Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-05-15 | Fix [#31465] Segmentation Fault when Ctrl+Up/Down arrow to restore size of ↵ | Bastien Montagne | |
3d Viewport. Simply added a check for NULL pointer... | |||
2012-05-15 | Fix own compile error reported by brecht. | Daniel Genrich | |
2012-05-15 | Fix El Topo: | Daniel Genrich | |
- Library compile errors - 2 Bugs (have been reported to lib owner) - LAPACK for cmake TODO: - Scons is still missing LAPACK lib define - Do other platforms got LAPACK lib? | |||
2012-05-15 | Cloth: | Daniel Genrich | |
- Triangulate Cloth Mesh for collisions - Speed up collisions - Remove EL Topo code - Prepare code to incooperate El Topo self collisions (TODO next commits) TODO: ---------- - Triangulation: Is custom data/uv preserved correctly? - Use MPoly not tessface? | |||
2012-05-15 | Fix bug #31460, crash in multires on leaving edit mode | Nicholas Bishop | |
Fix overly aggressive check for creating GridPaintMasks, wasn't creating them in the right place after adding new faces in editmode. | |||
2012-05-15 | Add 'area' mode for brush texture projection. | Nicholas Bishop | |
This is similar to the 'view' mode, but uses the average local surface normal rather than the view normal for projection. Original code by Jason Wilkins (GSoC). Documentation: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Brush_Map_Mode | |||
2012-05-15 | Code/UI cleanup: improvements for sculpt brush texture settings. | Nicholas Bishop | |
Settings are shown in both the View3D toolbar and texture properties panel; code is now in shared sculpt_brush_texture_settings() function in properties_paint_common.py. Also added a few new properties to the SculptCapabilities RNA to replace "X in {Y, Z}" tests in the Python code. | |||
2012-05-15 | Code cleanup: refactor sculpt normal and related functions. | Nicholas Bishop | |
2012-05-15 | Code cleanups for sculpt-related code. | Nicholas Bishop | |
* Renamed flip_coord as flip_v3_v3 * Added flip_v3 for same input/output * Moved special case for grab brush's normal into calc_area_normal() * Renamed 'fixed' texture mode as 'view plane', mirrors Brush.sculpt_plane terminology | |||
2012-05-15 | Cleanup optimization compile flags for mingw-w64. | Antony Riakiotakis | |
After testing it seems that for safe debug sessions, debug build optimizations need to be off. Also removed sse flags from release flags since they are included in ray optimization flags which are on by default. | |||
2012-05-15 | SequenceElements.pop() -- added 'index' argument instead of just chopping ↵ | Dan Eicher | |
off the last element | |||
2012-05-15 | Partial fix for bug #31458 Convex Hull operator crash | Nicholas Bishop | |
Change hull's point/triangle side test to > rather than >=. This seems to fix the (infinite?) loop, but not the crash. | |||
2012-05-15 | Fix precision issue for bmo_hull.interior_geom output slot. | Nicholas Bishop | |
Keep track of interior verts during the hull build to avoid imprecise floating-point test afterward. | |||
2012-05-14 | Patch [#31264] Elbeem Fixes by Jason Wilkins. | Daniel Genrich | |
Thank you for submitting! | |||
2012-05-14 | revert 46626, which crashes blender during startup with fileno | Sv. Lockal | |
There is a better way to fix this by zlib upgrade, which has its own open function for windows paths | |||
2012-05-14 | select camera operator now works with view3d unlocked cameras, | Campbell Barton | |
also corrected description. | |||
2012-05-14 | previous lasso commit changed Ctrl+Click for adding markers making ↵ | Campbell Barton | |
Ctrl+Click drag not work quite the same. now Ctrl+Alt+LMB is lasso. | |||
2012-05-14 | was casting to short for int args. | Campbell Barton | |
2012-05-14 | Make blender compilable by gcc-4.7 and strict compilation flags: | Sergey Sharybin | |
- Remove strict flags from files, which are using FFmpeg stuff We're still using some symbols which are marked as deprecated. Ideally, we shall switch to new API, but it's a bit larger challenge because we don't want to break compatibility withotu actual need. - Replace MAKE_ID with BT_MAKE_ID in bullet library. This is needed to prevent re-definition of MAKE_ID in bullet library. Seems it's only used to read blender files, so should be quite safe change. | |||
2012-05-14 | Fix for BLI_gzopen to work with utf filenames in windows | Sv. Lockal | |
