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AgeCommit message (Expand)Author
2011-01-31Indentation fix. Thomas Dinges
2011-01-31Node UI:Thomas Dinges
2011-01-31Small fix for color info in node editor: ACTIONMOUSE click was already used f...Lukas Toenne
2011-01-31Scons blenfont include for recent Node Backdrop commit. Thomas Dinges
2011-01-31Added backdrop image color information to the node editor. When clicking on e...Lukas Toenne
2011-01-31Changed alpha blending mode for image editor and node previews. This was usin...Lukas Toenne
2011-01-31Bugfix [#25876] bpy.ops.constraint.childof_set_inverse has no effectJoshua Leung
2011-01-31Added transparency feature to node editor backdrop, similar to image editor. ...Lukas Toenne
2011-01-31Logic UI: Servo Control (Motion/ObjectActuator) default options + camera actu...Dalai Felinto
2011-01-31[#25693] Netrender "shadow" images with last frame always appearMartin Poirier
2011-01-30Total displacement levels should be set in multires_topology_changedSergey Sharybin
2011-01-30Bugfix #25859Ton Roosendaal
2011-01-30moved texture_space scaling factor from glsl to C.M.G. Kishalmi
2011-01-30bugfix #25867M.G. Kishalmi
2011-01-30Bugfix #25870Ton Roosendaal
2011-01-30Removed bad copied UI strings and comment from texture slot rna code.Ton Roosendaal
2011-01-30remove nan-makefilesCampbell Barton
2011-01-30Fix for object-space bumpmapping in GLSL. Fix providedTon Roosendaal
2011-01-30Bugfix #25855Ton Roosendaal
2011-01-30Bugfix #25840Ton Roosendaal
2011-01-30And here's a decent fix for correctly recognizing the theTon Roosendaal
2011-01-30Stupid error in commit to allow .blend1 and .blend2 being dropped inTon Roosendaal
2011-01-30Better property names for backdrop RNADaniel Salazar
2011-01-30RNA for node editor backdrop zoom and offset. Thanks Moguri for helpDaniel Salazar
2011-01-30Added handy option to delete all vgroups in the dropdown menuDaniel Salazar
2011-01-29Bugfix #25750Ton Roosendaal
2011-01-29Todo item:Ton Roosendaal
2011-01-29Todo list fix: .blend backup files are recognized as such now;Ton Roosendaal
2011-01-29Bug report #25722Ton Roosendaal
2011-01-29Fixes for GLSL bump code; it was using calls not supported forTon Roosendaal
2011-01-29ISO C90 fixM.G. Kishalmi
2011-01-29matching 3Dview GLSL shaders for the new bumpmapping methodsM.G. Kishalmi
2011-01-29new bumpmapping options for the rendererM.G. Kishalmi
2011-01-29"Whole Character" KeyingSet Bugfix: RNA paths for custom propertiesJoshua Leung
2011-01-29Character Animation Goodie: "Whole Character" Builtin Keying SetJoshua Leung
2011-01-28Fix for [#25825] Boolean doesn't work in command-line rendering (2.56)Janne Karhu
2011-01-28Small feature request: using texture buttons (mapping) now updatesTon Roosendaal
2011-01-28Fix for [#25843] Multiple Scene Strip in Sequencer, bad scrubbing for armatur...Janne Karhu
2011-01-28First step towards having a 2-pass reading of COLLADA .dae files.Nathan Letwory
2011-01-28Make version check more future proof.Nathan Letwory
2011-01-28Fix for [#25713] VSE shows and renders wrong straight alpha gradient even aft...Janne Karhu
2011-01-28In the Timeline, keyframe lines are now drawn in front of the frameJoshua Leung
2011-01-28[#25783] Network rendering fails with windows pathsMartin Poirier
2011-01-28[#25671] Network Render freezes/blocks blenderMartin Poirier
2011-01-28More logical ordering of Empty draw types. Made Plain Axes default forDaniel Salazar
2011-01-27And on your left you can see something much nicer (while I fix this here on y...Nathan Letwory
2011-01-27Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ...Nathan Letwory
2011-01-27Silly mistake in own previous commit, now we have particles again!Janne Karhu
2011-01-27r34526 removed a line which had an unused return value but still needed to run.Campbell Barton
2011-01-27Fixing some clang reported issues in particle code.Janne Karhu