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2012-12-18Another big code clean-up patch by Bastien Montagne (GPL headers, indentation,Tamito Kajiyama
spaces around operators, and so forth). Many thanks!
2012-12-18Made Freestyle Edge/Face Marks accessible from Python.Tamito Kajiyama
2012-12-14Remove the "ID" stuff from top comments.Bastien Montagne
2012-12-14Removed 'svn:keywords' and 'svn:mime-type' properties from ↵Bastien Montagne
source/blender/freestyle files.
2012-12-12Further fix for svn:executable.Tamito Kajiyama
2012-12-12Fix for svn:executable.Tamito Kajiyama
Reported by Bastien Montagne, thanks!
2012-12-12A big cleaning patch by Bastien Montagne (thanks a lot!)Tamito Kajiyama
* Split and moved Cycles’ render layers panels into the render_layer context as well (would be nice to hide this context when not needed, e.g. with the BGE, but this is not so easy to do nicely...). * Fixed some inconsistencies with trunk (probably due to svn merge glitches) using r52858 as reference. Also recovered the missing release/bin/blender-softwaregl file. * A bunch of style code fixes in Blender's own code (not Freestyle itself yet): line lengths, spaces around operators, block formatting, headers, etc. In rna_linestyle.c, color_blend_items was replaced by ramp_blend_items (exported from rna_material.c).
2012-12-11Merged changes in the trunk up to revision 52858.Tamito Kajiyama
Congratulations to all trunk devs on the Blender 2.65 release!
2012-12-10Audaspace:Joerg Mueller
Implemented forgotten Calculator classes from boost migration.
2012-12-10Fix for maya keymapSergey Sharybin
2012-12-10Splash screen for 2.65, created by Jordan Schur.Brecht Van Lommel
2012-12-10Fix cycles OSL + AO enabled in world settings not working correct.Brecht Van Lommel
2012-12-102.65 commit: version bumpSergey Sharybin
2012-12-10Fix shader nodes Normal node not showing right direction choosing widget.Brecht Van Lommel
2012-12-10CMake: fix numpy install not getting properly disabled when numpy was not found.Brecht Van Lommel
2012-12-10fix for knife when clipping was enabled, The knife would not snap to ↵Campbell Barton
edges/verts outside the clip area but the geometry would still get cut
2012-12-10fix for knife tool when the mouse was moved outside the clipped area the ↵Campbell Barton
mouse line would reset to 0/0/0 a few areas that use ED_view3d_win_to_segment_clip() didnt take into account the case where the segment was filly clipped, some callers even needed the segment not to be clipped. - added ED_view3d_win_to_segment() - ED_view3d_win_to_segment_clip() now returns FALSE if the segment is totally clipped, but the start/ends of the line are not zero'd as they were before.
2012-12-10knife tool was incorrectly moving points into worldspace, then checking ↵Campbell Barton
clipping against the object space bounds. more fixes needed here but at least correct whats there. also ensure clipping is initialized from the object before handling modal operator events.
2012-12-10de-duplicate labda_PdistVL2Dfl() & line_point_factor_v2()Campbell Barton
2012-12-10some of the modal knife key bindings didn't cause a refresh until you moved ↵Campbell Barton
the mouse. - snap, angle snap, midpoint snap.
2012-12-10revert most of r52820 (patch to fix [#33452]), this caused a regression in ↵Campbell Barton
text stepping when ctrl is held. This adds back the problem that double-clicking on a single char wont select it. Double click selection may need its own logic.
2012-12-10fix for copying markers to other scenes not working with 10 or more scenes. ↵Campbell Barton
Regression from r34115.
2012-12-10All angle properties were switched from degrees to radians (using PROP_ANGLE Tamito Kajiyama
RNA subtype), since Freestyle internally use angles in radians. A patch set by Bastien Montagne (many thanks!) NOTICE FOR BRANCH USERS: This commit may break line drawing settings of already saved Freestyle files. All angles are now treated as radians instead of degrees, so collections of angle values might be necessary in order to recover previous visual results. Affected properties are: - Crease Angle in the edge detection options - Min 2D Angle in the 'Splitting' section of a line style - Max 2D Angle in the 'Splitting' section of a line style - 'orientation' parameter of the Calligraphy thickness modifier - 'angle' parameter of the PerlinNoise1D geometry modifier - 'angle' parameter of the PerlinNoise2D geometry modifier - 'angle' parameter of the 2DTransform geometry modifier
2012-12-09Fix for camera solver not working properly when built with sconsSergey Sharybin
2012-12-09make cppcheck run with quiet flag when QUIET env var is set, make ↵Campbell Barton
bpy.ops.image.project_apply() only use local images.