2012-05-14 | Changes to naming tracker vs. track vs. marker to match assumptions taken in | Sergey Sharybin | |
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011/Documentation | |||
2012-05-14 | code cleanup: add WM_gesture_lasso_path_to_array, move mouse path to array ↵ | Campbell Barton | |
conversion there. | |||
2012-05-14 | lasso select for movie clip markers. | Campbell Barton | |
2012-05-14 | style cleanup: imbuf & icons | Campbell Barton | |
2012-05-13 | Change the scons configuration for MinGW-w64 to be more in-line with cmake. ↵ | Antony Riakiotakis | |
Also deactivate openmp as it causes crashes when rendering with subsurf or multires modifiers | |||
2012-05-13 | * Typo fix: rna_recursiev_attr_expand -> rna_recursive_attr_expand | Thomas Dinges | |
2012-05-13 | style cleanup: macro line breaks | Campbell Barton | |
2012-05-13 | Adds “align” option to snap to verts/edges/faces, for bones in Pose mode. | Bastien Montagne | |
Have to use a ugly hack, as for pose bones, rotscale transform matrix is not always the same as translate one... :/ Adresses feature request [#30979] snapping: "align rotation with the snapping target" and pose-mode. | |||
2012-05-13 | code cleanup: | Campbell Barton | |
- use bmesh iterator macros in more places - rename scanfill variables (were using same names as mesh faces/verts which was confusing) | |||
2012-05-13 | Add support for opencollada for MinGW64 and cmake | Antony Riakiotakis | |
2012-05-13 | Cycles: OpenCL image texture support, fix an attribute node issue and refactor | Brecht Van Lommel | |
feature enabling #defines a bit. | |||
2012-05-13 | fix geometry to origin in mesh editmode - was broken since bmesh merge. | Campbell Barton | |
2012-05-13 | code cleanup: use vector math function minmax_v3v3_v3() and other minor ↵ | Campbell Barton | |
vector function edits. | |||
2012-05-13 | Sequencer / Clip Editor: | Thomas Dinges | |
* Make it more clear that the Memory Cache Limit is used by the Clip Editor as well. | |||
2012-05-13 | More work for [#31429] Curve menu polish. | Thomas Dinges | |
* Curve Extrude and Duplicate from Toolbar also moves the points now, same as for Mesh and in alignment with the menu. * Fixed yet another tooltip. | |||
2012-05-13 | code cleanup: use static functions for transform operators | Campbell Barton | |
2012-05-13 | add access to bevel weight modal operator (only available in the Shift+E ↵ | Campbell Barton | |
edge menu currently) | |||
2012-05-13 | patch [#31434] IDMaterials.pop/append() UI update from console | Campbell Barton | |
from Dan Eicher (dna) | |||
2012-05-13 | code cleanup: missed some min/max use of float[3], also found case of ↵ | Campbell Barton | |
DO_MIN/MAX re-reading same value from array 4 times when it can do once (use minf rather then MIN2, same for maxf) | |||
2012-05-13 | code cleanup: minor improvements to float/vector usage. | Campbell Barton | |
2012-05-13 | Disable sm_13 CUDA kernel building for now, as the build fails with out of ↵ | Nathan Letwory | |
memory. | |||
2012-05-13 | previous commit didnt work right, the flag is still needed, wrap access with ↵ | Campbell Barton | |
functions so the NULL check is always done. | |||
2012-05-13 | Enable setting of CUDA kernels to compile on command-line: | Nathan Letwory | |
python scons/scons.py BF_CYCLES_CUDA_BINARIES_ARCH=sm_20,sm21 | |||
2012-05-13 | replace GP_PAINTFLAG_STROKEADDED with a NULL check, saves worrying about ↵ | Campbell Barton | |
keeping the flag correct after undo. | |||
2012-05-13 | fix [#31427] Crash when undoing until no point in grease pencil poly mode | Campbell Barton | |
2012-05-13 | fix [#31428] bpy.ops.wm.path_open only works once | Campbell Barton | |
2012-05-13 | fix for own bad logic with polygon normal calculation, was reading one past ↵ | Campbell Barton | |
the loop array (reported as bug #31431). | |||
2012-05-13 | 3D View: | Thomas Dinges | |
* Changed Duplicate and Exture Operator fpr Curves/Surfaces to Duplicate/Extrude and Move, like for Mesh objects, for consistency. This is also consistent with Shift+D and E shortcut. This fixes [#31429] Curve menu polish. * Fixed a wrong tooltip for metaball duplication. | |||
2012-05-13 | code cleanup: header cleanup and remove some duplicate defines. | Campbell Barton | |
2012-05-12 | style cleanup: blenkernel | Campbell Barton | |