Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-10 | Poly Build: set newly added elements active | Campbell Barton | |
2018-09-10 | Cleanup: use title caps | Campbell Barton | |
2018-09-10 | Edit Mesh: pass Base array to picking functions | Campbell Barton | |
In some cases we need to use this array afterwards, so this gives control over which objects are used for picking. Also use an index argument as return argument so callers that need to know the index in the array don't need to calculate it afterwards. | |||
2018-09-10 | Cleanup: use 'mesh' in preselect identifiers | Campbell Barton | |
We may have preselection for other types later. | |||
2018-09-10 | Missing from last commit | Campbell Barton | |
2018-09-10 | Cleanup: rename edge-ring preselect file | Campbell Barton | |
Having all pre-selection in one file isn't so nice, differentiate edge-ring from element pre-selection. | |||
2018-09-10 | Tool System: use preselect highlight w/ poly-build | Campbell Barton | |
- Poly build now uses a new gizmo for pre-selection which has the same behavior as loop-cut. This replaces hack where mouse-move set the active element which was no longer working properly because of missing depsgraph updates. - Multi-object support for poly-build. - Support for deformed cage. - Fix error where changing active object wasn't properly refreshing the preselect gizmo (for loopcut too). Currently holding Alt to select non-boundary element's isn't working. | |||
2018-09-10 | Cleanup: use function to set the active base | Campbell Barton | |
2018-09-10 | Cleanup: remove unused field args | Campbell Barton | |
2018-09-10 | Eevee: Depth of Feild: Fix ringing issue of background objects | Clément Foucault | |
There was an issue caused by Antialiasing being done after DoF. Move TAA after DOF and Motion Blur. Also certain pixel with lower CoC would be spread all over the background because the neighbooring pixel have higher CoC. So we need to apply some bilateral filtering when downsampling. Currently we limit the influence of neighbor pixels with a CoC inside the range [MaxCoC-2, MaxCoC]. | |||
2018-09-09 | GP: Improve smooth interpolation calc | Antonioya | |
2018-09-09 | GP: Fix strange pressure values when drawing | Antonioya | |
This strange values produced an "explosion" of the stoke and it was very annoying. | |||
2018-09-09 | GP: missing change in previous commit | Antonioya | |
2018-09-09 | GP: Fix scale problem when object is parented | Antonioya | |
The stroke was not scaled as expected in child objects. | |||
2018-09-08 | Fix T56712: Compositor image loader skips frames. | Bastien Montagne | |
Bad removal of 'Fields' option for image sequences... | |||
2018-09-08 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/blenkernel/intern/lattice.c | |||
2018-09-08 | Fix T56720: Lattice: crash on setting points_u/v/w from python. | Bastien Montagne | |
One need to check that there is something to free, before trying to free it... | |||
2018-09-08 | Fix T56722: Crash - Entering mesh Edit Mode. | Bastien Montagne | |
Seriously... | |||
2018-09-08 | Fix extrude gizmo redo after selection glitch | Campbell Barton | |
It was possible to adjust extrusion after selection. | |||
2018-09-08 | Correct last commit | Campbell Barton | |
2018-09-08 | Gizmo: fix extrude depth ordering | Campbell Barton | |
2018-09-08 | WM: add temporary field to gizmo's | Campbell Barton | |
2018-09-08 | UI: make extrude gizmo similar size to transform | Campbell Barton | |
2018-09-08 | Cleanup: remove redundant assignment | Campbell Barton | |
2018-09-08 | Fix gizmo poll function | Campbell Barton | |
Missed cast switching to bool return type. | |||
2018-09-08 | Cleanup: style | Campbell Barton | |
2018-09-07 | UI: Disable popup for object mode delete from menu | Campbell Barton | |
Since there are no options to change, delete immediately. | |||
2018-09-07 | Cleanup: Update shortcut in comment | Campbell Barton | |
2018-09-07 | Gizmo: update template to use matrix multiply | Campbell Barton | |
2018-09-07 | RNA: update gizmo API for changes in Blender | Campbell Barton | |
- gpu module renamed. - make gizmo.new() take type as a required argument. | |||
2018-09-07 | RNA: Area.header_text_set text is now required | Campbell Barton | |
2018-09-07 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-09-07 | Cleanup: move area API into own function | Campbell Barton | |
2018-09-07 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2018-09-07 | Install_deps: fix llvm/clang ARCH package names. | Bastien Montagne | |
Issue raised in T56540, thanks. Also tried to re-enable using fedora's llvm/clang packages, would hope and assume old issue here is fixed. | |||
2018-09-07 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2018-09-07 | Install_deps: Fix wrong URL for ILMBase/OpenEXR source archives. | Bastien Montagne | |
They also went to github... | |||
2018-09-07 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2018-09-07 | Install_deps: Fix building python on fedora 28 | Bastien Montagne | |
Looks like libffi is now a dependency of python as well... Done it for the other distro as well, just in case. ;) | |||
2018-09-07 | Fix operators from W menu for the API changes | Sergey Sharybin | |
2018-09-07 | GP: Replace hide icon in materials | Antonioya | |
Now the layers and materials icons are consistent. | |||
2018-09-07 | Depsgraph: Cleanup, naming | Sergey Sharybin | |
If something is a list of data, it is to be called list, and data is to be called data. No need to call list a data and data a weird two letter abbreviation. Clarity is our friend! | |||
2018-09-07 | Annotate Tool: allow drawing dots | Campbell Barton | |
2018-09-07 | Codestyle cleanup: uvedit_smart_stitch.c | Dalai Felinto | |
2018-09-07 | Multi-Objects: UV_OT_stitch | Alan | |
Reviewers: dfelinto https://developer.blender.org/D3645 | |||
2018-09-07 | Silence warning in release mode | Sergey Sharybin | |
2018-09-07 | Subdiv: Add ptex offsets to a subdiv structure | Sergey Sharybin | |
This is something what we need to know quite often from various places. Added it as a cached value in Subdiv itself, so it can be queried easily from any area. Shouldn't be a problem from memory usage point of view, it's 4MB per 1M faces coarse mesh. This is very low percentage of mesh itself, and even lower percentage of highres subdivided mesh. | |||
2018-09-07 | Cleanup: Unused undef | Sergey Sharybin | |
That symbol is never defined. | |||
2018-09-07 | GP: Fix unreported crash when use Alt key in Surface draw | Antonioya | |
2018-09-07 | Gizmo: fix extrude handles | Campbell Barton | |
Only use the 2D selection function when 3D selection isn't defined. Regression from e18a2c4ed7b |