Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-06-19KeyingScreen would now deal properly with clips with Start Frame != 1Sergey Sharybin
2012-06-19Fix part 1 of [#31840] Quick Explode Bugs related to it's fade option.Bastien Montagne
Patch by Philipp Oeser (lichtwerk), just did style change (better to not define a value twice, so only affecting the three color components, not the alpha, also using the slice syntax makes things much more compact ;) ), thanks!
2012-06-19Fix part 2 of [#31840] Quick Explode Bugs related to it's fade option.Bastien Montagne
This in fact had nothing to see with this operator or its fade option, reports were simply not shown when repeating an operator. Carefully checked/tracked all calls to wm_operator_exec and WM_operator_repeat, and could not see any reason why this was this way, so I disabled this. Very easy to undo in case ugly problems arize (but I really do not expect any!).
2012-06-19Changes in clip editor's public api to make it's more clearSergey Sharybin
whether getting of some property happens or this property is being changed. Also made it more clear whether affecting property belongs to clip or mask datablock.
2012-06-19Mark context as const when it's possible and avoid typecasts from const ↵Sergey Sharybin
bContext* to bContext*
2012-06-19Implemented Preview of defocus to set the quality of the node to LowJeroen Bakker
increased the inner loop of opencl
2012-06-19fix for uninitialized memory use in the new compositor.Campbell Barton
2012-06-19 * fixed defocus background blurin...Jeroen Bakker
2012-06-19 * Fixed brightness (was introduced by optimalization)Jeroen Bakker
* added threshold functionality still have to fix the background bleeding. not sure why it happens. needs some revisites.
2012-06-19Fix #31646, somehow a 2.62 file output node can have NULL storage pointer. ↵Lukas Toenne
Not sure how this can happen, but added checks in do_versions to make sure the file doesn't crash. Paths will probably have to be reset though.
2012-06-19 * Enabled OpenCL for the compositorJeroen Bakker
Tested on: - Windows32 ATI V5800 - Linux64 GTX360M - Linux64 Quadro FX360M The ATI is much more stable as the Nvidia platforms. We have tested a different scheduling that will speed up for AMD (not checked in yet) It compiles on all platforms, but fails on our MAC book Pro. Black lines are produced on the top of a opencl workgroup. By using localworksize we were able to remove these lines, but are not satisfied at this solution (so will not check this in yet). Please everyone check if it works on your configuration and add Bugs when needed. To test you need to add a BokehBlur to your scene and enable the OpenCL flag in the property panel.
2012-06-19Fix for subsurf oscillations along creased boundary edgesNicholas Bishop
Changed the "exterior edge interior shift" section of subsurf calc to always treat boundary edges the same, regardless of sharpness. We should revisit subsurf creasing to see if more consistent and predictable results are possible, but for now this a non-intrusive way to avoid wavyness along the boundary. Fixes bug [#31864] Artifacts when using Subsurf+Crease on plane http://projects.blender.org/tracker/index.php?func=detail&aid=31864&group_id=9&atid=498
2012-06-19Code cleanup: use float* rather than void* in subsurf calculationNicholas Bishop
No functional changes.
2012-06-19Minor UI message fixes.Bastien Montagne
2012-06-18Fix for compiling with all warnings as error (commenting out unused vars).Bastien Montagne
2012-06-18DO not reset clip's focal length when changing path to footageSergey Sharybin
2012-06-18Fix for sculpt undo updating hidden rather than coords.Nicholas Bishop
Fixes bug [#31858] Undo + sculpt mode, which exposed the bug by having two objects use the same mesh data. The rebuild variable was initialize to true, so multires data was getting marked as having GridHidden modified rather than coords modified.
2012-06-18Patch #31755: fix missing redraw in space_buttons when grouping objects (CTRL+G)Sergey Sharybin
When you group objects with CTRL+G and have the properties space --> object tab --> groups panel visible there is a redraw missing. Patch by Philipp Oeser. Thanks!
2012-06-18Fix #31740, compositor overwrites images on frame scrubbing. Restored old ↵Lukas Toenne
compositor behavior which only saves images when doing an actual rendering (this was not implemented in Tile yet).
