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2005-12-22Copy release/text/*.pdf into release tarballv2.40Chris Want
2005-12-21Fix typo in epydocs for Mesh exampleKen Hughes
2005-12-21Tinsy wee little commit!Ton Roosendaal
In non-OSX environments, the render window opened too high, due to missing offset. (Simon can get this in windows build still, DJ?)
2005-12-21This fixes two things:Kent Mein
http://www.blender.org/forum/viewtopic.php?t=7646 and loading of old corrupt blendfiles. Makes sure bhead.len is not < 0 (hacked blendfile) also sets buffer to 0 when fails to read correctly (wasn't set so was causing problems) The second thing was provided by pidhash. Kent
2005-12-20Release code (in Blender) to 2.40Ton Roosendaal
And: first bugfix as found by doing regression files; bowl.blend did not play realtime due to depsgraph omission.
2005-12-20* Teeny tiny menu item correctionMatt Ebb
2005-12-20Forgot to remove obsolete button "correct normal mapping"Ton Roosendaal
2005-12-20Small fix in alpha for icons image.Ton Roosendaal
2005-12-20Part 2 of commits for release, the release target name/versionTon Roosendaal
2005-12-20* Updated the splash with credit!Matt Ebb
2005-12-20Based on bugreport, fixed the confusing tooltip for Subdivide optionsTon Roosendaal
"Short" or "Beauty".
2005-12-20* uncommented some pre-2.40 file conversion code for cameras, for the releaseMatt Ebb
2005-12-20Forgot to add 'ForgetReference' for game-python objects.Erwin Coumans
2005-12-20Added missing mode rayShadow and updated docs, "NoSpecular" was also missing ↵Campbell Barton
from the docs too.
2005-12-20When adding a Mesh in python a file saved caused blender to segfault when ↵Campbell Barton
reloading. turns out that oops->id->lib isnt initialized? anyhow if (oops->id && oops->id->lib) // works where if (oops->id->lib) // crashes so made the needed change in a few places.
2005-12-19Bug #3522Johnny Matthews
Fix from Ken Hughes, just checking a few more faces looking for 'double faces' in removedoublesflag.
2005-12-19Bug #3633Johnny Matthews
Updating Some W key shortcuts in menus
2005-12-19Sync of blenderbuttons for orange and bf-blender, including Joilnens newTon Roosendaal
'sort by extension' icon.
2005-12-19Bug reported by Andy; pressing Vkey in action editor (vector handles)Ton Roosendaal
crashed when there's a channel with no ipo.
2005-12-19Inserted a sanity check in the boolean modifier (not the Wkey, but theTon Roosendaal
modifier buttons). Prevents crashing on input of meshes with less than 4 faces.
2005-12-19Scripts:Willian Padovani Germano
Final (?) updates for 2.40 :) : - Bob Holcomb sent a better version of his 3ds importer - Added doc info to bvh2arm: links to doc and mocap tute from author Jean-Baptiste Perin - Alessandro Pirovano improved the Lightwave importer. - Mikael Lagre updated the collada scripts (fixed a bug with camera lens value) - Adam Saltsman improved the wings importer (ongoing work with his pal Toastie). - Anthony D'Agostino GPL'd his scripts (used Blender's BAL license previously) Thanks to all script authors for their work, interest and kindness. Again, Tom (LetterRip) has played an important part in this, thanks and welcome :).
2005-12-19#3631Ton Roosendaal
Manipulator now centers on middle point of Bezier handle, when 2 or more points in handle are selected.
2005-12-19#3628Ton Roosendaal
Even while it's not supported, proportional mode was drawing a circle when in EditMode armature.
2005-12-19Move bug fix hack so it acts only when it needs too.Martin Poirier
It was showing "global axis" even when using MMB to access user defined orientation (with Ctrl).
2005-12-19#3635Ton Roosendaal
Vpaint/weight/texture/UV modes were disabling zbuffer draw after drawing the active object, causing objects to be drawn after (only selected ones) to have no zbuffer on.
