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2013-03-28code cleanup: python/pep8 and double-promotion warnings.Campbell Barton
2013-03-28scon update for new collada librariesGaia Clary
2013-03-28Updated Blender Collada module to newest opencollada APIGaia Clary
2013-03-28modified build system for updated opencollada libraries (windows only, other ↵Gaia Clary
platforms might want to update as well)
2013-03-28I18n: various fixing.Bastien Montagne
* Reflect changes stated in prev commit about contexts in py code. * Add a "Plural" context, to handle cases where english does not mark plural at all (e.g. shorten labels of only one adjective). Not so happy with that, but can't see any other way to do it, for now. * Abuse "ID_CURVE" context for all falloff curves (this should solve some confusion issues, e.g. "sharp"...).
2013-03-28I18n: fix/enhance how predefined contexts are handled in py code. Now they ↵Bastien Montagne
should be specified by an attribute with the same name as the one in bpy.app.translations.contexts named tuple (i18n_contexts.default, .id_windowmanager, etc.). This way, i18n message extracting code is now able to get the right context!
2013-03-28Fix for node groups, now exposing a socket will copy the default value from ↵Lukas Toenne
internal nodes again. Also this value can be changed in the node group Interface panel.
2013-03-28Fix #34782: Video Editor - Substract after transform failsSergey Sharybin
Couple of precision issues here: - Interpolation was rounding trunkcating colors, and because of some precision issues value 254.999 became 254 leading to troubles later. Now color interpolaiton will do rounding to nearest int. - Subtract was setting channels to something negative which confused color management (especially negative alpha), Now subtract effect will clamp channels to 0 from bottom and also do some tricks to prevent small alpha which could also confuse color management.
2013-03-28fix [#34636] bpy.app.handlers.load_post not run on startup file loading ↵Campbell Barton
after splashscreen
2013-03-28Fix #34773: smooth brush used on a shape key messes up the topologySergey Sharybin
Key block update was missing coordinates for hidden vertices.
2013-03-28BMesh: make the context create operator (Fkay) more logical, before calling ↵Campbell Barton
each operator check the state that it can even run and do something.
2013-03-28own error in recent commit, uninitialized variable.Campbell Barton
2013-03-28fix for loosing recent-files when running 'Copy Previous Settings'.Campbell Barton
2013-03-28Fix typo with non-system bullet.Antony Riakiotakis
2013-03-28workaround for crash when accessing vertex colors in editmode,Campbell Barton
just disallow vertex color access in editmode as is done with UV's.
2013-03-28style cleanup: osl and NULL pointer use, also correct sequencer gap operator ↵Campbell Barton
id's
2013-03-27Cycles / SunSky:Thomas Dinges
* Use already calculated theta^2 for theta^3 calculation.
2013-03-27I18n fixes for C panels & menus (we have to specify the default bpyrna ↵Bastien Montagne
context here, else we get the horrible "empty" string (as translation_context of panels is an array, not a pointer, so it's never NULL).
2013-03-27Code cleanup / Cycles:Thomas Dinges
* Remove unused variable from noise_wave().
2013-03-27CMake fix: OpenEXR and Tiff are linking dependencies of OIIO, and fix for ↵Dalai Felinto
Boost-Cycles-OIIO order The NOT BOOST test was changing Cycles so should be before the cycles-oiio link (by Campbell Barton, thanks) And exr and tiff are required for oiio (on OSX at least)
2013-03-27SequencerTon Roosendaal
"Insert Gap" and "Remove Gap" tooltip fix - to denote this doesn't use selection. The use of this tool is to insert or remove time for a timeline.
2013-03-27Node EditorTon Roosendaal
To complete previous commit: New "Activate same type next/prev" operator - replaces the two not working previous ones. This selects/activates and views the next or previous node of same type. Shortcuts: Shift ] and Shift [
2013-03-27Fix for Node Editor tool "Find next/prev of same type".Ton Roosendaal
This is the first half of the commit, it's going to be reviewed further. It also depends on other work in node drawing (to not reshuffle order on every select/activate). At least it works quite nice for the shortcuts shift [ and shift ]
2013-03-27Fix #34785: only one curve cap is visible while backface culling is enabledSergey Sharybin
Simply extra normals flip happened.
2013-03-27Bug report #34775Ton Roosendaal
Packed file print was misleading (no files packed). It should be "no new files packed".
2013-03-27Tiny fix for sequencer: Ton Roosendaal
"View selected strip(s)" now includes the active strip (which can be deselected in cases). Less confusing this way, also because active strip is being drawn very visible.
2013-03-27Fix #34779: Channels disappear from multilayer exr sequenceSergey Sharybin
Issue was caused by delayed or missing image user frame number update, which lead to image loading failure in cases node is updating from image signal callback. Solved in a way that file from image datablock is used for sockets detection instead of loading image for current frame.
