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2020-07-27Increase hard limit for Remesher octree depthtemp-remesh-octreeDalai Felinto
Adding more precision to help making watertight objects to be printed.
2020-07-24Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-24Depsgraph: use construct on first use idiom for graph registryJacques Lucke
This is necessary to avoid false positive memory leaks.
2020-07-24Allocator: make leak detection work with static variablesJacques Lucke
When definining static variables that own memory, you should use the "construct on first use" idiom. Otherwise, you'll get a warning when Blender exits. More details are provided in D8354. Differential Revision: https://developer.blender.org/D8354
2020-07-24BLI: add MultiValueMapJacques Lucke
This is a convenience wrapper for `Map<Key, Vector<Value>>`. It does not provide any performance benefits (yet). I need this kind of map in a couple of places and before I was duplicating the lookup logic in many places.
2020-07-24DNA: disable 'int8_t' since it's not properly supportedCampbell Barton
Currently negative values from this type will be changed if the int8_t changes to a int16_t for e.g.
2020-07-24Merge branch 'blender-v2.90-release'Sergey Sharybin
2020-07-24Fix interface artifacts on Intel GPUsSergey Sharybin
This is a continuation of fix for T78307. Turns out instancing do not work at all, so enforce single widget drawing on macOS and Intel GPU. It was also reported that certain AMD and Mesa driver suffer from similar issue, so disabled instancing for this configuration as well. Differential Revision: https://developer.blender.org/D8374
2020-07-24Cleanup: remove redundant glReadBuffer call when reading pixelsCampbell Barton
2020-07-24Merge branch 'blender-v2.90-release'Campbell Barton
2020-07-24Fix T79209: Empties have disabled viewport display settingsCampbell Barton
2020-07-24Merge branch 'blender-v2.90-release'Campbell Barton
2020-07-24Fix shape key pin toggle drawing as disabled in edit-modeCampbell Barton
Pin can be used in edit-mode when shape key in edit-mode is enabled.
2020-07-24Cleanup: use doxy sections, update comments missed from refactorCampbell Barton
2020-07-24Try to fix build errorJacques Lucke
Not sure if this is the correct fix, because I can't reproduce the error.
2020-07-24Particles: simulate partial time steps on newly emitted particlesJacques Lucke
2020-07-23Particles: spawn particles on mesh surfaceJacques Lucke
2020-07-23Merge branch 'blender-v2.90-release'Nathan Craddock
2020-07-23Fix T79187: Outliner "Make Single User" crashNathan Craddock
When "ID Data" -> "Make Single User" is chosen with selected elements that are not curves, there is a crash. This fix ensures that the id in the callback function is an Action.
2020-07-23Merge branch 'blender-v2.90-release'Julian Eisel
2020-07-23Fix: Incorrect VR pose after changing landmarkJulian Eisel
Once the base pose was changed (e.g. by changing the active landmark), we'd always run the logic to reset to the base pose. That would mess up the final viewer pose. Think this only got exposed through 607d745a79e0.
2020-07-23Cleanup: unify naming between different spansJacques Lucke
2020-07-23GPencil: Fix unreported missing frames in interpolationAntonio Vazquez
When interpolate, the temp frames are tagged, and later removed. If for any reason any stroke was tagged in other area of Blender (this tag is used for temp tagging), the stroke could be removed by error when run interpolation. In a previous fix, the tag was cleared before, but only for the frame range of the interpolation. Now, the clear is done for all frames. Also, instead to clear for each stroke sampling, now it's done only once at invoke time.
2020-07-23Particles: improve mesh emitterJacques Lucke
Particles are now emitted from vertices of the mesh.
2020-07-23Cleanup: avoid zero byte memcpyJacques Lucke
Asan reports warnings because of this.
2020-07-23BLI: Add MutableSpan.copy_from methodJacques Lucke
2020-07-23Merge branch 'blender-v2.90-release'Bastien Montagne
2020-07-23LibOverride: Add update of overrides when reloading library data.Bastien Montagne
Pretty straight-forward, although it does not rebuild relationships (this is a heavy process we do not want to automate for now, will be a separate operator in near future). Fix T78179: Library Overrides - Additional geometry not updating without reloading scene.
