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2014-10-30Math Lib: add transpose_m3_m3, m3_m4, m4_m4Campbell Barton
2014-10-30Cycles / CUDA: Better fix for missing sm_52 kernel, in case user compiles ↵Thomas Dinges
himself.
2014-10-30Cycles / OSL: Support microfacet() closure color function from OSL 1.5Thomas Dinges
This is basically just a wrapper class, which maps the generic call from the OSL spec to our closures. Example usage: shader microfacet_osl( color Color = color(0.8), int Distribution = 0, normal Normal = N, vector Tangent = normalize(dPdu), float RoughnessU = 0.0, float RoughnessV = 0.0, float IOR = 1.4, int Refract = 0, output closure color BSDF = 0) { if (Distribution == 0) BSDF = Color * microfacet("ggx", Normal, Tangent, RoughnessU, RoughnessV, IOR, Refract); else BSDF = Color * microfacet("beckmann", Normal, Tangent, RoughnessU, RoughnessV, IOR, Refract); }
2014-10-30Fix for mat3_to_rot_size modifying input matrixCampbell Barton
2014-10-30Fix negate_m3 (taking 4x4 matrix)Campbell Barton
Cycles bake used incorrectly.
2014-10-30Deduplicate some code by using a function pointer to the real kernelMartijn Berger
This has no performance impact what so ever and is already used in the adaptive sampling patch
2014-10-30Fix T42444: Neg scale rotated object flips 2x axisCampbell Barton
This is a very old bug and a few attempts have been made to fix it before, Old code was checking worldspace axis flipping, instead of axis flipping WRT the axis-alignment of the object.
2014-10-30Fix T42441: Smoke doesn't render in 3DView if domain object's maximum draw ↵Bastien Montagne
type is set to "wire" Added an exception in convertblender.c's is_object_hidden(), so that an object with active smoke modifier is never considered hidden.
2014-10-30UI: Fix tooltip text color not resetting correctlyjulianeisel
The "Reset to Default Theme" operator didn't reset the tooltip text color correctly.
2014-10-30UI: let multi-num-drag change different ID valuesCampbell Barton
Handy for property-chart addon.
2014-10-29Fix T42395: Stored "render data" in particles mismatches the particleLukas Tönne
amount and crashes after Cycles render. This is a hack to fix this, but at this point the system is hopelessly broken anyway and no good fix other than total rewriting is possible.
2014-10-29Correct stubCampbell Barton
2014-10-29Fix T42294: Bullet rigidbody point cache reading was using uninitializedLukas Tönne
key values for velocity.
2014-10-29Cleanup: warnings, typosCampbell Barton
2014-10-29Fix for Ctrl+Del/Backspace not setting text dirtyCampbell Barton
2014-10-29Fix T42394: Copy Rigid Body Tools would not work as expected if dest ob had ↵Bastien Montagne
no rigidbody yet. Adding new object to RigidBodyWorld obgroup is not a good way to do that, since it only takes effect (create rigid_body for new objects) when you change current frame. Better to use rigidbody.object_add() operator here!
2014-10-29Fix T42389: Removed outdated comment from custom_nodes.py example script.Lukas Tönne
There was some confusion about the bl_icon attribute being optional. In fact the functionality for hiding a tree type in the editor header is now controlled by writing a poll function for the tree type instead, which is more flexible and clean. http://www.blender.org/documentation/blender_python_api_2_71_6/bpy.types.NodeTree.html#bpy.types.NodeTree.poll
2014-10-29Cycles: Optimize math node without links to a single value nodeSergey Sharybin
Pretty straightforward implementation. Just needed to move some functions around to make them available at shader compile time.
2014-10-29Cycles: Add a soft min/max UI value for volume step size, usually a range ↵Thomas Dinges
from 0.01 to 1.0 is fine.
2014-10-29Revert "Fix T42222"Campbell Barton
This reverts commit 507712db3fd7aa7bb903f6860f5a4eb29aa2be02. Error was quite an old compiler, which had further warnings/errors. Old compilers can just have this defined in BLI_math
2014-10-29Cleanup: Style fixes for closures, mainly bitflags and conditions.Thomas Dinges
2014-10-29Cleanup: Remove unused function in Translucent BSDF.Thomas Dinges
2014-10-28Player: fix conflicting type introduced in 2f0bdcb306999Jens Verwiebe
2014-10-28OSX/GHOST: fix T42305, appswitching not reliable, proposed by Fabio ArnoldJens Verwiebe
2014-10-28Markers: optimize drawingCampbell Barton
- avoid 2x glScalef per marker - skip markers outside the view - merge drawing into a single loop
2014-10-28Cleanup: rename draw_markers_time -> ED_markers_drawCampbell Barton
2014-10-28Markers: show the area that handles marker eventsCampbell Barton
2014-10-28Cleanup: remove redundant 'object' parent classCampbell Barton
2014-10-28Cleanup: use SELECT flagCampbell Barton
2014-10-28Fix T41041: 'Delete keyframe' removes markers tooCampbell Barton
Operators that trigger UI events (but nothing else) were using 'CANCELLED' making it impossible to tell if an invoke function failed, or opened a menu.
2014-10-28Lattice: add-object radius should never scale dataCampbell Barton
own error, lattice assumes rest state is unscaled data, scaling needs to be done in object mode.
2014-10-28WM: clear operator memory on file loadCampbell Barton
Was causing problems when opening scenes with different scale set.
2014-10-28WM: unneeded alloc the operator-type iteratorCampbell Barton
2014-10-28Keymap: PKey only runs BGE when engine is setCampbell Barton
2014-10-28Cleanup: de-duplicate engine-id'sCampbell Barton
2014-10-28Remove redundant BLI_exists callCampbell Barton
2014-10-28BMesh Py API: Fast index lookups for vert/edge/facesCampbell Barton
This changes the Py API to use array lookup table. Previously this could be very slow since it would loop over all elements. Now the python script is responsible for creating the internal lookup table (as with C code). This will break some scripts.
2014-10-27Add Theme Option for UI EmbossJonathan Williamson
This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging. Closes T42228 Reviewed by @campbellbarton
2014-10-27Fix assert's, remove uiEndBlock callsCampbell Barton
2014-10-27Fix T42393 crash in texture paint sampling in image mode when mesh didAntony Riakiotakis
not have a material
2014-10-26Fix T42372: demo addon in doc was not handling keymaps correctly during ↵Bastien Montagne
(un)registration. First, you should unregister in reverse order you registered your operators, keymaps, etc. Second, when registering keymaps you have to check keyconfigs are actually available (they are not in background mode).
2014-10-24OSX/CLEW: silence hundreds of warnings: 'weak_import' attribute only applies ↵Jens Verwiebe
to variables and functions
2014-10-23Scons/funstuff: notify when the binaries are compiledJens Verwiebe
2014-10-23Terminology Trim -> Slip tool. It's how it's mostly called in otherAntony Riakiotakis
software.
2014-10-23Fix T42367: Spline-ik offset evaluating curveCampbell Barton
2014-10-23Spline IK: use malloc, arrays are filled instantlyCampbell Barton
2014-10-23Fix T42351: Freestyle will not render edges selected by Edge Type: Material ↵Tamito Kajiyama
Boundary, if the materials are different, but look identical.
2014-10-23OSX/GHOST: more little cleanupsJens Verwiebe
2014-10-23OSX/GHOST: some cleanupsJens Verwiebe
2014-10-23OSX: move notification into its own functionJens Verwiebe