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2022-11-03Cleanup: cmake comment line lengthCampbell Barton
2022-11-03Tests: don't create byte-code cache when calling Python from SVNCampbell Barton
Creating `__pycache__` directories in SVN's lib/ directory can cause updating SVN to fail. Add the -B flag when TEST_PYTHON_EXE from LIBDIR is used so so Python doesn't generate this cache.
2022-10-31GPU: Add placeholder for Vulkan backend.Jeroen Bakker
This patch adds a placeholder for the vulkan backend. When activated (`WITH_VULKAN_BACKEND=On` and `--gpu-backend vulkan`) it might open a blender screen, but nothing should be visible as none of the functions are implemented or otherwise crash on a nullptr. This is expected as this is just a placeholder. The goal is to add shader compilation +validation to this backend as one of the next steps so we can validate changes to existing shaders on OpenGL, Metal and Vulkan at the same time. Reviewed By: fclem Differential Revision: https://developer.blender.org/D16338
2022-10-26Cycles: oneAPI: update dg2 target to acm-g10Xavier Hallade
Reverting 63aec82e8ae388c8ae0cf3717d18a1eb1e97395a since IGC dependency now supports acm-g10 target.
2022-10-21Build: add option to error when features can't be enabledBrecht Van Lommel
This is to help ensure buildbot builds are correct, while still gracefully disabling features in user/developer builds. * Add WITH_STRICT_BUILD_OPTIONS to give an error when features can't be enabled due to missing libraries or other reasons. Add new macro set_and_warn_library_found used everywhere features were being automatically disabled. * Remove code from Windows and macOS for various libraries that would automatically disable features. set_and_warn_library_found could be used here also, but we are generally assuming the precompiled libraries are complete and only test for availability when libraries are just added. Differential Revision: https://developer.blender.org/D16104
2022-10-21Build: disable JACK option in macOS releasesBrecht Van Lommel
It has not actually been enabled there for a long time in official releases, so this just fixes the warning. Making it work again would be good, but for now JACK is only supported on Linux.
2022-10-21Cycles: oneAPI: remove use of SYCL host deviceXavier Hallade
Host device is deprecated in SYCL 2020 spec, cpu device or standard C++ should be used instead.
2022-10-19Cycles: oneAPI: switch back target to dg2Xavier Hallade
Current version of IGC dependency doesn't yet support acm-g10 target.
2022-10-19Cycles: oneAPI: update dg2 target to acm-g10Xavier Hallade
"dg2" target is deprecated from the GPU compiler/ocloc. We switch to targeting acm-g10 instead, for which generated binaries are compatible with other Arc GPUs.
2022-10-08Linux: enable WAYLAND by defaultCampbell Barton
Enable the following CMake options: - WITH_GHOST_WAYLAND Enable Wayland which is now included as part the bundled dependencies. When the pre-compiled libraries aren't used, only X11 will be enabled. - WITH_GHOST_WAYLAND_DYNLOAD So systems without libwayland can fall back to X11. - WITH_GHOST_WAYLAND_LIBDECOR To draw window frames on WAYLAND compositors such as gnome-shell which expect client-side decorations (without this the Blender window is borderless). Unfortunately there doesn't seem to be a reliable way to know if the compositors handles server-side decorations, so libdecor is required for Wayland to be used even with KDE and tiling compositors where it's not needed. Although this is an area that could use some further investigation - possibly bundling libdecor or handling client-side decorations in Blender. The final part of D16091.
2022-10-08Build: show X11 & Wayland options on first runCampbell Barton
2022-10-04Build: also list Cycles build options on first cmake configBrecht Van Lommel
2022-09-29Cleanup: cmake indentationCampbell Barton
2022-09-28MSVC: promote C4033 to an errorRay Molenkamp
C4033 'function' must return a value is a MSVC level-1 warning, clang and GCC treat this as an error however, this change promotes it to an error as well for MSVC to mimic the GCC behaviour.
