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2012-05-15Fix [#31465] Segmentation Fault when Ctrl+Up/Down arrow to restore size of ↵Bastien Montagne
3d Viewport. Simply added a check for NULL pointer...
2012-05-15Fix own compile error reported by brecht.Daniel Genrich
2012-05-15Fix El Topo:Daniel Genrich
- Library compile errors - 2 Bugs (have been reported to lib owner) - LAPACK for cmake TODO: - Scons is still missing LAPACK lib define - Do other platforms got LAPACK lib?
2012-05-15Cloth:Daniel Genrich
- Triangulate Cloth Mesh for collisions - Speed up collisions - Remove EL Topo code - Prepare code to incooperate El Topo self collisions (TODO next commits) TODO: ---------- - Triangulation: Is custom data/uv preserved correctly? - Use MPoly not tessface?
2012-05-15Fix bug #31460, crash in multires on leaving edit modeNicholas Bishop
Fix overly aggressive check for creating GridPaintMasks, wasn't creating them in the right place after adding new faces in editmode.
2012-05-15Add 'area' mode for brush texture projection.Nicholas Bishop
This is similar to the 'view' mode, but uses the average local surface normal rather than the view normal for projection. Original code by Jason Wilkins (GSoC). Documentation: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Brush_Map_Mode
2012-05-15Code/UI cleanup: improvements for sculpt brush texture settings.Nicholas Bishop
Settings are shown in both the View3D toolbar and texture properties panel; code is now in shared sculpt_brush_texture_settings() function in properties_paint_common.py. Also added a few new properties to the SculptCapabilities RNA to replace "X in {Y, Z}" tests in the Python code.
2012-05-15Code cleanup: refactor sculpt normal and related functions.Nicholas Bishop
2012-05-15Code cleanups for sculpt-related code.Nicholas Bishop
* Renamed flip_coord as flip_v3_v3 * Added flip_v3 for same input/output * Moved special case for grab brush's normal into calc_area_normal() * Renamed 'fixed' texture mode as 'view plane', mirrors Brush.sculpt_plane terminology
2012-05-15Cleanup optimization compile flags for mingw-w64. Antony Riakiotakis
After testing it seems that for safe debug sessions, debug build optimizations need to be off. Also removed sse flags from release flags since they are included in ray optimization flags which are on by default.
2012-05-15SequenceElements.pop() -- added 'index' argument instead of just chopping ↵Dan Eicher
off the last element
2012-05-15Partial fix for bug #31458 Convex Hull operator crashNicholas Bishop
Change hull's point/triangle side test to > rather than >=. This seems to fix the (infinite?) loop, but not the crash.
2012-05-15Fix precision issue for bmo_hull.interior_geom output slot.Nicholas Bishop
Keep track of interior verts during the hull build to avoid imprecise floating-point test afterward.
2012-05-14Patch [#31264] Elbeem Fixes by Jason Wilkins.Daniel Genrich
Thank you for submitting!
2012-05-14revert 46626, which crashes blender during startup with filenoSv. Lockal
There is a better way to fix this by zlib upgrade, which has its own open function for windows paths
2012-05-14select camera operator now works with view3d unlocked cameras,Campbell Barton
also corrected description.
2012-05-14previous lasso commit changed Ctrl+Click for adding markers making ↵Campbell Barton
Ctrl+Click drag not work quite the same. now Ctrl+Alt+LMB is lasso.
2012-05-14was casting to short for int args.Campbell Barton
2012-05-14Make blender compilable by gcc-4.7 and strict compilation flags:Sergey Sharybin
- Remove strict flags from files, which are using FFmpeg stuff We're still using some symbols which are marked as deprecated. Ideally, we shall switch to new API, but it's a bit larger challenge because we don't want to break compatibility withotu actual need. - Replace MAKE_ID with BT_MAKE_ID in bullet library. This is needed to prevent re-definition of MAKE_ID in bullet library. Seems it's only used to read blender files, so should be quite safe change.
