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2018-01-16Eevee: AO: Removes samples and denoise options.Clément Foucault
2018-01-16Eevee: Add macro to sample noise in utilTex.Clément Foucault
2018-01-16Eevee: SSR: Derive the brdf bias from the trace quality.Clément Foucault
2018-01-16Eevee: Fix SSRefraction noise.Clément Foucault
2018-01-16Eevee: SSR: Enhance the halfres raytrace.Clément Foucault
2018-01-16Eevee: SSR: Optimise Texture fetches and solve noise issue.Clément Foucault
2018-01-16Eevee: SSR: Remove ray count and use integer texture for hit coord.Clément Foucault
2018-01-16Eevee: Fix noise correlation in the blue noise update.Clément Foucault
2018-01-16DRW: Change framebuffer texture creation.Clément Foucault
2018-01-16Cleanup: Remove deprecated enum flagsSergey Sharybin
2018-01-16Cleanup: Get rid of legacy extra recalc flagsSergey Sharybin
2018-01-16Static override: cleanup: name consistency.Bastien Montagne
2018-01-16Static override: enhance 'make override' operator.Bastien Montagne
2018-01-16Static overrides API: add functions to create overrides from several databloc...Bastien Montagne
2018-01-16Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-16Cleanup: Naming of depsgraphSergey Sharybin
2018-01-16Alembic: don't explicitly pass NULLSybren A. Stüvel
2018-01-16T53711: Alembic don´t import vertex colors correctlySybren A. Stüvel
2018-01-16Draw manager: Cleanup, use full name for depsgraph variableSergey Sharybin
2018-01-16Draw manager: Make depsgraph a part of draw stateSergey Sharybin
2018-01-16Draw manager: Make update context aware of what depsgraph causes updateSergey Sharybin
2018-01-16Depsgraph: pass depsgraph to editors update context structSergey Sharybin
2018-01-16Add dedicated pointer to an original ID datablockSergey Sharybin
2018-01-16Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-16Sculpting: Fix uninitialized color being left for smooth meshes with hidden maskSergey Sharybin
2018-01-16Sculpting: Fix for "Hide Mask" does not work with multiresSergey Sharybin
2018-01-16Manipulator: fix arrow offset in perspective viewCampbell Barton
2018-01-16Fix compilation errorSergey Sharybin
2018-01-16Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-16Fix missing node tree updates when unconnected node affects output via driverSergey Sharybin
2018-01-16Depsgraph: Fix fake cyclic dependencies for node tree driversSergey Sharybin
2018-01-16Depsgraph: Better relations nameSergey Sharybin
2018-01-16Depsgraph: Check for ID match when checking if operations corresponds to the ...Sergey Sharybin
2018-01-16Depsgraph: Cleanup, indentationSergey Sharybin
2018-01-16Depsgraph: Cleanup, brace placement\Sergey Sharybin
2018-01-16readfile: ensure blend header follows the specCampbell Barton
2018-01-16Ruler Manipulator: dragging out of the view removesCampbell Barton
2018-01-16Manipulator: Support tweak removing the manipulatorCampbell Barton
2018-01-16Merge branch 'master' into blender2.8Campbell Barton
2018-01-16Cleanup: indentationCampbell Barton
2018-01-16UI: support canceling color ramp dragCampbell Barton
2018-01-16Fix collection visibility evaluationDalai Felinto
2018-01-16Fix crash in outliner when moving objects aroundDalai Felinto
2018-01-15Outliner/Collections: Fix objects disappearing when moving to collectionsDalai Felinto
2018-01-15Fix: Mesh Edit Mode Shader: Correct artifacts that appeared on edges of edit ...Germano
2018-01-15Fix unreported: Eevee Principled Shader: Crash because Intel does not like de...Germano
2018-01-15GPU Texture: Add GL_RG16I format.Clément Foucault
2018-01-15GPU_batch_from_poly_2d_encoded: skip winding checkCampbell Barton
2018-01-15GPU_batch_from_poly_2d_encoded: optional rctf argCampbell Barton
2018-01-15Cleanup: update commentsCampbell Barton