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AgeCommit message (Expand)Author
2013-09-14minor style clanup and use more meaningful name for 3DCONNEXION source code.Campbell Barton
2013-09-14Code cleanup: spelling correctionJoseph Mansfield
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-09-14fix weird issue after last commit where grab brush would not work andAntony Riakiotakis
2013-09-14minor changes needed for building standalone mathutils.Campbell Barton
2013-09-14Sculpting:Antony Riakiotakis
2013-09-14Sculpting:Antony Riakiotakis
2013-09-14Cleanup for last commitJens Verwiebe
2013-09-14Fix broken compiling with ndof on linux and winJens Verwiebe
2013-09-14OSX/cmake: move the new xcode-select-handing outside xcode conditional, to fi...Jens Verwiebe
2013-09-13Fix for #36720 and #36721.Lukas Toenne
2013-09-13OSX/scons: take xcode-select path into account, to work well with different x...Jens Verwiebe
2013-09-13OSX: Compilefix for ndof symbols get magled when used extern C, now use discr...Jens Verwiebe
2013-09-13OSX/cmake: allow for compiling with xcode develper previews by determing xcod...Jens Verwiebe
2013-09-13Fix #36719: UV pass not rendering in second render layer if first render layerBrecht Van Lommel
2013-09-13Cleanup and improvements of the compositor debug output.Lukas Toenne
2013-09-13Related to #36710: add a "use_viewport" option to the render operator, to spe...Brecht Van Lommel
2013-09-13Fix memory leak reading mesh data after change to skip saving temporaryBrecht Van Lommel
2013-09-13Match free_normals_split with calc_normals_split names ;)Bastien Montagne
2013-09-13* Fix #36717, don't grey out AO distance property, as it affects the AO Rende...Thomas Dinges
2013-09-13change NODE_TREE_TYPES_BEGIN/END macros to include braces (matches CTX_DATA_B...Campbell Barton
2013-09-13correct error in libmv stub, also correct typo.Campbell Barton
2013-09-13Moved and renamed ED_pose_channel_in_IK_chain() ->Joshua Leung
2013-09-13fix/workaround [#36709] Renaming multiple objects in the outliner halts the i...Campbell Barton
2013-09-13when handling the escape key, check for press (ignore release events), right ...Campbell Barton
2013-09-13add back library linking warning when renaming library datablocks in the outl...Campbell Barton
2013-09-13fix [#36713] crash from adding gear from 'extra objects' addonCampbell Barton
2013-09-13Change the enum for CustomDataMask bits back to #defines.Nathan Letwory
2013-09-12code cleanup: unnecessary shadowing and some minor pep8 edits.Campbell Barton
2013-09-123D View / UI:Thomas Dinges
2013-09-12Different implementation of patch #36430: use layer froms scene directly forBrecht Van Lommel
2013-09-12Fix for [#36707] Blender Opens in fullscreen and stays like thatNathan Letwory
2013-09-12more localized fix for [#36299], only changes behavior for subsurf with orco ...Campbell Barton
2013-09-12Fix #36706: Added complementary API functions for the FileOutput node so file...Lukas Toenne
2013-09-12Partial fix for #36706: Prevent invalid sockets in the FileOutput node by rem...Lukas Toenne
2013-09-12fix [#36299] Skin Modifier causes crashes in combination with multiple Subdiv...Campbell Barton
2013-09-12bmesh wireframe operator now adds crease customdata when the crease option is...Campbell Barton
2013-09-12correct brackground rectangle drawing in info view. need to compensate for re...Campbell Barton
2013-09-12code cleanup: headers - doxy comments.Campbell Barton
2013-09-12another fix for [#36694], user submitted a new testfile that crashes without ...Campbell Barton
2013-09-12Better fix for #36688.Antony Riakiotakis
2013-09-12BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a ...Daniel Stokes
2013-09-12code cleanup: set enums as static or add RNA_enum_types.h where they are used...Campbell Barton
2013-09-12fix uninitalized var with new normal calculation function.Campbell Barton
2013-09-11Fix use of uninitialized variable in new Mesh.calc_normals_split.Brecht Van Lommel
2013-09-11Fix #36705: UV pack island crashing after recent change.Brecht Van Lommel
2013-09-11Fix #36700, z-depth not rendering properly at (n*256)+1 dimensions.Lukas Toenne
2013-09-11Fix [#36702] blenderapplication window position and sizeNathan Letwory
2013-09-11Enable transform helpline in clip editorSergey Sharybin
2013-09-11Fix #36701: Mask pivioting doesnt honor parentingSergey Sharybin