2012-12-09Fix #33454: cycles wasn't hiding the original object used for dupliverts orBrecht Van Lommel
duplifaces like blender internal.
2012-12-09Bugfix: softshadow in menus was broken.Ton Roosendaal
Already since like 2.61 - when Array draw was added - drawing only shadow in bottom of menus with bad looking corners.
2012-12-09Fix for Render Layers node: when sockets are hidden (by 'hide unused ↵Lukas Toenne
sockets' operator, ctrl+h), newly enabled render passes will not show up in the Render Layers node. The SOCK_HIDDEN flag cancels out the SOCK_UNAVAIL flag in that case. Disable the SOCK_HIDDEN flag as well when showing new passes to avoid confusion.
2012-12-09Further refined the check for GCC 4.2 to not add the flag -Wuninitialized then.Ton Roosendaal
Now it checks for "Not less then 4.3" because it doesnt have >= 4.3.
2012-12-09fix [#33442] UnitsCampbell Barton
adding meshes were scaling the user input values so the distance on the button didnt relate to the scale of the object added. Now use an invoke function that scales unset default values.
2012-12-09console auto-complete button looked silly when aligned against a menu.Campbell Barton
2012-12-09style cleanupCampbell Barton
2012-12-09patch [#33452] Double click select does not work properly + patchCampbell Barton
from Tobias Johansson (mutze) with some minor edits (don't treat '!' as an operator - python centric)
2012-12-09CMake:Antony Riakiotakis
*Remove WITH_MINGW64 option, automatically test for presence of __MINGW64__ definition instead to determine presence of MinGW32/64. *Placeholder for LLVM libraries (Compiled locally but still crashing on render due to thread issue).
2012-12-09Fix for a number of compiler warnings as well as a bug hidden by the warnings.Tamito Kajiyama
Patch contribution by Bastien Montagne, thanks!
2012-12-08bmesh toolflags would use BLI_MEMPOOL_SYSMALLOC when reducing layers only ↵Campbell Barton
(would use MEM_mallocN in one case but malloc in another). better use blenders MEM_mallocN for both.
2012-12-08Merged changes in the trunk up to revision 52815.Tamito Kajiyama
2012-12-08fix [#33431] Impossible to add "None" string to a propertyCampbell Barton
2012-12-08fix [#33438] Bevel modifier "angle" mode is brokenCampbell Barton
bevel modifier was making zero area faces & edges that made scanfill fail (since it no longer removes doubles when filling ngons)
2012-12-08update themes with update_themes.pyCampbell Barton
2012-12-08ifdef out dynstr so mathutils can be compiled as an external module again.Campbell Barton
2012-12-07Bevel: fix 'causing artifacts' bug 33245.Howard Trickey
Really was caused by a previous bevel making a two-edged face, which caused other faces to be dropped when copying a bmesh. The quadstrip code needed to be more careful to avoid creating two-edge faces.
2012-12-07Camera tracking: fixed type in camera intrinsics update functionSergey Sharybin
Seems to be from the very beginning here, not sure why nobody noticed this is wrong.
2012-12-07Fix missing mapping and influence panel for particles when cycles is selectedBrecht Van Lommel
as render engine. Still missing is colors and texture slots, but that's too tricky to fix this close to release.
2012-12-07Add 2 documents to the python api reference.Campbell Barton
- Blender/Python Addon Tutorial: a step by step guide on how to write an addon from scratch - Blender/Python API Reference Usage: examples of how to use the API reference docs Thanks to John Nyquist for editing these docs and giving feedback.
2012-12-07Fix bug #33176: Deactivating both position and rotation target from iTaSC ↵Benoit Bolsee
IK-Solver crashes Blender. No constraint is created for target in that case, just needed to add a check.
2012-12-07fix for texture_slot path, would give incorrect path when used with brushes ↵Campbell Barton
which only have one texture slot. also quiet float/double warning.
2012-12-07Fix #33433: Importing video files into movie clip editor crashes BlenderSergey Sharybin
This was a regression in svn rev52718 caused by the fact that we can not free packet fun until we've finished all manipulation with decoded frame since frame and packet could share same pointers. For now restored old behavior of next_packet which seems to be well tested and better not do bigger refactoring here so close to release. Memory leak fixed by that revision was fixed by calling av_free_packet just before avcodec_decode_video2 in cases we're at the end of file. Tested with valgrind and could not see any memory leaks in ffmpeg area.
2012-12-06Disable multisamples on windows for intel cardsSergey Sharybin
This doesn't work nice currently and there's no simple workaround for this, it'll require lots of statistics about cards and some further investigation on supported combination of draw methods and multisamples supports. For the release better be more stable and do not deliver dangerous option.
2012-12-06Fix mapping node min/max not working OSL.Brecht Van Lommel