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2011-01-04Note sure if this file is used still... named it 2.56av2.56aTon Roosendaal
2011-01-04Fixed readme.html only went to the tag branch, now in trunk.Ton Roosendaal
2011-01-04Don't commit with compiling first ;)Ton Roosendaal
2011-01-04Todo item: notifiers sent from Material changes invoked CompositorTon Roosendaal
jobs. Now proper checks have been added, also for texture nodes.
2011-01-04fix [#25388] Export to X3D generates texture fields in X3D file for objectsCampbell Barton
use vertex color paint setting to export vertex colors when a material is assigned.
2011-01-04todo item:Ton Roosendaal
Files saved with image-window composite preview panel still rendered cropped, but theres no way to disable it. Now it ignores cropping.
2011-01-04Todo item:Ton Roosendaal
New option to start threaded wmJobs, with flag WM_JOB_SUSPEND. This makes the job wait 1 timer step before running. Used now for Material Icon render renders, which makes the big preview to be always rendered first while using UI.
2011-01-04Crease tool brush missed brush color changing depends on brush appearance.Sergey Sharybin
2011-01-04Fix #25483: Brush appearance colorSergey Sharybin
Set special brush flag when inversion stroke was started, not wery nice, but we can't make better with current events system implementation.
2011-01-04Todo items:Ton Roosendaal
- File Window: when opened with operator (save, load, etc), you couldn't start a new one, causing memleaks. Now it nicely refreshes file window for new operator. Also means you can make CTRL+F3 screenies of filewindow now. - CTRL+F3 screenshot had memleak on cancel.
2011-01-04Bugfix #25486Ton Roosendaal
MedtaBall editmode, 3D window, menu "Select" had an error, unknown operator for select/deselect. Fix provided by Jonathan Smith
2011-01-04comment assert and ensure meshes are always calculated with ↵Campbell Barton
CD_MASK_BAREMESH, scene->customdata_mask should be corrected in background mode but for now this is ok.
2011-01-04fix for makesrna error on windows where files cant be removed when open.Campbell Barton
2011-01-04print a message if the file cant be removed, may help narrow down why there ↵Campbell Barton
are problems with MSVC at the moment.
2011-01-04- use BKE_keyingset_free_path where paths were being freed inline.Campbell Barton
- rna_path was being freed when null, printing errors.
2011-01-04no need to define betz in editcurve.c, replace ob_get_key with inline check ↵Campbell Barton
for anim filter code.
2011-01-04Fix to make two-side texface option work with modifiers in the BGE. However, ↵Mitchell Stokes
there appear to be some issues when a mesh has mixed two-side and non two-side faces. I think it's a problem in the converter and possibly related to this bug: https://projects.blender.org/tracker/index.php?func=detail&aid=24948&group_id=9&atid=306
2011-01-04Fixed malicious selection checking in make segment operator.Sergey Sharybin
Thanks to Campbell and CLang :)
2011-01-04Fixing Grease Pencil typo noted while scanning through Mike Erwin'sJoshua Leung
GSoC10 work. Cheers Mike for catching this! Also removing the use of sqrt() as noted in a "todo" comment there...
2011-01-04No functional changes. Just formatting cleanups for now...Joshua Leung
2011-01-04Grease Pencil: Redo for sketching sessions now worksJoshua Leung
2011-01-04Fix bug #25471Xavier Thomas
2011-01-04Grease Pencil Todos: "Sketching Sessions"Joshua Leung
Due to popular request and usability considerations, this commit reintroduces functionality similar to 2.4's "Draw Mode" for Grease Pencil. In the toolbar under the Draw/Line/Eraser buttons, you can find the "Use Sketching Sessions" toggle, which enables this feature. This is a per-scene setting, and defaults to off, so that the current 2.5 behaviour is still the default (i.e. the Grease Pencil operator will only do a single stroke at a time). With this option enabled, drawing with Grease Pencil will enter a semi-modal state where you can draw multiple strokes without needing to keep holding the DKEY throughout (though you'll still need to do so to start the strokes, unless you use some toolbar buttons), while still being able to manipulate the viewport. Header help-text prints show the appropriate keybindings (i.e. press ESCKEY or ENTER to end the sketching session). Notes: - To aid maintainability of the 3D-View toolbar code, I've taken the liberty to factor out the groups of widgets which commonly occur in most of the toolbars into separate functions (namely "Repeat" and "Grease Pencil"). Perhaps it might make it slightly harder to newbies to the toolbar code to grasp, though the physics panels are far worse ;) - I've reshuffled some code in the Grease Pencil code to separate out the various states of operation again more clearly, though some more work is still needed there (TODO) - There can now be only one Grease Pencil operator running at a time - Redoing Grease Pencil operations where sketching sessions was enabled still needs work. Namely, a way of delimiting the set of points recorded into strokes is still needed (TODO) - Ultimately, it should be possible to switch tools midway through a session. Currently sessions are limited to only being able to be used with a single drawing mode (TODO) - After ending a drawing session, the titlebar contols may not work on Windows without manually making the main window lose focus and then regain (i.e. click on some other window in toolbar, then come back). This may be related to (bug #25480)
2011-01-03Memory for bevelSplitFlag wasn't duplicated in copy_displist.Sergey Sharybin
Also corrected memory allocation comment for this array.
