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AgeCommit message (Expand)Author
2021-10-19Render: use "_" as delimiter in AOV names to avoid issues with OpenEXRBrecht Van Lommel
2021-10-19Cycles: improve sampling pattern description regarding adaptive samplingBrecht Van Lommel
2021-10-19Cleanup: fix compiler warningsBrecht Van Lommel
2021-10-19Fix invalid principled diffuse in Cycles OSLSergey Sharybin
2021-10-19Cleanup: More readable Cycles OSL BSDF definitionSergey Sharybin
2021-10-19Fix T85779: Cycles not using all threads when using OpenImageDenoiseBrecht Van Lommel
2021-10-19Cleanup: Unused device argument in host update functionsSergey Sharybin
2021-10-19Fix invalid OSL shader compilation stateSergey Sharybin
2021-10-19Cleanup: use 'e' prefix for enum typesCampbell Barton
2021-10-19Cleanup: clang-formatCampbell Barton
2021-10-19BLI: Support removing keys from a set during iterationHans Goudey
2021-10-19Fix crash on file load in unregistering bke::AssetLibraryServiceCampbell Barton
2021-10-19Fix memory leak in sample toolCampbell Barton
2021-10-19Fix image cache margin calculationCampbell Barton
2021-10-19Geometry Nodes: De-duplicate index input nodes during evaluationHans Goudey
2021-10-19Fix: Build error with MSVCRay Molenkamp
2021-10-19Fix T91979: Don't mark string nodes as supporting fieldsErik Abrahamsson
2021-10-19Cleanup: remove unused member and rearrange functionGermano Cavalcante
2021-10-19VSE: Improve thumbnail loading speedRichard Antalik
2021-10-18Revert "Cycles: optimize volume stack copying for shadow catcher/compaction"Brecht Van Lommel
2021-10-18VSE: Don't draw thumbnails while renderingRichard Antalik
2021-10-18Geometry Nodes: Sort Children in Collection InfoJohnny Matthews
2021-10-18Cleanup: Remove unnecessary constructor argumentHans Goudey
2021-10-18Geometry Nodes: Optimize curve builtin attribute exists checkHans Goudey
2021-10-18Cleanup: Rearrange code, rename functionHans Goudey
2021-10-18Fix T92314: Auto naming of the Vertex Group doesn't work for GreasePhilipp Oeser
2021-10-18Cleanup: minor refactoring in preparation of main and shadow path decouplingBrecht Van Lommel
2021-10-18Cycles: reduce GPU state memory a littleBrecht Van Lommel
2021-10-18Cycles: optimize volume stack copying for shadow catcher/compactionBrecht Van Lommel
2021-10-18Cleanup: fix outdated comment and use of atomicsBrecht Van Lommel
2021-10-18Cleanup: consistently use uint32_t for path flagBrecht Van Lommel
2021-10-18Cycles: replace integrator state argument macrosBrecht Van Lommel
2021-10-18Cleanup: use a common prefix in static functionsGermano Cavalcante
2021-10-18Fix 1 frame delayed orientation in Placement GizmoGermano Cavalcante
2021-10-18Fix failing `AssetLibraryService` test by removing test codeSybren A. Stüvel
2021-10-18Cleanup: Use simpler method to create attribute lookupsHans Goudey
2021-10-18Cleanup: clang formatPhilipp Oeser
2021-10-18Fix T92246: sculpt crash displaying statistics in certain situationsPhilipp Oeser
2021-10-18Cleanup: fix compiler warningBrecht Van Lommel
2021-10-18Fix T92311: Snap to faces in edit mode with x-ray enabled doesn't workGermano Cavalcante
2021-10-18Fix: dangling pointer caused use-after-freeJacques Lucke
2021-10-18UI: Reduce vertical margin between panelsPablo Vazquez
2021-10-18Asset Library Service: fix failing unit testSybren A. Stüvel
2021-10-18Geometry Nodes: Add shader Musgrave texture nodeCharlie Jolly
2021-10-18Nodes: support sharing node declarations between nodesJacques Lucke
2021-10-18Fix T92250 EEVEE: Render crash with Motion Blur and OverscanClément Foucault
2021-10-18Fix T79005: Vertex color conversion operators changing the colorsPablo Dobarro
2021-10-18Animation: Motion Paths Refresh AllJan-Willem van Dronkelaar
2021-10-18Assets: add global `bke::AssetLibraryService` classSybren A. Stüvel
2021-10-18Geometry Nodes: Endpoint Selection NodesJohnny Matthews