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2009-08-22use '' for enums rather then ""Campbell Barton
2009-08-222.5 MSVC projectfiles maintenanceAndrea Weikert
* AUD_filefactory added. * imbuf added to RNA include dirs.
2009-08-22Added extra padding for OS X at the top of the screen when opening user ↵William Reynish
prefs. The window header was still getting clipped slightly behind the menu bar.
2009-08-22remove -Wnested-externs warning for CMake/unix, since this is used a lot, if ↵Campbell Barton
we want to remove it can be re-enabled. fix view3d python errors with no object/edit object.
2009-08-22Hook Modifier Bugfixes:Joshua Leung
Fixed some typos made in previous commit. Hook Modifier should now work correctly again (and also for newly added Hook relationships) Notes: * To add a hook, you currently need to perform the following steps 1) add modifier from menu (no operator in EditMode) 2) specify the object (and/or bone to use as the hook target) 3a) in EditMode, select the vertices you wish to be affected by the hook, and press 'Assign' 3b) alternatively, fill in the vertex-group field for the Vertex Group which contains the vertices to be affected 4) press 'Reset' (to make sure hook will behave correctly) 5) optionally, also press 'Recenter' if the hook position isn't right... * BUG ALERT (Brecht/Ton): it is impossible to clear the vertexgroup/bone fields once you have assigned some value. Doing backspace+enter (or any other variation) will always result in the first item in the search menu being used.
2009-08-222.5 - Timeline now updates correctly after keyframes have been editedJoshua Leung
2009-08-222.5 - Code shufflingJoshua Leung
Moved WeightPaint/VertexPaint toggling hotkeys to the same place that the ones for PoseMode/EditMode are defined. This means that the hotkey for toggling PoseMode works again (instead of being overwritten by WeightPaint).
2009-08-222.5/Vertex paint:Nicholas Bishop
* Added operator for filling vertex colors with the brush color * Pythonized the vertex paint menu
2009-08-222.5/Multires:Nicholas Bishop
* Disabled multires subdivide button in editmode (again) SVN weirdness: I already did this in r22447. Somehow it got changed back -- but I can't find any log of it getting reverted, either in my email or on p.b.o. This is extremely weird!
2009-08-22Added standard hotkeys for standard features like copying, cutting, pasting, ↵William Reynish
saving, loading. Saving/Loading: Save - Ctrl S / Cmd S Save As - Ctrl+Shift S / Cmd+Shift S Open - Ctrl O / Cmd O Open Recent - Ctrl+Shift O / Cmd+Shift O New File - Ctrl N / Cmd N Text: Copy- Ctrl+C / Cmd+C Cut- Ctrl+C / Cmd+C Paste- Ctrl+V / Cmd+V Select text- Ctrl+A / Cmd+A Misc: Repeat Last Op - Ctrl+R / Cmd+R Render - Ctrl+Return / Cmd+Return Render Animation- Shift+Ctrl+Return / Shift+Cmd+Return User Preferences - Ctrl+Comma / Cmd+Comma Changed the important search menu to Space key. Old hotkeys are still preserved, at least for now.
2009-08-22Update Makefiles for audaspace.Diego Borghetti
This add support for: sdl, ffmpeg, openal, jack and sndfile. We have new options: WITH_OPENAL, default false WITH_JACK, default false WITH_SNDFILE, default false and with this: NAN_OPENAL, default /usr NAN_JACK, default /usr NAN_JACKCFLAGS, default -I$(NAN_JACK)/include/jack NAN_JACKLIBS, default $(NAN_JACK)/lib/libjack.a NAN_SNDFILE, default /usr NAN_SNDFILECFLAGS, default -I$(NAN_SNDFILE)/include NAN_SNDFILELIBS, default $(NAN_SNDFILE)/lib/libsndfile. Also add two new option on source/Makefile for jack and sndfile libs, but only for linux, so let me know for other OS.
2009-08-22SVN maintenance.Guillermo S. Romero
2009-08-21Audio file loading backend libsndfile!Joerg Mueller
2009-08-212.5 Multires:Nicholas Bishop
* Fixed doing a simple subdivide, rather than Catmull-Clark. Note that the first subdivision will still appear to be CC rather than simple, this is a bug we just have to live with for now.
2009-08-212.5/Multires:Nicholas Bishop
* Fixed multires subdivision of a sculpted object. Accidentally broke this when I fixed removing a multires modifier.
2009-08-21Material buttons tweaksWilliam Reynish
-Made Mirror and Transparency panels more consistent. -Improved greying out, and better communicated the fact that alpha settings do work even if Ztransp/Ray Transp are not enabled. The results of low alpha and no Ztransp/Ray Transp look weird though - is this supposed to be supported? -Added Flare panel for halo. -Improved SSS panel.
2009-08-212.5 Object mode:Nicholas Bishop
* Made object mode an enum, shows better in the debugger * Added a toggle mode to the set object mode operator * Toggling a mode on and off goes back to the previous mode, not just object mode * Changed the vertex mode and weight mode shortcuts to call the toggle mode operator
2009-08-212.5: Animation playback without sync option was slightly slowerBrecht Van Lommel
than expected time, even when it could keep up. Changed the WM timer logic a bit to always target the next frame time exactly,
2009-08-212.5: Load UI is now an operator property, and a user preference toBrecht Van Lommel
define what the default is, just like file compression for saving.
