Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-19 | CMake: unbundle eigen3 | Campbell Barton | |
Optionally use systems eigen3 library. T41989 by @hasufell with edits | |||
2015-03-19 | CMake: exclude Colamd when OpenNL's disabled | Campbell Barton | |
2015-03-19 | Freestyle: pass Main struct to new/copy | Campbell Barton | |
2015-03-19 | Cleanup: spelling grey -> gray | Campbell Barton | |
2015-03-19 | Revert part of recent color-management commit | Campbell Barton | |
This adds back rgb_to_grayscale, not all color is managed or depends on the current loaded blend file's CM options. Noted in comments that this is only to be used outside the CM pipeline. | |||
2015-03-19 | Color managed luminance for shader ramp-in-energy | Campbell Barton | |
2015-03-19 | Cleanup: better not pass function call to FTOCHAR | Campbell Barton | |
also use rgb_uchar_to_float | |||
2015-03-18 | Use fabsf for floats | Campbell Barton | |
2015-03-18 | Select nth option to skip steps | Campbell Barton | |
Patch T43752 @codemanx, added matching curve option. | |||
2015-03-18 | Fix for crash adding mask modifier | Campbell Barton | |
2015-03-18 | Simplify math in mix_linear glsl function. Thanks to valentin for | Antony Riakiotakis | |
pointing out on irc. | |||
2015-03-18 | Fix T44029 textures disappear in viewport if GPU mipmap generation is | Antony Riakiotakis | |
off. GPUs need a full tree of mipmaps up to dimension 1xn to work. This will make it so for all imbufs but cost is negligible and it's unlikely that something could break due to that. | |||
2015-03-18 | Fix bad memory access freeing viewport which uses movie clip | Sergey Sharybin | |
2015-03-18 | Support UV island selection in UV synch and face select mode. | Antony Riakiotakis | |
Enough said, people wanted this for ages, enjoy! | |||
2015-03-18 | Fix crash using "Copy to selected" on ID-props | Campbell Barton | |
2015-03-18 | RNA: palette colors api | Campbell Barton | |
Methods so Python can manage colors. palette.colors.new()/remove()/clear()/active | |||
2015-03-18 | RNA: move palette into its own file | Campbell Barton | |
2015-03-18 | Fix crash using removed data as function arguments | Campbell Barton | |
2015-03-18 | Fix RNA active spline assignment | Campbell Barton | |
2015-03-17 | Fix T44028: Vertex Colors Baking error | Sergey Sharybin | |
Was wrong color management flag used for some bakers. Actually goes back to 7997e38. | |||
2015-03-17 | Fix T44027: Normal Edit Mod : Radial from object normals affected by target ↵ | Bastien Montagne | |
object scale. The way we were getting diff to apply to vcos from target object was just bad! Also, fixed another related issue - negated scale would be clamped to nearly zero, now only consider absolute version of size (we do not care about its sign here anyway). This should be backported to 2.74 (with previous commit too). | |||
2015-03-17 | BLI math vec: add 'abs' functions to get absolute values of a vector. | Bastien Montagne | |
Unseful when handling e.g. scale, sometimes. | |||
2015-03-17 | Cycles: Improve readability of dumped graphs | Sergey Sharybin | |
2015-03-17 | Cycles: Fix displacement code creating cyclic dependencies in graph | Sergey Sharybin | |
Bump result was passed to set_normal node and then set_node was connected to all unconnected Normal inputs, including the one from original Bump node, causing cycles. | |||
2015-03-17 | Part 2 of D1082 by Troy Sobotka, remove our functions that do luma | Antony Riakiotakis | |
calculations and use the OCIO one instead. | |||
2015-03-17 | Part 1 of D1082 by Troy Sobotka, add API in OCIO for luminance | Antony Riakiotakis | |
calculation. | |||
