Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
- See `--log` help message for usage.
- Supports enabling categories.
- Color severity.
- Optionally logs to a file.
- Currently use to replace printf calls in wm module.
See D3120 for details.
|
|
Two issues are fixed with this commit:
1) When we build OIIO (on unixoid build environments) and no /src/doc/oiiotool was present we had no build target for it (which led to a build error). As we don't need docs for OIIO, we disable it now.
2) We specified a var that OIIO does not recognize (was removed upstream a long time ago): ILMBASE_VERSION.
|
|
https://docs.blender.org/manual/en/dev/game_engine/python_api/videotexture.html
Had a few things that this file did not while this file having things the other did not.
To fix, I merged both documents into the python api.
|
|
UI: Edit mode move edge data tool into a menu
See also:
- D1741
- T46853
Reviewers: Severin, meta-androcto, campbellbarton
Subscribers: mont29, #user_interface
Tags: #user_interface
Differential Revision: https://developer.blender.org/D2259
|
|
This update adds a link to the Wikipedia article "Euler angles" to the description of the mathutils.Euler class.
I initially was not sure what a "Euler" represented in Blender API, but found the Wikipedia article helpful. I believe others will find the link helpful too if it appears in the class documentation.
This is similar to the Wikipedia links that appear in the mathutils.Matrix class, e.g: https://docs.blender.org/api/blender_python_api_current/mathutils.html?highlight=euler#mathutils.Matrix.adjugate
Author: @justasb
Reviewers: campbellbarton, trumanblending, Blendify
Reviewed By: Blendify
Subscribers: Blendify
Tags: #bf_blender
Differential Revision: https://developer.blender.org/D3077
|
|
This is required to T54437 (sequencer preview uses last updated scene).
Although the fix itself needs to be in 2.8, for the 2.8 specific
initialization code.
|
|
Solution provided by Sven-Hendrik Haase.
|
|
|
|
Roughness baking previously defaulted to 1.0 for all diffuse materials,
now we also bake roughness values of Oren-Nayer and Principled Diffuse.
Differential Revision: https://developer.blender.org/D3115
|
|
|
|
we do not ship with hdf5 support for alembic on any of the platforms.
|
|
When importing an xfov curve, we must transformed the data to
Lens opening angles in degrees. While the curve value itself is
correctly transformed, the transformation of the tangents has been
forgotten. this is fixed now.
|
|
Use C++11 threads when available, and native critical section on Windows.
Later on we can remove pthread code when C+11 becomes required.
Differential Revision: https://developer.blender.org/D3116
|
|
|
|
|
|
|
|
This is currently unused code, but causes gcc-8 to fail.
|
|
|
|
- Get memory usage from MemFile instead of MEM API
avoids possible invalid when threads alloc memory.
- Use size_t instead of uint and uintptr_t to store size.
- Rename UndoElem.str -> filename
- Rename MemFileChunk.ident -> is_identical
|
|
|
|
Random numbers for step offset were correlated, now use stratified samples
which reduces noise as well for some types of volumes, mainly procedural
ones where the step size is bigger than the volume features.
|
|
|
|
BLF is a low level module, which might (and is) used without Blender.
Thanks Campbell for review!
|
|
|
|
Harmless but incorrect.
|
|
Undo sometimes reserved too much space in the buffer,
now assert when this happens and allocate the exact size needed.
Note prepares for moving text editor undo out of the text block (D3113)
which will split the undo buffer into a list of undo steps.
|
|
|
|
|
|
This will be used to link to from the manual.
|
|
E.g. number buttons in the shape key list would use theme colors of text
widgets.
Addresses T50862.
|
|
|
|
msvc's function.hpp does not like NULL for function pointers. disabled support for this platform.
|
|
|
|
With better directory layout and more proper include
statements we can avoid several local modifications,
such as changing config.h for Windows Glog and the
ones related on pass-through statements in logging
headers in Glog.
This commit also makes unused functions not-a-warning
for external code.
|
|
The list of editor-types is rather long by now, so better to arrange them into
sections.
Original patch by @jeske with updates by @Blendify and myself.
Design Task: T36028
Patch: D3112
|
|
Tabs in middle of code (mostly for no reason / by accident).
|
|
|
|
|
|
* Pressing "OK" wouldn't close Blender anymore
* Using File -> Quit would use popup version, not OS native window
Cleaned up code a bit to avoid duplicated logic.
|
|
Trying to close Blender from a second window wouldn't work, the first window
would have to be hovered first. Ouch!
|
|
Steps to reproduce were:
* Open Blender (no need for factory settings, "Promt Quit" needs to be enabled)
* Edit the file (e.g. translate some object)
* Quit Blender but don't skip quit promt
* Press "Save & Quit"
* Save the file
Not sure if Windows supports the "Save & Quit" behavior, so this may not have
applied to Windows.
|
|
You only had to close Blender through File -> Quit.
Leaks happened because WM_exit() was called from within operator, UI wasn't able
to free some of it's heap data then. This data was the handler added in
uiTemplateRunningJobs() and the IDProperty group added in uiItemFullO_ptr_ex().
There was obviously a general design issue which only became visible in this
specific case.
We now delay the WM_exit call by wrapping it into a handler that gets registered
as usual. I didn't see a better way to do this, all tricks done in
ui_apply_but_funcs_after() to prevent leaks didn't work here. In fact they may
be redundant now, but am not brave enough to try ;)
|
|
|
|
|
|
We do have gflags.
|
|
Seems we can not use include directories order trick, since
files are included form inside ".." string, which forces current
directory to be checked first.
|
|
|