender would crash on startup without any useful information.
This could happen when building X11 only, then running on Wayland.
Now show a list of the GHOST back-ends that were attempted and exit
with an error code instead of crashing.
|
|
|
|
Batch rename for action clips works in outliner and 3d view.
Reviewed By: campbellbarton
Ref D15819
|
|
This reverts commit 7fa7c7ceda3df8d522b8f5a407a697987669033c.
The check was not redundant, it accounted for wayland not being found.
|
|
OpenColorIO failed to build on Linux+GCC-12.2 because of strlen() use.
|
|
|
|
Caused by 40d815dff651, which removed the check for "hidden" nodes.
Differential Revision: https://developer.blender.org/D16061
|
|
The screw modifier calculated normals eagerly (whether or not the
next modifier actually used them). However, this was incorrect and
set invalid normals. It isn't necessary because they can be calculated
later anyway. The potential performance improvement isn't worth the
complexity or maintenance burden.
Fixes T101075
Differential Revision: https://developer.blender.org/D16073
|