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2015-02-23Fix T43774: Snap to Cursor ignores active pivotCampbell Barton
2015-02-23Fix T43776: Rigging : Clear User transform is not working when mesh is in ↵Bastien Montagne
weight paint mode. Use same trick as for regular 'clear transform' operators to get a valid armature in weight paint mode (where active object is weight-painted one).
2015-02-23Fix T43740: 'Back to Previous' failed on reloadCampbell Barton
Would restore with the file-selector where the 'info' header should be.
2015-02-23Screen: remove redundant NULL check in ED_area_prevspaceCampbell Barton
2015-02-23Partial fix for T43740Campbell Barton
ED_area_data_swap would put the screen in an invalid state and crash. (SpaceLink.spacetype didn't match ScrArea.type) However behavior is still odd in the instance of the report.
2015-02-23Fix T43769: Envmap Texture copy looses imageCampbell Barton
2015-02-23CustomData: const correctnessCampbell Barton
2015-02-23BLI_utildefines: correct commentCampbell Barton
2015-02-23Edge/Vert Slide: avoid redundant loop angle callsCampbell Barton
No need to calculate loop angle for each layer
2015-02-23Error in last commitCampbell Barton
Accidentally left in malloc/free
2015-02-23Fix error in recent vert/edge-slide commitsCampbell Barton
`CustomData_bmesh_interp_n` was expecting the 'dest' arg not to have its offset applied. This was a bit confusing since the source args have it applied, and in some cases we only have the destination with the offset.
2015-02-23CustomData: replace calloc -> mallocCampbell Barton
stack array is uninitialized, relying on calloc here would just hide bugs.
2015-02-23CustomData: const correctness for interp()Campbell Barton
2015-02-23BLI_utildefines: add pointer offset macroCampbell Barton
Handy since it keeps the type of the original.
2015-02-23Subsurf: missing NULL checks on freeCampbell Barton
2015-02-22Fix T43768: Pointcache end frame ignores preview rangeJulian Eisel
Fix for T43768 This way it works consistent with cloth, softbodys, etc. Reviewers: lukastoenne Differential Revision: https://developer.blender.org/D1134
2015-02-21Cycles: Make it survive if preview_cycles.blend uses persistent dataSergey Sharybin
Currently should be no functional changes, but nice thing to have fixed for some further experiments.
2015-02-21Fix T43748: MouseLook actuator raises an Assert errorSybren A. Stüvel
An assertion seems to be inverted by mistake, as MT_assert(!m_mouse); is followed by using m_mouse->XXXX.
2015-02-21GPencil: Another fix for the "big square dots" problemJoshua Leung
Strokes containing only a single point are now drawn so that they respect the pressure values too. Previously, they were getting drawn at a fixed size based on the thickness of strokes. Thanks to @kekeljevic for posting a screenshot which made the problem here easy to identify! (On a side note: Perhaps it's a combination of the drivers I'm using, or the multisampling goodness at work, but after applying this change, the dots are now appearing as round circles as originally intended, and can also be scaled up quite a bit too. And that's for 3D points which couldn't be affected like this earlier! I'm not sure what's going on here, but whatever it is, I like it ;)
2015-02-21Code cleanup: Use bools instead of intSergey Sharybin
2015-02-21Cycles: Add note about autodiff in OSL wireframe shaderSergey Sharybin
2015-02-21Cycles: Use lower progressive update timeout for preview renderingSergey Sharybin
This ways previews are refreshing with the same ratio as job was expecting this to happen, giving more instant feedback on the changes.
2015-02-21Fix T43755: Wireframe attribute doesn't work with displaceSergey Sharybin
This attribute missed derivatives calculation. Not totally sure what's the proper approach for algebraic derivative calculation, so calculating them by definition. This isn't fastest way to do it in this case and could be replaced with some smarter magic in the wireframe calculation loop. At least currently implemented approach is better than nothing.
