Age | Commit message (Collapse) | Author |
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numpy directory can be referenced manually with the advanced option PYTHON_NUMPY_PATH if needed.
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Most of the changes are related to adding support for motion data throughout
the code. There's some code for actual camera/object motion blur raytracing
but it's unfinished (it badly slows down the raytracing kernel even when the
option is turned off), so that code it disabled still.
Motion vector export from Blender tries to avoid computing derived meshes
when the mesh does not have a deforming modifier, and it also won't store
motion vectors for every vertex if only the object or camera is moving.
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compiler all exited and stuff.
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also make use of C_WARNINGS, CXX_WARNINGS as other platforms do.
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needs it.
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anymore with mingw, gave and error with ./source/icons/winblender.rc
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artifacts with empties and gods know what else. Turned on -ftree-vectorize to match MSVC behaviour for 64bit.
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and looks like -fpermissive is used in linux too
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to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
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slight modifications.
Thanks!
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build:
http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download
Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them.
This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64.
Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup).
Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW.
The wiki docs have also updated. Happy testing!
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will need to checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/mingw32/
to build with MinGW past this commit.
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disallow the built to run if they are set by the developer.
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Some kind of bizarre linking order issue seems to be the case but since it touches so many areas of the code I prefer to simply enable by default.
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To compile on MinGW it is important to have the latest MinGW (gcc 4.6.2)
I have updated the instructions on the wiki to reflect this: http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Windows/Environment
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tiff/exr/cycles)
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python to run)
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WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
Also fixed in main CMakeList file, when no addon dir found, we want to disable WITH_PYTHON (I guess, certainly not WITH_INTERNATIONAL ;) ).
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happened before, masking it
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warn when addons are not found when running cmake.
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cmake (git-svn causes this).
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compatibility works with automatic weaklinking), use now then sdk which for sure exists, remove obsolete slash
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This version of libmv includes new gflags and glog libraries which makes
it possible to compile libmv with clang compiler.
Also remove code from CMakeLists which was disabling libmv if using clang.
Tested on linux with gcc-4.6 and clang-3.0, windows cmake+msvc and scons+mingw.
Could be some issues with other platforms/build system which shall be simple to resolve.
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patched cmake ( see error you will get if missed ), patched cmake provided here: http://www.jensverwiebe.de/Blender/CMake%202.8-7patched.zip
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extern/libmv/third_party/glog/src/utilities.cc:318: error: undefined reference to 'google::InstallFailureFunction(void (*)())'
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* correct cmake/clang warning.
* use same include guard names as everywhere else for BLI math inline.
* correct define for madd_sh_shfl
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text/curve objects after the bmesh merge. Also removed a debug print.
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WITH_GHOST_XDND=False with SCons
Disabled on FreeBSD platforms due to some linking errors.
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Reverting to openal from creative because own builds doesn't deal with 3D sound.
Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which
libraries were updated to openal-soft).
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