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2011-10-17Allow symlinks in user_scripts, this fixes raised exeption in copy_prefs for ↵v2.60Jens Verwiebe
version_updates
2011-10-17BLENDER_VERSION_CYCLE:Thomas Dinges
rc > release
2011-10-17Blender 2.60 release commit!Ton Roosendaal
New splash: thanks to Kent Trammell! And thanks to judges committee: Beorn Leonard, Pratik Solanki and Brandon Phoenix. Next: tag & build!
2011-10-17update man before ahoyCampbell Barton
2011-10-17fix/update for credits script and bad formatting in sphinx docs.Campbell Barton
2011-10-17py docs:Campbell Barton
added python doc section on script performance and a note on relative file paths in the gotcha's page. also added script for spell checking py comments.
2011-10-17OSX: omp script rework part2Jens Verwiebe
2011-10-17OSX: omp script rework part1Jens Verwiebe
2011-10-17OSX: Start with OMP_NUM_THREADS default unchanged, to let the user decide ↵Jens Verwiebe
about optimized value, default == all cores used
2011-10-17correct spelling errors in commentsCampbell Barton
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-17docs / clenup (no functional code changes)Campbell Barton
- added API examples for mathutils.Color/Euler/Quaternion/Matrix. - corrected own bad spelling matricies --> matrices. - minor pep8 edits. - update CMake ignore file list.
2011-10-16Particle dupliobject rotation changes:Janne Karhu
There has been quite a bit of fuss about particle dupliobject rotation in 2.59, so here are some changes to make things work a bit more consistently and predictably in 2.60. Much of the confusion has been about what the "Initial rotation" for particles actually means. Simply put it's just a vector that that the particles (and the dupliobjects) are aligned to and around which they can be rotated with the phase controls. I've now renamed these controls under a label "Rotation axis". In 2.59 and previous versions the dupliobject's global x-axis was aligned to the particle rotation axis for non-hair particles. This meant that the object's own rotation (in addition to the particle rotation) could effect the dupliobjects' rotations. This old behavior can still be used with the "Rotation" option in the particle render panel when object/group is set as the visualization. This option is also activated automatically for old files to maintain backwards compatibility. Now the default dupliobject rotations ignore the object's own rotation completely and align the object's tracking axis to the particle rotation axis. The tracking axis can be found under the Object tab -> Animation Hacks panel. In 2.58 the way of calculating the rotation for hair didn't work as intended and enabled many non-functional combinations of options. For this reason I removed most of the rotation options for hair in 2.59. Now the options have been reimplemented better and the dupliobject's tracking axis is aligned to the hair direction by default (Rotation axis = Velocity / Hair). All the other axis options work too along with the phase controls.
2011-10-16fix bad URL in bgl docCampbell Barton
2011-10-16allow passing BUILD_DIR to convenience makefile as an argument incase you ↵Campbell Barton
dont want to build in the default path.
2011-10-16utf8 editing for UI text input, this means backspace, delete, arrow keys ↵Campbell Barton
properly move the cursor with multi-byte chars. Note that this is only for the interface, text editor and python console still miss this feature.
2011-10-16convenience targets for make doc_py, doc_dna, doc_manCampbell Barton
2011-10-16ID Mask node was limmited at 10000 while OB and Mat IDs reach 32767. Set ↵Daniel Salazar
this limit and it's working fine here in my comps
2011-10-16Set the correct char for Persian name (using \ufbfd instead of the arabic ↵Dalai Felinto
yeh one)
2011-10-15OSX: add editable applescript to not have the script a blackboxJens Verwiebe
2011-10-15spelling corrections in comments and quiet warningCampbell Barton
2011-10-15OSX: make sure the set_simulation_threads script is always renewedJens Verwiebe
2011-10-15OSX:recommit applescript, added errorhandlingJens Verwiebe
2011-10-15Delete applescript for recommitJens Verwiebe
2011-10-15keep particle system names uniqueCampbell Barton
2011-10-15ensure BoneGroup names are kept unique.Campbell Barton
2011-10-15Last minute UI fix:Thomas Dinges
* Vert/Edge/Face select buttons looked crappy when in EditMode and Wireframe shading. Fixed it. This commit makes the View3D Template a bit narrower in general, but it's very minor, should be no problem. This also fixes some weird increase/decrease of the 3D Mode selector menu when toggling between Textured/Solid and Wireframe/Boundbox shading.
2011-10-15make sure render layer names are unique when setting through rna.Campbell Barton
2011-10-15fix UI jump in normal buttons for buttons which didnt start out normalized.Campbell Barton
2011-10-15- add template for defining custom driver functions.Campbell Barton
- comment unused assignments.
2011-10-15misc editsCampbell Barton
- cmake/windows was installing locale & font when internationalization was disabled, twice when enabled. - file selector was using the string size-1, where this isn't needed since string buttons expected this value to be the sizeof(), accounting for '\0'. - use const char for extension checking funcs. - minor pep8 edits
2011-10-15fix for buffer overrun with BLI_split_dirfile(...), was simple to do since ↵Campbell Barton
many places don't check for filename lengyj of 79 chars which is the limit for the file selector. Add max dir and file length args.
2011-10-15Fix for [#28823] Boids use uninitialized memory.Janne Karhu
* Boids need the random velocity vector always.
2011-10-15fix for weight paint vertex select, it broke vertex paint when left on.Campbell Barton
2011-10-15OSX:recommit applescript, fixed an issueJens Verwiebe
2011-10-15Delete applescript for recommitJens Verwiebe
2011-10-14OSX: commit the omp_set_simulation_threads applescript and copy-routinesJens Verwiebe
2011-10-14OSX: commit the needed steps for compiling with gcc 4.6.1 and ↵Jens Verwiebe
OMP_NUM_THREADS env variable setting
2011-10-14Fix for [#28916] 2.6 RC2 - Bake Sound to FCurve CrashJoerg Mueller
2011-10-14cmake: use cached results for RPM build & dont print annoying rpmbuild ↵Campbell Barton
missing on every re-run of cmake.
2011-10-14Remove final e from FrancaiseSergey Sharybin
2011-10-14Split language menu into two columns:Sergey Sharybin
- Nearly done for languages with >80% strings translated - In progress for languages which aren't translated enough still.
2011-10-14Fix #28914: crash loading file saved with cycles builds in trunk.Brecht Van Lommel
The cause is an unknown node socket type in node groups. Ideally the node system should handle this better and remove the unknown sockets from groups, but this is a bit of a risky fix to do now, so instead the shader socket type has been added, since this is a simple change and the code has been tested well.
2011-10-14cmake's find glew wasnt working right - if glew wasnt found installing the ↵Campbell Barton
package would not help since the not-found result was cached.
2011-10-14Fix for first part of #28911: driver not working properly since 2.594Sergey Sharybin
Missed id type set for driver target when setting target id. Patch by me and Campbell.
2011-10-14Other part of the MSVC build fix (need definition for "finite" macro from ↵Andrew Wiggin
BLI_math.h)
2011-10-14Hopefully fixing windows build problems with this hack now. :-)Joerg Mueller
2011-10-14Reverting my windows build fix because it breaks the bug fix committed in r40995Andrew Wiggin
2011-10-14Fix MSVC build ( .0f/.0f fires a compiler error )Andrew Wiggin
2011-10-14fix [#28909] OpenCollada export / import sintel lite v2.1 crashes on import.Campbell Barton