2015-02-21scene conversion: style cleanupInes Almeida
2015-02-21gamengine: removing useless commentInes Almeida
2015-02-21gameengine: removing addInitFromFrame hackInes Almeida
2015-02-21gameengine: dataconversion import and whitespace cleanupInes Almeida
2015-02-21doxygen: updating blender version and link to trackerInes Almeida
2015-02-21python bge.types module - Updating documentation to close T40778Ines Almeida
2015-02-21Fix T33762 - texture fonts were not using the material color (gameengine)HG1
2015-02-21makeScreenshot - adding frame number to the filenameHG1
2015-02-21commiting patch to fix T30173Benoit Bolsee
2015-02-21gameengine: KX_Scene comment cleanupInes Almeida
2015-02-21BGE cleanup: removing unused async logic bricksInes Almeida
This code was never run and is an outdated copy from the code above. If someday this is needed again, it is better to start clean.
2015-02-21Documentation update: references to OpenGL tutorials in the python bgl moduleInes Almeida
2015-02-21Cleanup: Put all Bump dx/dy code in the beginning here, same as with other ↵Thomas Dinges
nodes.
2015-02-21Correction for RNA getter of use_save_buffersSergey Sharybin
2015-02-21Cycles: Workaround for NVidia OpenCL compilationSergey Sharybin
It was complaining about explicit __constant to __private memory conversion, which is now worked around using implicit conversion. It's not a real fix i'm afraid and i'm still failing to build OpenCL kernel with latest Linux drivers, but maybe it'll let someone else to investigate what causes compiler to run out of memory?
2015-02-21BGE: Fix T43215: Rigidbody constraints deletion.Thomas Szepe
Deleting an object was deleting all rigidbody constraints in the scene. Bug was introduced with D701. Reviewers: agoose77, sergof, moguri, lordloki, sybren Reviewed By: lordloki, sybren Subscribers: sybren, hbar, blueprintrandom, sergof, agoose77 Differential Revision: https://developer.blender.org/D1007
2015-02-20Fix T43550: Bug in Cycles Bake TextureSergey Sharybin
Issue was caused by the changes in 7b16fda which changed the initial state for rng. This commit makes it so the same initial hash is used (which solves the regression without distorting AA-looking image. It also makes it so OpenCL compiler is happy about this code (before this change it'll complain about trying to cast private variable to global one).
2015-02-20RNA: use 1/0 for object layersCampbell Barton
internal api Consistency.
2015-02-20Yet another commit to get rid of missing faces in fill brushes.Antony Riakiotakis
We are now guarding against some divisions by small values. There are still issues here but they are not on boundary faces anymore so they must be related to some other issue such as the triangle intersection test.
2015-02-20Sequencer: allow scene volume above 1Campbell Barton
2015-02-20Fix T43651: New pointiness attribute doesn't work with displacementSergey Sharybin
Simple fix: just make pointiness aware of bump offset.
2015-02-20Fix T43739: bad documentation for bmesh py `intersect_face_point()`Bastien Montagne
Previous text could make think this func was checking whether a point was inside and on the face, while it actually checks whether the projection of that point onto the face is inside its boundary...
2015-02-20RNA: correct bool callbacksCampbell Barton
2015-02-20Revert "Cast result of rna_RenderSettings_use_game_engine_get to {0, 1}"Sybren A. Stüvel
There are more flags that trigger this assertion, so I want to discuss an appropriate way to fix it before changing them all. This reverts commit b1191e5caf1a888bfad2185ed41db2e91fbf46e2.
2015-02-20Cast result of rna_RenderSettings_use_game_engine_get to {0, 1}Sybren A. Stüvel
rna_RenderSettings_use_game_engine_get() in rna_scene.c would return 0 or 2, whereas the assertion in rna_access.c:1843 indicates that boolean values should only be 0 or 1.
2015-02-20RNA: calloc -> malloc when fixbuf is uninitializedCampbell Barton
2015-02-20Fix for unlikely NULL pointer dereferenceCampbell Barton
Potential crash reading freestyle modifiers from future blend-files