2015-03-17 | Kick particle systems to force redistribution, needed for reliably | Lukas Tönne | |
applying recent jitter fix. | |||
2015-03-17 | Fix T44020: Crash exporting fluid sim to fbx | Sergey Sharybin | |
The issue is coming from wrong fluid modifier copy callback, which might have left some pointers shared across original and target fluid modifiers. | |||
2015-03-17 | Fix T44021: Crash switching Rendering Engines while viewport rendering + ↵ | Sergey Sharybin | |
animating Make sure preview render job is cancelled before freeing the render engine associated to the viewport. | |||
2015-03-17 | cleanup: Mac #include | Mike Erwin | |
Don’t need all of Cocoa, or any of Carbon here. | |||
2015-03-17 | Cleanup: bool & const | Mike Erwin | |
Using bool when we're asking yes/no questions such as whether some GPU feature is supported. Consolidated these simple functions into gpu_extensions.c and grouped them in the header. Const-ified some args where the functions don't modify the pointed-to data. | |||
2015-03-16 | I18n: update for new akward algo names in UI messages... | Bastien Montagne | |
2015-03-16 | reverting unintentionally changed value of enum OBJ_TEXT | Gaia Clary | |
2015-03-16 | fix D1130 renamed the enum OBJ_FONT to OBJ_TEXT to avoid naming conflicts in ↵ | Gaia Clary | |
Windows | |||
2015-03-16 | Get rid og gluBuild2DMipmaps on game engine. | Antony Riakiotakis | |
2015-03-16 | Get rid of gluBuild2DMipmaps on rna API. | Antony Riakiotakis | |
Code here is a bit weird/simpler than GPU_draw, but we can reuse the API here, albeit with a few restrictions (no high resolution, custom filtering mode - which will probably get lost next time blender reloads textures) | |||
2015-03-16 | Get rid of gluBuild2DMipmaps on gpu_draw.c (use our own imbuf scaling | Antony Riakiotakis | |
functions instead) | |||
2015-03-16 | Make sure disabling attribute arrays also resets the counter so we don't | Antony Riakiotakis | |
do it twice. | |||
2015-03-16 | Fix T43853: Audio animation bug (fcurves) | Jörg Müller | |
For a detailed bug explanation see the comments in the report. | |||
2015-03-16 | Code cleanup: Comment | Sergey Sharybin | |
2015-03-16 | Fix an incorrect assert in lnor code. | Bastien Montagne | |
There is one case where we do can have only two edges for two loops... | |||
2015-03-16 | Fix T43178: BGE has hard-coded 60 Hz as frame rate | Sybren A. Stüvel | |
Two areas of the BGE use a hard-coded 60 Hz as frame rate. However, this 60 Hz is just a default setting, and can be changed in the Blender interface. This setting is now used instead of the hard-coded 60 Hz. CcdPhysicsEnvironment::SetFixedTimeStep() is actually never called, as we don't even support a true fixed-timestep simulation. | |||
2015-03-16 | Refer to Task 43975: Deleting a Shapekey can break the relative pointers | Gaia Clary | |
This patch would reassign the relative of all keyblocks to the relative of the deleted keyblock. And it fixes the misalignement of the index values after the keyblock is deleted. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1176 | |||
2015-03-16 | Fix T43999: MIS for environment broken after multi-threading commit | Sergey Sharybin | |
Typo in task start row calculation. | |||
2015-03-16 | PyConsole: double-click to select word | Campbell Barton | |
patch T43641 by @v-disp with own edits | |||
2015-03-16 | Correct assert | Campbell Barton | |
2015-03-16 | Fix T43997: Paste fcurve keeps handle selection | Campbell Barton | |
2015-03-16 | Cleanup | Campbell Barton | |
2015-03-16 | PyAPI: bpy.ops enum error was cut short | Campbell Barton | |
2015-03-16 | Fix T43976: Edit-mode crash /w (scene/screen.scene) mismatch | Campbell Barton | |