2012-06-18Some options used for "expert" x264 setup were removed from FFmpeg 0.11Sergey Sharybin
Prevent crashes in cases when option can't be found.
2012-06-18Fix #31825: 3D View Editor Header > Object > Game > Copy Properties ↵Sergey Sharybin
affecting other commands. Mark property to be copied/moved as SKIP_SAVE. That was giving the issues.
2012-06-18Fix #31826: UV/Image editor paint image crashSergey Sharybin
Missed NULL check in own refactoring a while ago.
2012-06-18Disable mouse slide to control offset and uniform pattern scale for nowSergey Sharybin
This is nice to have, but requires better approach for visualization. Any ideas? :)
2012-06-18Reverting changes made in r48030 by Campbell's requestSergey Sharybin
2012-06-18style cleanupCampbell Barton
2012-06-18Fix for recent bugfix, make old files with strand width fade 2.0 render same.Brecht Van Lommel
2012-06-18RNA: add Area and Region window xy coordinates access.Brecht Van Lommel
2012-06-18Fix for compiling with all warnings as error (commenting out unused vars).Bastien Montagne
2012-06-18Fix #31856: movieclips.load(filepath=None) or value crash BlenderSergey Sharybin
Disallow running PyUnicode_EncodeFSDefault for None type which seems to be an issue on Windows.
2012-06-18Fix #31838: Console error with particle Child Simplification is enabled.Sergey Sharybin
Patch by Philipp Oeser, thanks!
2012-06-18Reduce amount of deprecated symbols used from FFmpegSergey Sharybin
This switches some areas of Blender which are related on FFmpeg stuff from deprecated symbols to currently supported one. Pretty straightforward changes based on documentation of FFmpeg's API which symbols should be now used. This should make Blender compatible with recent FFmpeg 0.11. Should be no functional changes.
2012-06-18Pardon, typo in own commit for SCons changes. Also added missed headers.Sergey Sharybin
Should work now.
2012-06-18Forgot to define WITH_COLLADA in SCons in recent commitSergey Sharybin
Also fix some issues with header files: - Added ifndef .. define .. endif blocks to be sure headers are not including twice. - DO not include WM stuff in headers, use anonymous structure names instead.
2012-06-18Fix compilation error for SConsSergey Sharybin
Was missed some scons rules after recent collada changes
2012-06-18SVN maintenance.Guillermo S. Romero
2012-06-18Collada: fix for building without colladaGaia Clary
2012-06-18Collada: fix case of filenameGaia Clary
2012-06-18Collada: fixed contributor line in CMakeLists.txtGaia Clary
2012-06-18Collada: Moved interface definitions from wm_operators.c to blender/editors/ioGaia Clary
2012-06-18Collada: (Exporter) reorganized the export panelGaia Clary
2012-06-17Now updating of resolution should happen nice when clip's filepath is changingSergey Sharybin
2012-06-17== filebrowser ==Andrea Weikert
fixes: * Sequence editor not loading file typed in filebrowser file button (reported by Sergey on IRC) * filename button doesn't match exactly typed in filename notes: * file specified in the filename button now gets added to 'files' list, even if not selected * after matching filename (either by typing in exact match or using wildcards) the first match is assigned to the filename button.
2012-06-17style cleanup: also quiet a warning.Campbell Barton
2012-06-17style cleanup:Campbell Barton
also fix for building ghost test and fix double free in one of the tests
2012-06-17Fix for [#31848] "BGE: Commit r47628 breaks custom GLSL material shaders" ↵Mitchell Stokes
reported by Alex Fraser. Custom shaders is a case where the BGE can be using GLSL materials and still need to upload textures without bf_gpu. I tweaked some logic to handle this special case and added more comments.
2012-06-17Collada: (Exporter) add 'mesh type selection(view|render)' for Apply ↵Gaia Clary
modifiers option
2012-06-17code cleanup: includes, also correct some py example typosCampbell Barton
2012-06-16disable GaussianAlpha from attempting to get a non existing socket - and add ↵Campbell Barton
an assert if this is attempted.
2012-06-16style cleanupCampbell Barton
2012-06-16shrink the object struct 8 bytes - remove unused ctime variable.Campbell Barton