2012-05-14Fix for BLI_gzopen to work with utf filenames in windowsSv. Lockal
2012-05-14Changes to naming tracker vs. track vs. marker to match assumptions taken inSergey Sharybin
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011/Documentation
2012-05-14code cleanup: add WM_gesture_lasso_path_to_array, move mouse path to array ↵Campbell Barton
conversion there.
2012-05-14lasso select for movie clip markers.Campbell Barton
2012-05-14style cleanup: imbuf & iconsCampbell Barton
2012-05-13Change the scons configuration for MinGW-w64 to be more in-line with cmake. ↵Antony Riakiotakis
Also deactivate openmp as it causes crashes when rendering with subsurf or multires modifiers
2012-05-13* Typo fix: rna_recursiev_attr_expand -> rna_recursive_attr_expandThomas Dinges
2012-05-13style cleanup: macro line breaksCampbell Barton
2012-05-13Adds “align” option to snap to verts/edges/faces, for bones in Pose mode.Bastien Montagne
Have to use a ugly hack, as for pose bones, rotscale transform matrix is not always the same as translate one... :/ Adresses feature request [#30979] snapping: "align rotation with the snapping target" and pose-mode.
2012-05-13code cleanup:Campbell Barton
- use bmesh iterator macros in more places - rename scanfill variables (were using same names as mesh faces/verts which was confusing)
2012-05-13Add support for opencollada for MinGW64 and cmakeAntony Riakiotakis
2012-05-13Cycles: OpenCL image texture support, fix an attribute node issue and refactorBrecht Van Lommel
feature enabling #defines a bit.
2012-05-13fix geometry to origin in mesh editmode - was broken since bmesh merge.Campbell Barton
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor ↵Campbell Barton
vector function edits.
2012-05-13Sequencer / Clip Editor:Thomas Dinges
* Make it more clear that the Memory Cache Limit is used by the Clip Editor as well.
2012-05-13More work for [#31429] Curve menu polish.Thomas Dinges
* Curve Extrude and Duplicate from Toolbar also moves the points now, same as for Mesh and in alignment with the menu. * Fixed yet another tooltip.
2012-05-13code cleanup: use static functions for transform operatorsCampbell Barton
2012-05-13add access to bevel weight modal operator (only available in the Shift+E ↵Campbell Barton
edge menu currently)
2012-05-13patch [#31434] IDMaterials.pop/append() UI update from consoleCampbell Barton
from Dan Eicher (dna)
2012-05-13code cleanup: missed some min/max use of float[3], also found case of ↵Campbell Barton
DO_MIN/MAX re-reading same value from array 4 times when it can do once (use minf rather then MIN2, same for maxf)
2012-05-13code cleanup: minor improvements to float/vector usage.Campbell Barton
2012-05-13Disable sm_13 CUDA kernel building for now, as the build fails with out of ↵Nathan Letwory
memory.
2012-05-13previous commit didnt work right, the flag is still needed, wrap access with ↵Campbell Barton
functions so the NULL check is always done.
2012-05-13Enable setting of CUDA kernels to compile on command-line:Nathan Letwory
python scons/scons.py BF_CYCLES_CUDA_BINARIES_ARCH=sm_20,sm21
2012-05-13replace GP_PAINTFLAG_STROKEADDED with a NULL check, saves worrying about ↵Campbell Barton
keeping the flag correct after undo.
2012-05-13fix [#31427] Crash when undoing until no point in grease pencil poly modeCampbell Barton
2012-05-13fix [#31428] bpy.ops.wm.path_open only works onceCampbell Barton
2012-05-13fix for own bad logic with polygon normal calculation, was reading one past ↵Campbell Barton
the loop array (reported as bug #31431).
2012-05-133D View:Thomas Dinges
* Changed Duplicate and Exture Operator fpr Curves/Surfaces to Duplicate/Extrude and Move, like for Mesh objects, for consistency. This is also consistent with Shift+D and E shortcut. This fixes [#31429] Curve menu polish. * Fixed a wrong tooltip for metaball duplication.
2012-05-13code cleanup: header cleanup and remove some duplicate defines.Campbell Barton
2012-05-12style cleanup: blenkernelCampbell Barton