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2018-11-09Cycles: Cleanup, spacing after preprocessorSergey Sharybin
It is supposed to be two spaces before comment stating which if else/endif statements corresponds to. Was mainly violated in the header guards.
2018-11-09readme: use name 'macOS'Campbell Barton
2018-11-08Fix build on 32bit after Embree changes.Brecht Van Lommel
2018-11-08build: add proper embree support to platform_win32.cmakeRay Molenkamp
made the use of findpackage optional and add support for debug builds
2018-11-08build_environment: add debug libs for embree on windowsRay Molenkamp
2018-11-08build_deps_windows: add option to to only create project files.Ray Molenkamp
2018-11-08Cycles: Write Cryptomatte metadata according to the specificationLukas Stockner
Reviewers: brecht, sergey, swerner Subscribers: creamsurfer, Tanguy, Noss, SteffenD Differential Revision: https://developer.blender.org/D3862
2018-11-08Render API: Support arbitrary length for custom image metadata fieldsLukas Stockner
2018-11-08Cleanup: minor simplification to user-addon checkCampbell Barton
2018-11-07install_deps: Added optional build of Embree to install_deps.sh, turned off ↵Stefan Werner
by default.
2018-11-07Cycles: Rearranged macros in kernel_types.h to fix Embree build.Stefan Werner
2018-11-07Fix build with OSL, remove unneeded file after Embree changes.Brecht Van Lommel
2018-11-07Cycles: Fixed a warning.Stefan Werner
2018-11-07Cycles: Fixed OpenCL render after the Embree checkin.Stefan Werner
2018-11-07Cycles: Added Embree as BVH option for CPU renders.Stefan Werner
Note that this is turned off by default and must be enabled at build time with the CMake WITH_CYCLES_EMBREE flag. Embree must be built as a static library with ray masking turned on, the `make deps` scripts have been updated accordingly. There, Embree is off by default too and must be enabled with the WITH_EMBREE flag. Using Embree allows for much faster rendering of deformation motion blur while reducing the memory footprint. TODO: GPU implementation, deduplication of data, leveraging more of Embrees features (e.g. tessellation cache). Differential Revision: https://developer.blender.org/D3682
2018-11-07Cleanup: use STRPREFIX for mount point checksCampbell Barton
From D3846 by @kostex
2018-11-07Cleanup: use BLI_compiler_compat.h for BLI_INLINECampbell Barton
2018-11-07Cleanup: renmae ePaintTexture(Projective) -> 3DCampbell Barton
Matches ePaintTexture2D, less verbose.
2018-11-06Fix T56055: color discrepancy between viewport and render for Filmic transforms.Troy Sobotka
2018-11-04Fix T57388: Blender Internal + Freestyle viewport render wrongly using FSAA.Irie Shinsuke
2018-11-04Fix assert rendering hair tests on some systems.Brecht Van Lommel
2018-11-04Fix assert rendering with denoising, after recent changes.Brecht Van Lommel
2018-11-04Fix ghash masking out upper bits on 64bit systemsCampbell Barton
The code this was taken from assumes a 'size_t' result, which isn't the case here. In practice the bucket distribution wasn't bad, even so this was a nop so best fix.
2018-11-01Fix T57529: 2D image paint fill tool not taking into account alpha.Brecht Van Lommel
2018-11-01Cleanup: move progress utility module into bpy_extrasCampbell Barton
Try avoid having too many toplevel modules with generic names.
2018-10-31Cycles: Fix wrong BVH used when disabling AVX2 in debug settingsSergey Sharybin
Mainly useful for debugging. Previously, when AVX2 was disabled in the debug panel but BVH layout was kept on BVH8 nothing was rendered. Needed to make it so supported BVH layout mask for devices is queried in "dynamic", so it is possible to use DebugFlags there.
2018-10-31make.bat: fix unquoted variables.Ray Molenkamp
causing build issues for some users.
