Age | Commit message (Collapse) | Author |
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- assert if material assignment is called with lib. (so the callers can be corrected).
- correct example docs
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for convenience.
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to be used by buildbot.
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For cmake users, you should now use "make install" instead of "make". This was
already changed for Linux and Windows. Same for Xcode, use the install target.
Changes:
* CMake install mechanism, resulting bundle was verified to be indentical here.
* For cmake, include Info.plist in bundle using builtin mechanism for that.
There was some code in packaging.cmake, but it wasn't correct as these
properties need to be set on the executable.
* For scons, fix app bundle version, was still using removed release/VERSION.
* Remove unused blendercreator.app and blenderpublisher.app.
* Fix Info.plist being set as a binary file in svn, should be plain text.
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apparently changed between versions.
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* Don't use "make install", doesn't work yet.
* Use total number of cores rather than number of processors.
* Quicker number of cores query, by not asking for all system info.
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update packman and debian for to disable portable install option.
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- clean svn string: 35042:35051M -> 35051
- debian and pacman build with threads by default.
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clean, test, package_debian, package_pacman
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values from ID-Props.
Probably wouldn't cause a problem but manually editing these types through python could easily crash blender.
also changed cmake, stub-makefile default build dir to be lower case and leave out architecture string, easier for documentation.
Use ../build/linux/ rather then ../build/Linux_i686/
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- make stub now creates 'Release' build by default.
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BSD because of CPU detection.
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Running 'make' starts an out of source build with CMake in ../build/OS_CPU, creating the dir and configuring CMake if necessary.
So casual users can just run this without changing dirs:
'svn up ; make'
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