Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-11-14Paint: remove brush select paint_modeCampbell Barton
Instead check which property has been set.
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: naming for paint modesCampbell Barton
- Rename ePaint* -> PAINT_MODE_*. - Use PAINT_OVERLAY_ prefix for eOverlayControlFlags.
2018-11-14Fix gizmo handler initialization w/ quad-viewCampbell Barton
It's not enough to get the active window region, now the region is passed in as an argument.
2018-11-14Fixup for view3d collection name drawing when no active objectDalai Felinto
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14WM: enforce descriptions being NULL or definedCampbell Barton
Without this bugs slip through that don't null check the descriptions since many were set to empty strings.
2018-11-14Cleanup: python doc-stringsCampbell Barton
Indentation & trailing space.
2018-11-14Cleanup: python doc-stringsCampbell Barton
Indentation & trailing space.
2018-11-13Add active collection to viewport "name" statsDalai Felinto
Only visible when in object mode. Most of the time we will have the active object not being a part of the active collection. So it is important to clearly communicate what is the active collection, so users know for instance where new or appended objects will be added to.
2018-11-13Add active collection to stats barDalai Felinto
Only show the collection name when in object mode. It is not relevant in any other mode.
2018-11-13Util to get collection UI nameDalai Felinto
Note we still have hardcoded IFACE_("Scene Collection") in the outliner. I'm ok with getting of them as well, though no strong feelings here.
2018-11-13Fix tool keymaps not working properly after recent changes.Brecht Van Lommel
Not sure this is the best fix, but this should be working. Regardless it seems good to tag active tool keymaps as such.
2018-11-13Keymaps: minor code refactor to abstract some events, no functional changes.Brecht Van Lommel
2018-11-13Keymaps: reload key configuration when changing select mouse.Brecht Van Lommel
For configuration scripts that want to change keymaps based on this setting.
2018-11-13Fix T57708: Crash on Eevee rendering with SSR enabled.mano-wii
Intel does not like dead code. The driver for `Intel HD Graphics 4000` crashes in these cases.
2018-11-13Depsgraph: fix missing relations for drivers on ShaderNode properties.Alexander Gavrilov
Also fix duplicate driver to target relations due to a redundant line.
2018-11-13GP: Don't calculate fast drawing when playingAntonioya
2018-11-13Keymap: code refactor to makes some events changeable with parameters.Brecht Van Lommel
No functional changes.
2018-11-13Keymaps: refactor loading of default keymap, fix bugs.Brecht Van Lommel
This refactors loading of key configurations to clear and refill existing ones, rather than adding a new one and then removing the old one. This fixes broken loading of non-default configurations after recent changes, and prepares for future changes to make it possible to dynamically change key configurations based on user preferences.
2018-11-13Fix crash when Python creates modal keymaps without items.Brecht Van Lommel
2018-11-13GP: Fix wrong fill texture when draw primitivesAntonioya
2018-11-13GP: Fix wrong fill after subdivideAntonioya
2018-11-13Py API Docs: Remove older GPUOffScreen exampleJacques Lucke
I think this example does not belong into the api docs and certainly not in the place where it was until now. Maybe this can become a template in Blender but personally I don't see much value in it as an "official example" because it is hard to see what is going on exactly. There are a few other examples that show how to use the GPUOffScreen object now.
2018-11-13Py API Docs: New Example for off screen renderingJacques Lucke
2018-11-13Py API: fix parameter order in offscreen.draw_view3dJacques Lucke
2018-11-13Python GPU API: gpu_extras.presets.draw_texture_2dJacques Lucke
Review wasn't finished yet, but I just commit this for now so that I can make some progress.. Differential Revision: https://developer.blender.org/D3901
2018-11-13Py API Docs: GPUVertFormat documentationJacques Lucke
2018-11-13Py API Docs: CleanupJacques Lucke
2018-11-13Py API Docs: GPUIndexBuf documentationJacques Lucke
2018-11-13GP: Remove redundant texture attachmentAntonioya
2018-11-13Py API Docs: GPUBatch documentationJacques Lucke
2018-11-13Fix T57794: Text in Clip Editor Dopesheet not visiblePhilipp Oeser
Maniphest Tasks: T57794 Differential Revision: https://developer.blender.org/D3937
2018-11-13Fix T57105: Baked Particles could not be rendered as expectedSergey Sharybin
Same fix as for smoke (and is what caching proposal is AFAIK): share cache between copied and original objects. One thing which is still missing to be fixed is to make auto-cache more reliable. It was already kind of broken, so don't think it should be a stopping factor for this fix.
2018-11-13Workbench: Volume: Fix slice display opacityClément Foucault
2018-11-13GPU: Fix crash at startupClément Foucault
2018-11-13UI: move gpencil paint into topbar only layoutCampbell Barton
Tool properties were duplicating UI elements.
2018-11-13Cleanup: remove redundant checksCampbell Barton
2018-11-13Cleanup: split object mode out of tool checksCampbell Barton
2018-11-13Tool System: use enum for gp sculpt/weight paintCampbell Barton
Fixes T57525
2018-11-13Cleanup: add arg to GP_EDITABLE_STROKES macroCampbell Barton
Without this, we use arguments defined in the macro making code hard to read.
2018-11-13Merge branch 'master' into blender2.8Campbell Barton
2018-11-13Cleanup: use lowercase 2d/3d in function namesCampbell Barton
2018-11-13Cleanup: use doxy groupsCampbell Barton
2018-11-13Keymap: more more standard keys for select toolsCampbell Barton
This uses shift to extend, ctrl to de-select, both to intersect.
2018-11-13GP: box/lasso support for select-operationsCampbell Barton
This adds support for more adbvanced select operations matching 3D view select operators. Also de-duplicate box/lasso select code.
2018-11-13WM: default operators to replace selectionCampbell Barton
Tools now default to creating new selection.
2018-11-13Cleanup: use const argsCampbell Barton