2018-10-30Fix build error on Windows 32bit, alignment was wrong.Brecht Van Lommel
2018-10-30UI: add uiItemMenuFN which frees it's argumentCampbell Barton
2018-10-29Cycles: Support generating Denoising passes without actually denoisingLukas Stockner
Needed for the animation denoiser since the denoising filter is done separately there. Reviewers: brecht, sergey Reviewed By: brecht Differential Revision: https://developer.blender.org/D3833
2018-10-29Cycles: more detailed tooltips for cryptomatte options.Brecht Van Lommel
2018-10-29Fix assert weight painting after undoCampbell Barton
2018-10-29Modifier: mask threshold optionCampbell Barton
D3834 by @Allosteric
2018-10-28Fix snaps appearing in system bookmarks on Linux.Roel Koster
Differential Revision: https://developer.blender.org/D3838
2018-10-28Fix Linux build after Cryptomatte commit.Brecht Van Lommel
2018-10-28Cycles: Added Cryptomatte output.Stefan Werner
This allows for extra output passes that encode automatic object and material masks for the entire scene. It is an implementation of the Cryptomatte standard as introduced by Psyop. A good future extension would be to add a manifest to the export and to do plenty of testing to ensure that it is fully compatible with other renderers and compositing programs that use Cryptomatte. Internally, it adds the ability for Cycles to have several passes of the same type that are distinguished by their name. Differential Revision: https://developer.blender.org/D3538
2018-10-27Fix T57393: Cycles OSL bevel and AO not working after OSL upgrade.Brecht Van Lommel
2018-10-26Cycles: Expose noisy image pass by default when rendering with denoiserLukas Stockner
Apparently quite a few users would like to have the noisy pass available when using the denoiser, and since it's being generated anyways we might as well expose it by default. Reviewers: brecht Differential Revision: https://developer.blender.org/D3608
2018-10-25Cycles: Overhaul ensure_valid_reflection to fix issues with normal- and ↵Lukas Stockner
bumpmapping This function is supposed to prevent the black artifacts caused by strong normal- or bumpmapping, but failed in some cases. Now the code correctly handles all test files and previous issues I am aware of and also has extensive comments describing the algorithm and the math behind it. Basically, the main problem was that there can be multiple valid solutions that fulfil the reflection angle criterium, but I had assumed that only one would exist and therefore simply picked the first solution with a positive term in srqt(). Now, the code uses additional validity checks and a simple heuristic to pick the best valid solution. Additionally, the code messed up very shallow reflections even if the normal map strength was zero due to the constant limit for the outgoing ray angle, which caused shallow incoming rays to fail the initial test even when reflected directly on Ng. Now, the code accounts for this by reducing the threshold in the case of a shallow incoming ray, ensuring that at least N=Ng is always a valid solution. Reviewers: brecht Differential Revision: https://developer.blender.org/D3816
2018-10-25WM: minor changes to cursor APICampbell Barton
2018-10-25Cleanup: unused vars, correct bad (unused) logicCampbell Barton
2018-10-24Fix (unreported) bad halding of ID usercounts when fully copying a scene.Bastien Montagne
2018-10-24I18n: tweak/fix exception catching code of pgettex() wrapper.Bastien Montagne
Related to T57066, rather unlikely to fix core of the issue, but may solve crash itself. Same as rBf22385f28ec8 (did it by mistake in 2.8 first :/ ).
2018-10-24BMesh: inline index lookupsCampbell Barton
For release builds this is now the same as indexing the array directly.
2018-10-22Windows: Enable python debugging in Visual Studio.Ray Molenkamp
see D3817 for technical details, and https://wiki.blender.org/wiki/Tools/Debugging/Python_Visual_Studio for a end user quick-start guide. Differential Revision: https://developer.blender.org/D3817
2018-10-22Tentative fix for T57066: Daily build of Blend 2.79 crashes on OSX Mojave.Bastien Montagne
Looks like we need to explicitly set i18n language to default value on some OSs... Unless that 'need to create new translated-name IDs in versionning code for startup file' situation is really seldom. Anyway, hopefully that will fix the crash.
2018-10-22Prevent G.fileflags changes when WM_OT_save_mainfile() is called from scriptCampbell Barton
This is to solve an issue where a blend file could be compressed unbeknownst to the artist. This happened in the following situtation: - Artist edits an uncompressed blend file. - Some script saves a compressed blendfile to a separate location. - When the artist saves the file (s)he is editing (File>Save, or Ctrl+S), it was silently compressed. Cherry pick from: cd3b313d5f44a10a1150bf1ddb560775d1bcd827
2018-10-22Fix T57328: 'Save As Copy' prints warningCampbell Barton
2018-10-22Cycles: Enable shadow information in requested features when denoising is usedLukas Stockner
The shadow information isn't only used for shadowcatchers, but also to generate the shadowing feature pass of the denoiser.
2018-10-19build_depenencies: Fix url for openal.Ray Molenkamp