2005-12-19Bugfix #3608Ton Roosendaal
More bump issues... Env made very nice examples, but all of it quite nasty to solve. Three improvements I found nevertheless: - bug in mipmap code for bump gave errors in one derivate, causing aliasing - when Image texture option "Clip" was used, the imagetexture function returned wrong value, causing the caller to create own normal based on color (zero!). - Mipmapped bump now also interpolates the samples (never did this...)
2005-12-19#3605Ton Roosendaal
Shift+ctrl+A "Apply deformation" didn't work anymore, since we got the Modifier stack. I've inserted a notice there for now, to point users to the proper buttons.
2005-12-19#3598Ton Roosendaal
Uninitialized 'alpha' flag in Image texture could cause render errors. Didn't show in OSX though... (stupid system here inits stack to zero). But, Ken Hughes found this, so all credits are for him!
2005-12-19#3593Ton Roosendaal
The user settings "auto rotate grid" or "auto scale grid" were never implemented for new transform, apparently.
2005-12-19#3581Ton Roosendaal
Using the MMB constraint chooser in Transform, accidentally printed the setting from the orientation menu (Local, View, Normal). Martin: not sure if this a solid fix... the print now looks fine, but the code isn't nicer this way. :) (just a one liner change though!).
2005-12-19#3592Ton Roosendaal
Normal rendering; adding gamma corrected halo could cause NaN's because of a negative sqrt().
2005-12-19Updated for new Mathutils (should be faster)Campbell Barton
uses Mesh rather then NMesh uses expernal box packer uv coords are not stretched anynore.
2005-12-19Seperated out archimaps generic 2d boxpacking function.Campbell Barton
For anyone who is interested in boxpacking the logic isnt that complex and lscm could benifit from using it. Archimap will use this rather then having the boxpacker inline.
2005-12-18Tri-Triple Subdivide filling was messed up. This should straigten it out ↵Johnny Matthews
when cuts > 2
2005-12-18added ICON_SORTBYEXT for sort by ext featureJoilnen Leite
.
2005-12-18added new ICON_SORTBYEXTJoilnen Leite
.
2005-12-18added icon of sort by extensionJoilnen Leite
.
2005-12-18Changed that sortby extension icon for new made by P-Luc_AlclairJoilnen Leite
agreed by broken, stivs, antont, Unamed and me thanks .
2005-12-18applying Volker Mische engine patchJean-Luc Peurière
correct bug #3594
2005-12-18* Updates for missing menu itemsMatt Ebb
2005-12-18- yet another minor fluidsim fix - when using a start frame != 1Nils Thuerey
the scene is now exported at that time, still numbering and reading the files from zero to noFrames
2005-12-18- another small fix thats prevent a cryptic error messageNils Thuerey
if the fluid is baked without proper frame start & end settings
2005-12-18The png image for icons itself.Ton Roosendaal
2005-12-18Added Verse and Node-editor icons in blenderbuttons.cTon Roosendaal
(Both needed for later) Found bug in interface.c for translation of Panel header, using && instead of a logical &.
2005-12-18- added render.h header include for RE_make_existing_fileNils Thuerey
2005-12-18- moved the check whether the current object is a meshNils Thuerey
up front (as in the particle panel display), this prevents any other object type to get fluidsim attributes
2005-12-18fixed returning true/false, thanks Willian. as well as removed the image ↵Campbell Barton
space spesific image changed call.
2005-12-18Added get/set/attr for area lamp settings - needed to exporting arealamps to ↵Campbell Barton
povray. areaSizeX, areaSizeY raySamplesX, raySamplesY epydocs updated also,
2005-12-18Scripts:Willian Padovani Germano
- A Vanpoucke (xand) updated Axis Orientation Copy. - Additions: - Campbell Barton contributed the Archimap UV Unwrapper. - Mikael Lagre contributed Collada importer and exporter (ongoing work, no support for animation yet). Thanks to them!
2005-12-17Ack! Error in the renaming code for outliner, it skipped doing theTon Roosendaal
handling callbacks that checked for double names... this was caused by a bugfix I did a week ago for ESC on rename button in outliner. Discovered in time by Andy, thanks!