2011-01-03Bugfix, own collectionTon Roosendaal
Graph editor: sliding Nkey Properties to left, closing curves view entirely, was hanging in eternal loop. Caused by division by zero.
2011-01-03fix for crash when some classes didnt register properly (this included ↵Campbell Barton
loading sintel.blend).
2011-01-03Todo item:Ton Roosendaal
2D view scrollers were drawing over background contents, making it look somewhat messy (like for text, nodes, fcurves). Now it clears first the back in the region edge.
2011-01-03Image window Scopes (P key): the 4th "line histogram" was notTon Roosendaal
initialized on 100 pixels height on creation.
2011-01-03User pref button for 'drag threshold'Ton Roosendaal
2011-01-03Todo itemTon Roosendaal
Drag/drop now has a User preset for dragging threshold. Noticed this was set to 3 pixels even, made it 5 as default. Tablet owners can put it larger too :) Note: the tweak-threshold (3d win) is 10 pixels now, I think this needs another preset too, leave this for now. Also: fixed crash in filewindow: drag .blend icon and drop it. You can't test anything in Blender or you get a bug :)
2011-01-03Ported back import BVH as Empties, uses delta transformations.Campbell Barton
& small pep8 changes.
2011-01-03Todo: Material nodesTon Roosendaal
- On each re-render, the node image was cleared. Skipping this gives nicer pictures - Node render was using AA, but unfortunately only 1 sample for Nodes is being stored. Disable AA render for now, nice speedup too.
2011-01-03Todo items:Ton Roosendaal
- New Node editor now opens with larger view, the default was like zoomed in factor 2. - Add node via menu now shows new node more visible - Click on (material) node now doesn't re-render the entire tree anymore, much nicer. - Duplicate node creates preview image immediate
2011-01-03fix for linking on msvc with own recent changes.Campbell Barton
2011-01-03rename layout.red_alert to alert, may be themeable some day.Campbell Barton
2011-01-03check modifier keys are not pressed when using keys as accelerators, it ↵Campbell Barton
meant you couldn't copy the operator from a menu with Ctrl+C because C would be used to activate an item.
2011-01-03Bugfix #25457Ton Roosendaal
After loading file, the Undo-push happened too early, causing an undo for the first action to show animated setups wrong. (material.c: removed old crap)
2011-01-03DAG_id_tag_update was being called with non object ID's and OB_RECALC_* ↵Campbell Barton
flags which only apply to objects. harmless but misleading.
2011-01-03Bugfix #25471Ton Roosendaal
Scopes widgets in Image Editor (Pkey) could be dragged to zero size. Now limit is 20. Thanks Mario Kishalmi for patch!
2011-01-03fix for own error with mathutils.geometry argument parsing.Campbell Barton
also raise ValueError when the vector size is incorrect rather then type error.
2011-01-032.4x <-> 2.5 Regression Fixes: Shapekey ProblemsJoshua Leung
This commit partially fixes the problems with Shapekeys from older files, as seen from the Regression suite (relative.blend and dolphin.blend in particular). In older files, keyblock->slidermax was never truly set to 1.0 even though the UI may have shown such a value (which was bizzarely being sourced from somewhere else). Hence, after loading the files in 2.5, the shapekeys wouldn't animate, as the value would get clamped between 0 and 0. To fix this, I've added a version patch which corrects these situations in old files, and I've adjusted the slider-RNA code so that it is not possible to set up such clamping anymore. TODO: The fixes detailed here only make it possible for these files to work again in 2.5. However, I haven't been able to find a way to get the files to actually work in 2.5 without manually changing the active shapekey (per object) after loading the files with these patches applied. Possibly it's just some depsgraph magic needed, unless there's still some other evil voodoo in the shapekey code
2011-01-03fix for [#25470] single property driver vars don't updateCampbell Barton
2011-01-03Bugfix #25449Ton Roosendaal
Adding surface objects via top menu crashed for option "view aligned". Bad context checking.
2011-01-03rna/apiCampbell Barton
move Object.update(...) to ID.update(). since depsgraph update function can now be called on ID types. also changed how update flags work. obj.update(scene, 1, 1, 1) ... is now obj.update({'OBJECT', 'DATA', 'TIME'}) Don't pass scene anymore. This was used for recalculating text but I think this is better dont in a different function.
2011-01-03recent change to keyframe menu broke BVH import, now don't use the operator ↵Campbell Barton
at all, instead assign the action manually. Also added bpy.path.display_name_from_filepath(), since filepaths are not ensured to be utf8. same as calling: os.path.splitext(os.path.basename(name))[0].encode("utf8", "replace").decode("utf8")
2011-01-03remove rna func scene.collada_export(), export functions dont exist for any ↵Campbell Barton
other formats, calling operators should suffice.
2011-01-03fix for own error in recent commit.Campbell Barton
2011-01-03dont draw lamp volume when its being used as the view camera, would flicker ↵Campbell Barton
annoyingly when flying the lamp about to position it.
2011-01-03avoid int/float comparisons within a number of for loops in deep shadow map ↵Campbell Barton
compression. gives minor overall speedup.
2011-01-03stubs.c updates for uiLayoutGetRedAlert and uiLayoutSetRedAlertMitchell Stokes