2022-09-27Cycles: add Path Guiding on CPU through Intel OpenPGLSebastian Herhoz
This adds path guiding features into Cycles by integrating Intel's Open Path Guiding Library. It can be enabled in the Sampling > Path Guiding panel in the render properties. This feature helps reduce noise in scenes where finding a path to light is difficult for regular path tracing. The current implementation supports guiding directional sampling decisions on surfaces, when the material contains a least one diffuse component, and in volumes with isotropic and anisotropic Henyey-Greenstein phase functions. On surfaces, the guided sampling decision is proportional to the product of the incident radiance and the normal-oriented cosine lobe and in volumes it is proportional to the product of the incident radiance and the phase function. The incident radiance field of a scene is learned and updated during rendering after each per-frame rendering iteration/progression. At the moment, path guiding is only supported by the CPU backend. Support for GPU backends will be added in future versions of OpenPGL. Ref T92571 Differential Revision: https://developer.blender.org/D15286
2022-09-27Cleanup: remove workarounds and version checks for unsupported compilersCampbell Barton
Match minimum supported versions from the WIKI [0] by raising them to: - GCC 9.3.1 - CLANG 8.0 - MVCS 2019 (16.9.16 / 1928) Details: - Add CMake checks that ensure supported compiler versions early on. - Previously GCC per-processor version checks served to exclude `__clang__`, in some cases this has been replaced by explicitly excluding `__clang__`. This was needed as CLANG treated some of these flags differently to GCC, causing the build to fail. - Remove USE_APPLE_OMP_FIX GCC-4.2 OpenMP workaround. - Remove linking error workaround for old MSVC versions. [0]: https://wiki.blender.org/wiki/Building_Blender Reviewed by: brecht, LazyDodo Ref D16068
2022-09-23Cleanup: use lowercase function calls & macros in for CMakeCampbell Barton
This is already the case for most CMake usage. Although some find modules are an exception to this, as they were originally maintained externally they use some different conventions. Also corrected bad indentation in: intern/cycles/CMakeLists.txt
2022-09-18Build: fix gtest build flags affecting actual libraryBrecht Van Lommel
Switch to target_ functions to avoid this.
2022-09-18Build: limit Py_ENABLE_SHARED to modules using Python headersBrecht Van Lommel
And remove Python flags from nodes, no longer needed.
2022-09-18Build: disable gtests entirely for Python moduleBrecht Van Lommel
To avoid test failure on Windows.
2022-09-13Cleanup: improve titles for CMake sections, line lengthCampbell Barton
Also use same convention for comments as (space after #).
2022-09-10Python: on macOS, stop requiring framework for building bpy moduleBrecht Van Lommel
Build against Python from precompiled libraries by default, instead of requiring framework from python.org package install. The resulting bpy module can still be used with any Python install of the same version. Use the same CMake find module as Linux. This simplifies code, and makes it possible to manually set PYTHON_* variables in CMake configuration. Remove WITH_PYTHON_FRAMEWORK option for regular Blender build, as this doesn't work well due to missing required Python packages. Advanced users can still set PYTHON_ROOT_DIR=/Library/Frameworks/Python.framework/Versions/3.10 for the same result.
2022-09-09Cleanup: cmake line length, wrappingCampbell Barton
2022-08-29Cycles: add option to specify OptiX runtime root directoryBrecht Van Lommel
This allows individual users or Linux distributions to specify a directory Cycles will automatically look for the OptiX include folder, to compile kernels at runtime. It is still possible to override this with the OPTIX_ROOT_DIR environment variable at runtime. Based on patch by Sebastian Parborg. Ref D15792
2022-08-23Build: add system for shipping with dynamic libraries on Linux and macOSBrecht Van Lommel
PLATFORM_BUNDLED_LIBRARIES gathers shared libraries that will be installed to the lib/ folder. The Blender executable gets a relative rpath pointing to this folder as part of the install step. The build rpath is different and uses absolute paths, so that it works for executables like tests that are in different locations, and to support the case where the build and install folders are different. The system is already used for the OpenMP library on macOS. But on Linux it will only kick in once we start using shared libraries for dependencies. This also removes Mesa libraries from the old location, as these would cause Blender to start with software OpenGL. Ref T99618
2022-08-18CMake: support building with musl libclistout
Instead of using macros like GLIBC we can use the CMake build systems internal functions to check if some header or functions are present on the running system's libc. Add ./build_files/cmake/have_features.cmake to add checks for platform features which can be used to set defines for source files that require them. Reviewed By: campbellbarton Ref D15696