2020-07-23Cleanup: Clang format.Bastien Montagne
2020-07-23Fix (unreported) crash in reload library code related to shpaekeys.Bastien Montagne
Once again, we need lots of unatural twisting and convolutions to get those nasty things to work... Note that in previous versions of Blender, this would not crash, but was still broken (shapekeys were never actually reloaded from libraries).
2020-07-23Fix (unreported) bad handling of pointers in overrides with shapekeys.Bastien Montagne
2020-07-23UI: Move properties tab list creation from RNA to editorHans Goudey
This is a change I pulled from the property-search-ui branch, where I have to use the list of tabs to search the inactive tabs and it makes more sense to use the array directly. It is also an improvement to have this fundamental code to the properties editor in the editor code rather than an RNA callback. There are no functional changes. Differential Revision: https://developer.blender.org/D8368
2020-07-23Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-23DNA: support fixed size integersJacques Lucke
Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D8373
2020-07-23BLI: move some tests into blenlib/testsJacques Lucke
Reviewers: sybren Differential Revision: https://developer.blender.org/D8315
2020-07-23Fix T77277: building depsgraph inter-driver relations is slowSybren A. Stüvel
The extra depsgraph relations that were added to prevent threading issues during evaluation (rB4c30dc343165) caused a considerable slowdown on complex scenes with many drivers (T77277, T78615). This commit improves this as follows. Only the following drivers are considered for execution serialisation: - Drivers on Array elements, and - Drivers on Boolean or Enum properties. Relations between drivers of the same arrays are added blindly, i.e. without checking for transitive or cyclic relations. This is possible as other relations will just target the `PROPERTIES_ENTRY` or `PROPERTIES_EXIT` nodes. Checking whether a driver is on an array is first done by checking `array_index > 0`, and then falling back to resolving the RNA path to an RNA property and inspecting that. The code also avoids circular dependencies when there are multiple drivers on the same property. This not something that is expected to happen (both the UI and the Python API prevent duplicate drivers), it did happen in a file (F8669945, example file of T78615) and it is easy to deal with here. Reviewers: sergey Subscribers: mont29 Comment update
2020-07-23Fix T29189 bevel crash.Howard Trickey
New code to calculate UV islands made an incorrect assumption about maximum stack size.
2020-07-23Fix T79189 bevel crash.Howard Trickey
New code to calculate UV islands made an incorrect assumption about the maximum size of a stack.
2020-07-23Merge branch 'blender-v2.90-release'Germano Cavalcante
2020-07-23Fix T79158: Eevee cubemaps shows blackGermano Cavalcante
Same as T75943 that was fixed by rBff97545c50f4
2020-07-23Fix T79158: Eevee cubemaps shows blackGermano Cavalcante
Same as T75943 that was fixed by rBff97545c50f4
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
I'll really have to refactor `ntreeUpdateTree` soon to avoid scanning all node trees multiple times.
2020-07-23Merge branch 'blender-v2.90-release'Bastien Montagne
2020-07-23LibOverride: Add reset operations to the outliner menu.Bastien Montagne
2020-07-23LibOverride: Add core functions to reset a library override.Bastien Montagne
This means that we delete all override properties except for those over ID pointers *if* the assigned pointer matches the linked data hierarchy. Then we reload affected datablocks.
2020-07-23LibOverride: Store RNA prop type in override properties.Bastien Montagne
Storing this info will help with dealing with reset operations and the like (as we do not want to reset overrides of ID pointers essentially).
2020-07-23LibOverride: Outliner override creation: Better checks.Bastien Montagne
Enhance checks for which ID is valid for the override creation operation.
2020-07-23LibOverride: Make `ID_IS_OVERRIDABLE_LIBRARY` macro more correct.Bastien Montagne
2020-07-23LibOverride: Move override operations into own section of the ID outliner menu.Bastien Montagne
Also cleanup naming in outliner's override callbacks.
2020-07-23LibOverride: Fix missing ID update tag in `BKE_lib_override_library_update`.Bastien Montagne