Age | Commit message (Collapse) | Author |
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default for MinGW.
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* Code cleanup
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when full build is done and later find cycles isn't on.
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* Windows (msvc 2008) is now using Boost 1.49 - Updated cmake file.
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description for WITH_PYTHON_MODULE.
also disable workaround for some linux installs.
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allocated and never freed.
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having libopenjpeg installed.
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- new compositor could use uninitialized var
- profile conversion could use uninitialized var
- set better warnings for clang+cmake.
- remove picky warnings from sphinx doc gen shell script.
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* Removed first line, probably accidentally committed in r47439.
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* Compile option to build with OSL, disabled by default.
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Fedora 16 is still using /usr/include/ffmpeg, not /usr/include to store FFmpeg's
headers. Added it to search paths.
Also remove FFmpeg include directory listed in FFMPEG_INCLUDE_DIRS twice
Patch by Arno Mayrhofer (aka azrael3000), thanks!
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across a few files.
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- only show mingw option when building with mingw
- always run cmake configure with convenience build targets so failed configurations stop re-configuring.
- disable WITH_GHOST_XDND in 'make lite'
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starting from version 2.64. Unless you have a special system setup, this means the
will be in ~/.config/blender rather than ~/.blender.
When the version number is changed to 2.64, the "Copy Previous Settings" operator
in the splash will copy the settings to the new location.
XDG base directory specification:
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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scons. They were already disabled for scons MSVC 32bit.
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- Library compile errors
- 2 Bugs (have been reported to lib owner)
- LAPACK for cmake
TODO:
- Scons is still missing LAPACK lib define
- Do other platforms got LAPACK lib?
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After testing it seems that for safe debug sessions, debug build optimizations need to be off.
Also removed sse flags from release flags since they are included in ray optimization flags which are on by default.
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4.7, however is has been claimed there are issues with gcc > 4.4 so this is for testing purposes. Still it doesn't crash on startup anymore. Forgot to mention on ffmpeg lib commit that committed ffmpeg version is 0.10.2
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also stop numpy from being found in /usr/include with cmake.
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numpy directory can be referenced manually with the advanced option PYTHON_NUMPY_PATH if needed.
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Most of the changes are related to adding support for motion data throughout
the code. There's some code for actual camera/object motion blur raytracing
but it's unfinished (it badly slows down the raytracing kernel even when the
option is turned off), so that code it disabled still.
Motion vector export from Blender tries to avoid computing derived meshes
when the mesh does not have a deforming modifier, and it also won't store
motion vectors for every vertex if only the object or camera is moving.
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compiler all exited and stuff.
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also make use of C_WARNINGS, CXX_WARNINGS as other platforms do.
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needs it.
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anymore with mingw, gave and error with ./source/icons/winblender.rc
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artifacts with empties and gods know what else. Turned on -ftree-vectorize to match MSVC behaviour for 64bit.
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and looks like -fpermissive is used in linux too
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to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
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slight modifications.
Thanks!
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build:
http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download
Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them.
This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64.
Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup).
Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW.
The wiki docs have also updated. Happy testing!
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will need to checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/mingw32/
to build with MinGW past this commit.
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