2009-08-212.5: layout.itemO now returns OperatorProperties to be filled in,Brecht Van Lommel
when passing properties=True as argument. Other changes: * uiItemR, uiItemFullR, uiItemFullO now accept a flag argument rather than multiple different "boolean" arguments, but still exposed as booleans to python. * Fix RNA to support setting PROP_RNAPTR for return values.
2009-08-212.5:Thomas Dinges
* Deleted Help scripts, there are now operators in space_info.py. * Some code cleanup.
2009-08-21Ack... committed wrong file before (fortunately it was just a harmless ↵Joshua Leung
comment added)
2009-08-212.5 - 2 BugfixesJoshua Leung
* Alt-S in Object Mode would crash. Was caused by modal-keymaps for Pose Mode not being cleared when not in Pose Mode. Also fixed what appears to have been a copy+paste error for Armature Sketching keymaps. * Active KeyingSet menu in TimeLine header is now properly editable. Was using the wrong type of layout call to do this.
2009-08-21Hook Modifier - Bone TargetsJoshua Leung
Made Hook Modifier be able to use bone targets. However, I haven't been able to verify that everything will work perfectly, since just creating a new Hook Modifier and assigning targets doesn't set hmd->indexar correctly.
2009-08-21have texture paint use the curve rather then the falloff setting (falloff ↵Campbell Barton
gave ugly center area of 100% opacity)
2009-08-212.5/Paint:Nicholas Bishop
* Updated texture paint UI for stroke settings. * Removed duplicate brush blend types, just use the ones defined in imbuf instead
2009-08-21svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22625:22668Campbell Barton
needed this for 2.5 testing
2009-08-21fix for own bug added since 2.49a,Campbell Barton
2.49a tries to remove the object from the conversion list every time. Now remove from the conversion list directly without being apart of the remove object function.
2009-08-212.5: Modifiers & MenusBrecht Van Lommel
* Popup menus now remember the last clicked item again. * Modifier and File Format menus are now organized in multiple columns with categories. * Hook, explode, uv project modifiers have all their buttons again with the relevant operators implemented. * Modifiers that can't be added by the user, or don't work on curves for example, are not in the menu anymore. * Fix search menu overlapping buttons when near the bottom of the screen. * Fix uv layers search menu not working in some modifiers. * Cleanup popup menu code a bit, layout engine is used in more cases now instead of ugly position calculation code.
2009-08-212.5 Paint:Nicholas Bishop
* Added airbrush and airbrush rate options to paint stroke. Works for sculpt, vertex paint, and weight paint.
2009-08-21View3D: shift+c center the view but no the cursor like 2.4xDiego Borghetti
Probably missing because is not inside view3d_home, it's in the main winqreadview3dspace function.
2009-08-202.5 Paint:Nicholas Bishop
* Evil backbuf drawing strikes again. In paint modes, it was causing the tool panel to flash black, bad glScissor.
2009-08-202.5 filebrowserAndrea Weikert
* code cleanup: remove duplication in drawing, join list and preview drawing
2009-08-20Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and ↵Diego Borghetti
lzma. I rename the original makefile of lzo (Makefile.bak) and a new one. Also four new option for user-def.mk: WITH_LZO, default true WITH_LZMA, default true NAN_LZO, default extern/lzo NAN_LZMA, default extern/lzma It's easy add support for system libs (using lzo and lzma from OS) but I don't know if it have much sense. Note that I can't test the "unsigned char" buffer because the OGL animation is not working (right ?), but is the same code that for float also the new Makefile work fine here (Linux), but maybe need some tweak on other OS.
2009-08-202.5 Texture RNA:Thomas Dinges
Distorted Noise: "Distortion" Flag was swapped with "Basis". Reported by schuh in IRC. Thanks.
2009-08-202.5 Multires:Nicholas Bishop
* Fixed a memory corruption bug when deleting a multiresmodifier, was hanging on to a bad pointer. Reported on IRC by lusque
2009-08-202.5 texture paint:Nicholas Bishop
* Little bugfix, was passing an invalid pointer
2009-08-202.5 Paint:Nicholas Bishop
* Weight paint and vertex paint now use the same cursor setup as sculpt
2009-08-20changed layout of PovRay radiosity panel to be more consistent with other ↵William Reynish
render panels
2009-08-202.5 weight paint:Nicholas Bishop
* Refactored weight paint to use the new stroke code, now does smooth stroke and stroke spacing. Note: weight paint is failing to free it's MocNodes in 2.5, someone might want to look into that
2009-08-20Swapped some icons in the node editor. The Render Layers menu was using ↵William Reynish
wrong icon, for example.
2009-08-20update MSVC project files.Benoit Bolsee
2009-08-20Smoke:Daniel Genrich
* Fix for OpenGL domain scaling/rotating/translating reported by Wahooney
2009-08-20Smoke:Daniel Genrich
* Fixing my fix for opengl GL_BLEND
2009-08-20Smoke:Daniel Genrich
* Fix OpenGL drawing resulting (at least on windows) in missing panels when switching fullscreen + back
2009-08-202.5/Sculpt:Nicholas Bishop
* Fixed sculpt brush stroke exec (F4 operator) * Made a generic paint stroke exec
2009-08-202.5/Paint:Nicholas Bishop
* Converted vertex paint to use the new stroke system. Now supports the same smooth stroke and stroke spacing as sculpt mode. * Refactored the paint cursor a bit, just sculpt for now but other modes soon. * A couple warning fixes
2009-08-20Fix Smoke: Daniel Genrich
* Making it less verbose
2009-08-20LZMA: Deleting unused bad files (bad for gcc)Daniel Genrich
2009-08-20* Library path fixes for win64Matt Ebb