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2020-10-22Compositor: Ensure keying node result is pre-multipliedSergey Sharybin
Historically the result of the keying node was violating alpha pre-multiplication rules in Blender: it was simply overriding the alpha channel of input. This change makes it so keying node mixes alpha into the input, which solves the following issues: - The result is properly pre-multiplied, no need in separate alpha-convert node anymore. - Allows to more easily stack keying nodes. This usecase was never really investigated, but since previously alpha is always overwritten it was never possible to easily stack nodes. Now it is at something to be tried. Unfortunately, this breaks compatibility with existing files, where alpha-convert node is to be manually removed. From implementation side this is done as a dedicated operation since there was no ready-to-use operation. Maybe in the future it might be replaced with some sort of vector math node. Reviewed By: brecht Differential Revision: https://developer.blender.org/D9211
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Fix T81949: Child Of Constraint can't assign inverse matrixCampbell Barton
Caused by ad70d4b0956f5, assigning the matrix now clears the flag that would reset it.
2020-10-22Cleanup: centralize BLF default functions in the headerCampbell Barton
2020-10-22Cleanup: split BLF default into own fileCampbell Barton
This avoids accidents using user-preferences in the main BLF API, which could cause preferences to be used unintentionally (such as stamping into renders or creating generated images). As well as uses of BLF when preferences aren't loaded such as animation playback.
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Fix animation player initializationCampbell Barton
Updates from 9d30fade3ea9b weren't applied to the animation player causing an assert and missing call to IMB_init.
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Cleanup: remove '_' prefix from used argumentCampbell Barton
2020-10-22Fix T81905: Active keyframe unavailable when handle selectedCampbell Barton
Selecting an F-Curve handle caused an assertion as well as treating the key-frame as inactive. Allow active the keyframe to be active when it's handle is selected, as is done with bezier curves.
2020-10-22Cleanup: Use LISTBASE_FOREACH macro in curve codeHans Goudey
These changes should result in more readable and undestandable code, especially where while loops were use instead of for loops. They are not comprehensive, and I skipped wherever the change was not obvious.
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Fix T81939: crash calling bmesh.utils.vert_separate()Campbell Barton
Missing NULL check in bmesh_kernel_vert_separate.
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Fix out of bounds array access in mathutils.noiseCampbell Barton
Regression in 0b2d1badecc48.
2020-10-22Keymap: disable 'repeat' by default for keymap itemsCampbell Barton
In practice, there are only a limited number of operations we need to use repeat such as navigation, stepping operations that cycle states and text input. Now we don't need to disable repeat explicitly when a modal operator uses checks for a key being held as was needed for 17cb2a6da0c88. Repeat is now included in exported keymaps. Use versioning so existing exported keymaps are loaded properly.
2020-10-22Keymap: add support for versioning keymapsCampbell Barton
Write the Blender version into the keymap so we can change defaults without breaking existing keymaps. Based on patch by @erik85 with own additions.
2020-10-22PyAPI: expose the file version via bpy.app.version_fileCampbell Barton
This exposes the version saved to the file, compatible with `bpy.data.version`. This is needed to write out version information into key-maps.
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22WM: warn when event's have repeat set for non keyboard eventsCampbell Barton
Also add docs to event and keymap item flag.
2020-10-22WM: ensure is_repeat isn't set for mouse-move eventsCampbell Barton
Follow up to d782bad62dc53373bb28811c0672da81924371d6 Also clear this for simulated events.
2020-10-22DRW: Fix custom engine not being BGL safeClément Foucault
This was caused by unprotected drawing callbacks. As of 2.91, we require that all python callbacks used for drawing needs to be safeguarded by `GPU_bgl_end()` to end the state tracking override.
2020-10-22Fix T81784 BGL: Gizmo glitch when using glEnable/glDisableClément Foucault
This was caused by unprotected drawing callbacks. From 2.91, we now require that all python callbacks used for drawing needs to be safeguarded by `GPU_bgl_end()` to end the state tracking override.
