Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-06-30Eevee: Fix specular shadowing.Clément Foucault
2017-06-30Fix T51118: Outliner crash when unlinking collectionLuca Rood
2017-06-30DwM: Use GWN_vertbuf_raw_* access for shading dataCampbell Barton
2017-06-30Fix T51919: Tangents need UV's allocatedCampbell Barton
2017-06-30Merge branch 'master' into blender2.8Campbell Barton
2017-06-30Cycles: Use float constants instead of doubleMai Lavelle
2017-06-30Cycles: Disable baking in mega kernel when not in use to improve build timesMai Lavelle
2017-06-30Fix T50887: Holes in fluid mesh on WindowsCampbell Barton
2017-06-30Fix unpredictable trackball rotationCampbell Barton
2017-06-30Workaround T51934: Array's > SHRT_MAX aren't supportedCampbell Barton
2017-06-29Eevee: Fix broken default coordinate (reported via IRC by Dalai Felinto).Clément Foucault
2017-06-29No need to free all the shaders when appending or reloading librariesDalai Felinto
2017-06-29Eevee: No need to free all the gpu materials when world changes.Dalai Felinto
2017-06-29Fix hair shading after Eevee shader refactorLuca Rood
2017-06-29Eevee: Fix world probe with world without nodetree.Clément Foucault
2017-06-29Eevee: Remove Geometry shader usage for background.Clément Foucault
2017-06-29Eevee: Fix T51922: Avoid division by 0.Clément Foucault
2017-06-29Eevee: Prepare support for future Anisotropic shading.Clément Foucault
2017-06-29material Glsl: Fix tangent with new orco.Clément Foucault
2017-06-29Remove dupli-group support for non-empty objectsCampbell Barton
2017-06-29Fix warnings in draw_cache_impl filesLuca Rood
2017-06-29Fix T51890: Turning off viewport display for array modifier is blocking dupli...Bastien Montagne
2017-06-29Fix T51821: Viewport not updating when switching worldsLuca Rood
2017-06-29Fix error getting the tangent layer nameCampbell Barton
2017-06-29Fix world not updating when changing node linksLuca Rood
2017-06-29Missing from last commitCampbell Barton
2017-06-29DwM: optimize mesh batch conversionCampbell Barton
2017-06-29Gawain: add method of stepping over data directlyCampbell Barton
2017-06-29Gawain: Use common prefix for packed normalCampbell Barton
2017-06-29Merge branch 'master' into blender2.8Bastien Montagne
2017-06-29Fix T51926: Selecting pose icon under expanded group in outliner causes crash.Bastien Montagne
2017-06-29DwM: no need to calculate face normalCampbell Barton
2017-06-29Cleanup: quiet negative shift warningCampbell Barton
2017-06-29DwM: add CD_AUTO_FROM_NAME for mesh conversionCampbell Barton
2017-06-29Fix crash & performance regression w/ base lookupCampbell Barton
2017-06-29Eevee: Add Initial support for Principle BRDF.Clément Foucault
2017-06-29Eevee: Remove ShadingData struct.Clément Foucault
2017-06-29Fix assert calculating tangents with no facesCampbell Barton
2017-06-28GPUTexture : Un-clamp float rect datas.Clément Foucault
2017-06-28Fix T51909: Cycles: Uninitialized closure normals for the Hair BSDFLukas Stockner
2017-06-28GPU_codegen: Fix geometry shader.Clément Foucault
2017-06-28GPU_codegen: Add support for passing attributes through the geometry stage.Clément Foucault
2017-06-28Fix node UI not using translation context correctly.Bastien Montagne
2017-06-28Eevee: Fix shader linking error.Clément Foucault
2017-06-28Eevee: Fix Shadow Map bug: fix T51924Clément Foucault
2017-06-28Eevee: Fix Shader compilation on certain driver.Clément Foucault
2017-06-28Probe: Irradiance Volume: Fix default clip start.Clément Foucault
2017-06-28Eevee: Refactor of shading code to be more modular.Clément Foucault
2017-06-28Fix T51920: Invalidate draw cache when changing object originLuca Rood
2017-06-28Fix own really stupid mistake/typo in previous commit...Bastien Montagne