2013-03-27api cleanup: replace BMO_vert_edge_flags_count() with more reusable function ↵Campbell Barton
- BMO_iter_elem_count_flag(). closely matching existing BM_iter_elem_count_flag() function but checks tool-flags instead.
2013-03-27Fix for timing print in renders.Ton Roosendaal
The time it was printing was excluding the time spent on color and file saving. Now it includes this too, plus it prints the time spent on color/files. Makes quite a difference when you do sequencer conversions or grading in terminals - time that was printed was very misleading. For readablity of logs, also added an extra empty line after this print.
2013-03-27Fix [#34768] Out of bounds access in console selection.Irie Shinsuke
txt_utf8_column_to_offset(): don't advance the offset anymore if a null character is found.
2013-03-27Why oh why makesrna is split into two separate scons files..Sergey Sharybin
Fixed missing audio devices when building with scons
2013-03-27fix for mesh face filling when a valid edge-loop was selected but unselected ↵Campbell Barton
connecting geometry existed inside the loop. In this case edgenet_fill operator failed and it would fallback to filling as unordered vertices which was mostly fine but failed on some concave loops. Add a new bmesh operator 'edgeloop_fill' fills in closed loops even if they don't make a valid edge-net.
2013-03-27Fix #33518: Jack sync doesn't work in 2.64, 2.64 or 2.65 stable versionsSergey Sharybin
Added new build option WITH_JACK_DYNLOAD for CMake and WITH_BF_JACK_DYNLOAD for SCons, which means there'll be no build-time linking against libjack and getting symbols from libjack will happen runtime using dlopen and dlsym tricks. Alternative would be to use weak linking, but it'll require having wrapper for preloading libjack. This new options are disabled by default and they only intended to be used on linux. Other platforms shall not be using this and there shall be no functional changes on non-linux platforms at all.
2013-03-27api cleanup: move edgenet bmesh operator into its own file.Campbell Barton
2013-03-27api cleanup: split part of BM_face_create_ngon_vcloud() into a new function ↵Campbell Barton
BM_face_create_ngon_verts(), a function to create a bmesh face from an ordered vertex array, optionally creating edges and calculating winding.
2013-03-27code cleanup: quiet shadow warningsCampbell Barton
2013-03-27fix [#34776] Linking the group in this .blend causes crash with this ↵Campbell Barton
starting scene disallow linked objects to be in editmode.
2013-03-27style cleanupCampbell Barton
2013-03-27move FOREACH_NODETREE internal checks into functions.Campbell Barton
BKE_node_tree_iter_init,step()
2013-03-27Paint system:Antony Riakiotakis
Random texture mapping * Support for 2d painting. * Better random generation and useof the result.
2013-03-27report [#34772] Incorrect aspect for tex mapping from camera viewCampbell Barton
There was no good way to UV project from a camera with non-square view-border without it stretching the image (even using 'Correct Aspect'). While this isnt a bug its useful to do a UV projection without stretching the image, added 'Camera Bounds' option.
2013-03-27uv project tool: take scene aspect into account when calculating the camera ↵Campbell Barton
bounds.
2013-03-27sequencer gapsCampbell Barton
- remove unneeded checks (poll checks editor is non-null) - use booleans - rename operator SEQUENCER_OT_gap_remove, _gap_insert also quiet shadow warning in rigidbody.c (shadowing 'loc')
2013-03-26Bug fix - own collection.Ton Roosendaal
- Scopes in Sequencer were not drawing OK (drawing code assumed alpha) - Histogram in Sequencer now uses same formula to quantify R G B as the other histogram in Blender (per channel). I seriously thought of dropping this, and add the same sidebar here as we have for Image window. However, what stops me is that current code is very optimized, and has OMP hints. Will check instead on cleaner drawing here now.
2013-03-26Fix regression introduced by svn rev55545Sergey Sharybin
After this revision BLI_stringdec worked incorrect in cases there's no digits in original file name, making head one character shorter than it should be. Time to cover BLI with unit-tests?
2013-03-26Wrong soft/hard limits used in r55600Sergey Sharybin
2013-03-26Sequencer usability:Ton Roosendaal
Brought back old tools "Remove Gap(s)" and "Insert Gap". It's actually one of the first tools I ever coded for it in 90ies, so useful! * Remove Gap(s) This checks if there's no strip at a given position, and slides all strips together to the left, until the gap is closed. - BackSpace key, remove gap at current frame (or first gap at right of frame) - SHIFT+BackSpace, remove all gaps at or to right of current frame. * Insert Gap Shifts all strips to right of current frame with 10 frames. (Amount can be set in Toolbar redo panel).
2013-03-26I18n: various "new data translation" fixes...Bastien Montagne
2013-03-26Correction to recent prefetch commitSergey Sharybin
When using movie as a clip no need to prefetch in cases no proxies are sued at this moment.
2013-03-26Better fix for "To Sphere" crashing in Image editor. It appeared to be in ↵Ton Roosendaal
use for mask/uv modes.