2020-10-22EEVEE: Principle BSDF: Use multi-scatter switch for the glass variantClément Foucault
This avoid strange discrepency between the general purpose variant and the specialized glass variant which did not have a way to turn multi-scatter off.
2020-10-22Fix T77658 EEVEE: Reflection Plane partially missing reflectionsClément Foucault
The degenerate line workaround was ill defined.
2020-10-22Fix T81925: incorrectly skipped string copy in test_env_pathRobert Guetzkow
Regression in 6f3a9031f7b93e7c687edde646beed9f02d920d4 Ref D9306
2020-10-22Fix T81925: incorrectly skipped string copy in test_env_pathRobert Guetzkow
Regression in 6f3a9031f7b93e7c687edde646beed9f02d920d4
2020-10-21Merge branch 'blender-v2.91-release' into masterClément Foucault
2020-10-21EEVEE: Screen Space Reflection: Improve contact reflectionsClément Foucault
This patch helps the case of intricate reflections where the ray does not travel far before intersecting the geometry. In these cases there could be false negative exclusion of the ray caused by the backface rejection threshold.
2020-10-21EEVEE: Screen Space Raytrace: Fix unreported banding artifactsClément Foucault
The artifact manifested as lines of different values caused by faillure to trace the depth buffer correctly. Adding a ad-hoc value to the step size to mitigate the issue.
2020-10-21Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-21Fix T81896: Outliner missing redraw after "Set Parent (Without Inverse)"Philipp Oeser
Outliners listener (outliner_main_region_listener) needs ND_PARENT notifier to redraw, the parenting operator only spawned ND_TRANSFORM (which doesnt do a redraw). Maniphest Tasks: T81896 Differential Revision: https://developer.blender.org/D9295
2020-10-21Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-21Fix T81926: Sculpt: Box Mask operator (from menu and shortcut) doesPhilipp Oeser
nothing Caused by rB6faa765af895. Since above commit, we have to use paint.mask_box_gesture instead now. Maniphest Tasks: T81926 Differential Revision: https://developer.blender.org/D9300
2020-10-21Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-21Fix T81929: Sculpt: Mask operators missing drawing update on meshes withPhilipp Oeser
shapekeys/modifiers This was failing for all mask filters (sharpen, grow, invert, clear, shrink, contrast, smooth) and mask gestures (box, lasso). Also have to recalc shading, use SCULPT_tag_update_overlays for this. ref D8956 Maniphest Tasks: T81929 Differential Revision: https://developer.blender.org/D9302
2020-10-21GPencil: Subdivide Cyclic section of strokes in modifierAntonio Vazquez
When use subdivision modifier, the close section of the stroke must be subdivided too.
2020-10-21GPencil: Bake mesh animation for selected keyframes onlyAntonio Vazquez
This new option allows to bake the animation of the selected frames and not the full range of keyframes.
2020-10-21Cycles: multithreaded export of geometryJagannadhan Ravi
This improves performance in scene synchronization when there are many mesh, hair and volume objects. Sync time speedups in benchmarks: barbershop 5.2x bmw 1.3x fishycat 1.5x koro 1.0x sponza 3.0x victor 1.4x wdas_cloud 0.9x Implementation by Nicolas Lelong, and Jagannadhan Ravi (AMD). Differential Revision: https://developer.blender.org/D9258
2020-10-21Revert "2.91 splashscreen"Dalai Felinto
In master Blender still uses the dev fund splashscreen This reverts commit 1b577d0d6d4f6517ae2a22edd92a0c4cff4b2255.
2020-10-21UI: Allow changing the active side of line gesturesPablo Dobarro
Line gesture use always the right side of the line as active (the area of the mesh that is going to be modified) by default. This adds the ability to change the active side when the line gesture is active by pressing the F key. This allows more freedom to position the line after starting the gestures, as it won't be required to cancel the operation or undo if the line was used in the wrong direction. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9301
2020-10-21Merge branch 'blender-v2.91-release'Dalai Felinto
2020-10-212.91 splashscreenDalai Felinto
To bring more attention for beta we now change the splashscreen during bcon3. Credit: Robin Tran - artstation.com/robin_tran