2022-08-15Introduce headless OpenGL rendering on LinuxSebastian Parborg
With this patch true headless OpenGL rendering is now possible on Linux. It changes the logic of the WITH_HEADLESS build flag. The headless backend is now always available with regular builds and Blender will try to fall back to it if it fails to initialize other backends while in background mode. The headless backend only works on Linux as EGL is not used on Mac or Windows. libepoxy does support windows and mac, so this can perhaps be remedied in the future. Reviewed By: Brecht, Jeroen, Campbell Differential Revision: http://developer.blender.org/D15555
2022-08-15Cleanup OpenGL linking and related code after libepoxy mergeSebastian Parborg
This cleans up the OpenGL build flags and linking. It additionally also removes some dead code. One of these dead code paths is WITH_X11_ALPHA which actually never was active even with the build flag on. The call to use this was never called because the default initializer for GHOST was set to have it off per default. Nothing called this function with a boolean value to enable it. These cleanups are needed to support true headless OpenGL rendering. Without these cleanups libepoxy will fail to load the correct OpenGL Libraries as we have already linked them to the blender binary. Reviewed By: Brecht, Campbell, Jeroen Differential Revision: http://developer.blender.org/D15554
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
With libepoxy we can choose between EGL and GLX at runtime, as well as dynamically open EGL and GLX libraries without linking to them. This will make it possible to build with Wayland, EGL, GLVND support while still running on systems that only have X11, GLX and libGL. It also paves the way for headless rendering through EGL. libepoxy is a new library dependency, and is included in the precompiled libraries. GLEW is no longer a dependency, and WITH_SYSTEM_GLEW was removed. Includes contributions by Brecht Van Lommel, Ray Molenkamp, Campbell Barton and Sergey Sharybin. Ref T76428 Differential Revision: https://developer.blender.org/D15291
2022-08-09Compositor: Rename compositor build optionOmar Emara
Currently, the compositor can be disabled using the WITH_COMPOSITOR build option. Since, we intent to always build the realtime compositor, we need to make the distinction between both compositors clear. So this patch renames the option to WITH_COMPOSITOR_CPU. Additionally, the check for the option was moved inside the compositor modules' own CMake file in preparation for the realtime compositor code. Differential Revision: https://developer.blender.org/D15622 Reviewed By: Jeroen Bakker, Ray Molenkamp
2022-08-09Cleanup: CMake file indentationCampbell Barton
2022-08-03Cleanup: fix various typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15588
2022-07-15Fix T99706: Crash rendering with headless buildsCampbell Barton
When rendering with headless builds, show an error instead of crashing. Previously GPU_backend_init was called indirectly from DRW_opengl_context_create, a new function is now called from the window manager (GPU_backend_init_once), so it's possible to check if the GPU has a back-end. This also disables the `bgl` Python module when building WITH_HEADLESS. Reviewed By: fclem Ref D15463
2022-07-15GPU: Remove USD dependency from shader_builder.Ray Molenkamp
Dependency was added as shader builder depended to blenkernel as an umbrella, in stead of adding the actual dependencies it required.
2022-07-11GPU: add BUIDTIME to WITH_GPU_SHADER_BUILDERJeroen Bakker
Adds a better name that describes when it is used. The GPU_SHADER_BUILDER is a buildtime tool for developers to pre-validate GLSL (and in the overseen future pre-compile to SpirV). We don't see that this needs to become a required step in the future so WITH_GPU_BUILDTIME_SHADER_BUILDER is more descriptive name.
2022-07-11GPU: Do not allow GPU Shader builder when USD is enabled.Jeroen Bakker
Linking GPU shader builder requires stubs for many functions of the USD library. We don't want to rely on other modules to update the stubs for a tool that is only used by GPU developers. This patch raises an error when both WITH_GPU_SHADER_BUILDER and WITH_USD are enabled. This reduces the maintenance of updating the stubs when USD API changes. Reviewed By: LazyDodo Differential Revision: https://developer.blender.org/D15422
2022-07-06GHOST/Wayland: support dynamic loading libraries for WaylandCampbell Barton
Add intern/wayland_dynload which is used when WITH_GHOST_WAYLAND_DYNLOAD is enabled (off by default). When enabled, systems without Wayland installed will fall back to X11. This allows Blender to dynamically load: - libwayland-client - libwayland-cursor - libwayland-egl - libdecor-0 (when WITH_GHOST_WAYLAND_LIBDECOR is enabled).
2022-06-29Cycles: Add support for rendering on Intel GPUs using oneAPIXavier Hallade
This patch adds a new Cycles device with similar functionality to the existing GPU devices. Kernel compilation and runtime interaction happen via oneAPI DPC++ compiler and SYCL API. This implementation is primarly focusing on Intel® Arc™ GPUs and other future Intel GPUs. The first supported drivers are 101.1660 on Windows and 22.10.22597 on Linux. The necessary tools for compilation are: - A SYCL compiler such as oneAPI DPC++ compiler or https://github.com/intel/llvm - Intel® oneAPI Level Zero which is used for low level device queries: https://github.com/oneapi-src/level-zero - To optionally generate prebuilt graphics binaries: Intel® Graphics Compiler All are included in Linux precompiled libraries on svn: https://svn.blender.org/svnroot/bf-blender/trunk/lib The same goes for Windows precompiled binaries but for the graphics compiler, available as "Intel® Graphics Offline Compiler for OpenCL™ Code" from https://www.intel.com/content/www/us/en/developer/articles/tool/oneapi-standalone-components.html, for which path can be set as OCLOC_INSTALL_DIR. Being based on the open SYCL standard, this implementation could also be extended to run on other compatible non-Intel hardware in the future. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D15254 Co-authored-by: Nikita Sirgienko <nikita.sirgienko@intel.com> Co-authored-by: Stefan Werner <stefan.werner@intel.com>
2022-06-28Cycles: enable Vega GPU/APU supportSayak Biswas
Enables Vega and Vega II GPUs as well as Vega APU, using changes in HIP code to support 64-bit waves and a new HIP SDK version. Tested with Radeon WX9100, Radeon VII GPUs and Ryzen 7 PRO 5850U with Radeon Graphics APU. Ref T96740, T91571 Differential Revision: https://developer.blender.org/D15242
2022-06-28Build: when using Wayland, always enable EGL and disable system GLEWChristian Rauch
GLEW does not support GLX and EGL at the same time, and the distribution version is likely to have GLX. This also refactors the code so all OpenGL related CMake options are together. Differential Revision: https://developer.blender.org/D12034
2022-06-27GHOST/Wayland: Add a build time option for DBUS, disable by defaultCampbell Barton
Add WITH_GHOST_WAYLAND_DBUS option, so Blender can be built without DBUS support. Currently it's only used to access the cursor theme. Without this the "default" cursors are used instead. Disabling this since it adds an additional dependency for a minor gain in functionality, with the benefit of removing a library requirement. There is also a problem where Blender hangs on startup for ~5 seconds when DBUS isn't running. Eventually it would be good to be able to avoid this problem without a build option.
2022-06-24GHOST/Wayland: support client-side window decorationsChristian Rauch
This implements client-side window decorations for moving and resizing windows and HiDPI support. This functionality depends on the external project 'libdecor' that is currently a build option: WITH_GHOST_WAYLAND_LIBDECOR. Reviewed by: brecht, campbellbarton Ref D7989
2022-06-08CMake: optionally disable OBJ, STL & GPencil SVG supportCampbell Barton
The following CMake options have been added (enabled by default), except for the lite build configuration. - WITH_IO_STL - WITH_IO_WAVEFRONT_OBJ - WITH_IO_GPENCIL (for grease pencil SVG importing). Note that it was already possible to disable grease pencil export by disabling WITH_PUGIXML & WITH_HARU. This is intended to keep the lite builds fast and small for building, linking & execution. Reviewed By: iyadahmed2001, aras_p, antoniov, mont29 Ref D15141
2022-05-27Merge branch 'blender-v3.2-release'Brecht Van Lommel
2022-05-27Fix T96397: Cycles missing HIP support for gfx1035 devicesJagannadhan Ravi
Such as AMD Radeon RX 6700S. Differential Revision: https://developer.blender.org/D13495
2022-05-25BLI: use no_unique_address attributeJacques Lucke
Even though the `no_unique_address` attribute has only been standardized in C++20, compilers seem to support it with C++17 already. This attribute allows reducing the memory footprint of structs which have empty types as data members (usually that is an allocator or inline buffer in Blender). Previously, one had to use the empty base optimization to achieve the same effect, which requires a lot of boilerplate code. The types that benefit from this the most are `Vector` and `Array`, which usually become 8 bytes smaller. All types which use these core data structures get smaller as well of course. Differential Revision: https://developer.blender.org/D14993
2022-05-20CMake: disable WITH_MOD_FLUID when WITH_PYTHON=OFFCampbell Barton
2022-05-19Cleanup: suppress 'address' warnings for ./extern/glewCampbell Barton
Also add comments noting why some warnings shouldn't be added to strict-flags.
2022-05-11Update Ceres to latest upstream version 2.1.0Sergey Sharybin
This release deprecated the Parameterization API and the new Manifolds API is to be used instead. This is what was done in the Libmv as part of this change. Additionally, remove the bundling scripts. Nowadays those are only leading to a duplicated work to maintain. No measurable changes on user side is expected.
2022-05-11CMake: Fix noisy PUGIXML warning.Ray Molenkamp
When doing a lite build, a warning is displayed that due to PUGIXML being off WITH_CYCLES_OSL is being disabled as well. If WITH_CYCLES is off this is just useless noise. this diff changes the warning to only emit when WITH_CYCLES is on.