Age | Commit message (Collapse) | Author |
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trouble. Also fixed a few harmless warnings.
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LLVM dynamically. Patch by Dan Eicher.
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Also, add appropriate lib paths for recent OpenCollada for mingw32 (coming soon to an svn server near you)
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now builds with opencollada
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Conflicts resolved:
source/blender/editors/mesh/mesh_intern.h
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platforms might want to update as well)
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Boost-Cycles-OIIO order
The NOT BOOST test was changing Cycles so should be before the
cycles-oiio link (by Campbell Barton, thanks)
And exr and tiff are required for oiio (on OSX at least)
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Added new build option WITH_JACK_DYNLOAD for CMake and
WITH_BF_JACK_DYNLOAD for SCons, which means there'll be
no build-time linking against libjack and getting symbols
from libjack will happen runtime using dlopen and dlsym
tricks.
Alternative would be to use weak linking, but it'll require
having wrapper for preloading libjack.
This new options are disabled by default and they only
intended to be used on linux. Other platforms shall not
be using this and there shall be no functional changes
on non-linux platforms at all.
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Conflicts resolved:
source/blenderplayer/bad_level_call_stubs/SConscript
Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899
to make it easier to merge trunk changes.
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-Wredundant-decls is giving 1000s of lines of warnings for every file...
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Resolved conflicts:
release/datafiles/startup.blend
source/blender/editors/space_nla/nla_buttons.c
Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of
recent changes for the use of bool.
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- without python builds without warnings.
- replace MAXFLOAT -> FLT_MAX in some areas, MAXFLOAT overflows (lager then float range).
- add cmake option WITH_GCC_MUDFLAP to enable libmudflap use.
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which have been removed.
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Resolved conflicts:
release/scripts/startup/bl_ui/space_view3d.py
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to include a few more that gcc is using too.
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you make static builds!), and add it as CMake option.
Patch by gdh (Gavin Howard), many thanks!
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This option allow Blender to be linked against the Framework python
It's useful if you want to have blenderplayer and bpy in the same application and need to avoid PyThread problems.
patch reviewed by Jens Verwiebe before 2.66. He may want to change something though.
(also small: I changed:
/Library/Frameworks/Python.framework/Versions//python
by
/Library/Frameworks/Python.framework/Versions//Python
as the latter seems to be the norm)
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* Deprecate computing capability 1.3 (sm_13)
This commit disables auto build of sm_13 CUDA platform, which means that starting with Blender 2.67, we don't support sm_13 devices anymore. It has become difficult to support that and it was already feature incomplete (no render-passes, AO, Multi Closure etc).
It's still possible to manually enable sm_13 for own tests, but building might break in the future.
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Conflicts resolved:
release/datafiles/startup.blend
release/scripts/startup/bl_ui/properties_render.py
source/blender/SConscript
source/blender/blenloader/intern/readfile.c
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was becoming annoying to remember all of them.
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should (previously would include all monitors).
Now the active monitor size is used on startup.
Currently the cursor position is checked for intersection with the monitor bounds to find the active screen.
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Conflicts resolved:
source/blender/blenfont/SConscript
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/rna_scene.c
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You served well and now desired retirement, but you'll always live in our hearts.
And for sure -- monument!
+-------------------------------------------+
/ ++==+ . .. . ... . .. . /
/ // ++==++ ++ ++ ++==++ ++==++ /
/ // // // //\\//\\ // // // // /
/ ++==+ ++==++ // \\ //==++ ++==++ /
/ . ... .. . // .. ... /
+-------------------------------------------+
Some notes:
- Removed all code which was from inside ifdef WITH_COMPOSITOR_LEGACY
- Removed some functions which were used by old compositor only but
weren't ported to new color management
- Removed WITH_COMPOSITOR_LEGACY from build systems
- node_composite_util.h was in fatc used by compo nodes specification
files, so added it back to cmake.
Could be cleaned up by moving header files to files where they're
actually needed but would consider this is a separate task.
- Should be no functional changes!
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supported but making sure it works correctly when it is)
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Conflicts resolved:
release/scripts/startup/bl_ui/properties_render.py
source/blender/blenloader/intern/readfile.c
source/blender/editors/interface/interface_templates.c
source/blender/makesrna/RNA_enum_types.h
Also made additional code updates for:
r53355 UIList - Python-extendable list of UI items
r53460 Alpha premul pipeline cleanup
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time being, I'm having vc10 use the vc9 Python libs, which SCons is currently doing.
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on the system.
Note: this doesn't work yet for everything with latest stable bullet (2.81), need to look into why and likely apply some patches upstream.
However I managed to link blender by disabling some features, likely it can be made to work without too much trouble.
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by Lawrence D'Oliveiro (ldo)
so BKE_utildefines.h allows use of C99's bool type and true/false.
currently scons wont try to use stdbool.h, and works as if its never found.
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* Made Freestyle optional (turned on by default).
* Fix for missing bpath.c updates in the previous merge of trunk changes.
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this was a hack for the precompiled libs in svn. Also bumped minimum version
to 1.48 because that's the first version that contains boost::locale.
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Now it checks for "Not less then 4.3" because it doesnt have >= 4.3.
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*Remove WITH_MINGW64 option, automatically test for presence of __MINGW64__ definition instead to determine presence of MinGW32/64.
*Placeholder for LLVM libraries (Compiled locally but still crashing on render due to thread issue).
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CMake had FFTW disabled by default, and when FFTW was not enabled it lead to
uninitialized memory usage. Now it falls back to wavelet if there is no FFTW,
and I've enabled it by default in CMake. If it's not found on Linux it will get
disabled automatically.
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blender yet.
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