Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-15 | Cleanup: use variable names based on term gizmo | Campbell Barton | |
2018-07-15 | 3D View: New view gizmo design | Campbell Barton | |
Simplify the default navigation gizmo. See: T54723 | |||
2018-07-15 | Cleanup: style, doxy file | Campbell Barton | |
2018-07-15 | Cleanup: split GPU_batch | Campbell Barton | |
Split out presets and utilities for creating batches. These functions are quite specialized and not related to typical usage. | |||
2018-07-15 | UI: Default theme minor tweaks | Pablo Vazquez | |
Darker color for group nodes and minor adjustments | |||
2018-07-15 | UI: Camera Display panel rename to Viewport Display | Pablo Vazquez | |
Matches all other panels with Viewport properties | |||
2018-07-15 | UI: Use icon for Material Link | Pablo Vazquez | |
Communicates the same by giving more room to the Material datablock name | |||
2018-07-15 | UI: Use full width for ID blocks in World, Light, Camera, Texture | Pablo Vazquez | |
Also close Preview panel for lights by default and move World custom props last | |||
2018-07-15 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-07-15 | Cycles: add voronoi features and distance settings from Blender. | charlie | |
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and various distance metrics. No viewport/Eevee support yet. Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel. Differential Revision: https://developer.blender.org/D3503 | |||
2018-07-15 | UI: Hide Preview panel by default on Material properties | Pablo Vazquez | |
And move Custom Properties panel last | |||
2018-07-15 | Cleanup: use float3 SSE instead of ssef for voronoi texture. | Brecht Van Lommel | |
2018-07-15 | WM: rename manipulator to gizmo in the toolbar | Campbell Barton | |
2018-07-15 | WM: rename manipulator to gizmo in Python API | Campbell Barton | |
2018-07-15 | WM: rename manipulator to gizmo internally | Campbell Barton | |
2018-07-15 | WM: rename files, manipulator -> gizmo | Campbell Barton | |
Edit doxy files and header guards only. | |||
2018-07-14 | UI: rename manipulator to gizmo | Campbell Barton | |
This is a common, short, distinctive term often used for this purpose. Changes to internal API's still needed. | |||
2018-07-14 | GPU_batch: fix error w/ interior line removal | Campbell Barton | |
Caused glitch w/ navigation icons showing inner lines. | |||
2018-07-14 | Keymap: reduce right shift in 2.7x keymap | Campbell Barton | |
2018-07-14 | Keymap: reduce right shift in generated keymaps | Campbell Barton | |
2018-07-14 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-14 | Rename operator property from last commit | Campbell Barton | |
Restore operator had same option named differently. | |||
2018-07-14 | Keymap: option to export all keymaps | Campbell Barton | |
Useful to store a snapshot of the current keymap state so changes to the default keymap are ignored. Also useful for testing keymap export works properly. | |||
2018-07-14 | Cleanup: f-string use | Campbell Barton | |
2018-07-14 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-14 | Cleanup: use f-string for addon_utils | Campbell Barton | |
2018-07-14 | Cleanup: minor change for f-string use | Campbell Barton | |
2018-07-14 | Keymap: remove double space in tool-keymap | Campbell Barton | |
2018-07-14 | UI: More descriptive tooltip | Pablo Vazquez | |
2018-07-14 | VSE: Add image strips with alpha over as blend type | Pablo Vazquez | |
2018-07-14 | UI: Capital letters for property | Pablo Vazquez | |
2018-07-13 | Add include missing in release builds | Campbell Barton | |
2018-07-13 | UI: Align Lighting sub-panel of the Shading popover | Pablo Vazquez | |
This better aligns the matcap/hdri browser, rotation/background sliders and preferences/flip matcap button. The remaining sub-panels are not perfeclty aligned yet, once the sub-panels separation is more prominent (and they can be collapsed) we can align those. Thanks devtalk forum for feedback! | |||
2018-07-13 | UI: remove space/region from popover args | Campbell Barton | |
Instead use global panel-type list. | |||
2018-07-13 | WM: register global list of panel types | Campbell Barton | |
Allows simple lookups for popovers. | |||
2018-07-13 | Correct recent menu split | Campbell Barton | |
Somehow duplicate API didn't error when linking. | |||
2018-07-13 | Fix missing panels in texture properties with image texture. | Brecht Van Lommel | |
2018-07-13 | Fix T55965: shrinkwrap modifier apply not working. | Brecht Van Lommel | |
2018-07-13 | Viewport: don't show look dev shader balls by default. | Brecht Van Lommel | |
We will show these in the shading workspace by default, but for most new 3D viewports that you open these are not needed. | |||
2018-07-13 | UI: only show API defined custom properties when Developer Extras is on. | Brecht Van Lommel | |
These are intended to behave just like any other builting property, so no to always show them in the Custom Properties panels for regular users. | |||
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Makefile: add note about environment vars | Campbell Barton | |
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Remove invalid assert | Campbell Barton | |
2018-07-13 | UI: Wider Dyntopo popover to fit all settings | Pablo Vazquez | |
Suggested by kostex_mb on IRC | |||
2018-07-13 | Fix bad assert on redo | Campbell Barton | |
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Cleanup: operator type API, header | Campbell Barton | |
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |