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2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
2011-03-29Apply [#26044] Windows thumbnails and improved filetype registrationNathan Letwory
submitted by Tom Edwards Fix [#25473] 64bit Windows installer for version 2.56 is not working patch submitted by Caleb (Dobz) The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe. Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration. Thanks to both Caleb and Tom for their efforts!
2011-03-22Add buildslave target for builder.blender.org integrationNathan Letwory
2011-02-18Check the os.environ at the start of the build process.Nathan Letwory
Print any variable that contains a value with non-ascii characters, then abort build.
2011-02-09ignore __pycache__ dir for scons and cmake installation (py3.2 caches ↵Campbell Barton
modules here).
2011-01-27And on your left you can see something much nicer (while I fix this here on ↵Nathan Letwory
your right).
2011-01-27Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ↵Nathan Letwory
r827).
2011-01-17test commit for svn link in commit mail, part twoNathan Letwory
2011-01-17test commit for svn link in commit mailNathan Letwory
2010-12-27Compiling and linking blenderplayer statically now works too. This brings it ↵Nathan Letwory
in line with blender linking line. Small patch by Sergey Sharybin
2010-12-21Workaround for blenderplayer not linking on linux with scons.Nathan Letwory
Maybe as a next big, uncool project would be: solve bad level calls.
2010-10-27Make sure plugins/ goes under shortversion/ dirNathan Letwory
2010-09-15Fix SCons for [#23833]. Ensure that empty dirs will exist too.Nathan Letwory
2010-08-30Finally change SConscript tabs to spaces.Nathan Letwory
2010-08-26Patch [#23389] Add authorship information to exported COLLADA filesNathan Letwory
Contributed by Imran Syed (freakabcd). This adds basic authoring tool and author info ("Blender User" for now). NOTE: Linux and OSX users need now to update their OpenCOLLADA libs - Blender should now compile fine with their latest revision. Made some changes to the original patch to ensure linking is done correctly. Some small cleanups for scons too.
2010-08-22Skip also SVN administration files that start with _ instead of .Nathan Letwory
2010-08-03build options to disable image formats WITH_CINEON, WITH_HDR.Campbell Barton
- updated cmake, make & scons. - renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-08-02SConsCampbell Barton
- remove scons option WITH_BF_FHS, its not needed anymore. - comment WITH_BF_DOCS, was using epydocs which we dont use now. - blenderlite target was broken, always using openmp. - building without python wasnt working. - fixed some warnings.
2010-07-19libjack.dll not needed anymoreNathan Letwory
2010-07-19- Use correct paths for mstoolkit and crossmingw tools in sconscriptSergey Sharybin
- Use _stat64i32 instead of _stat in BLI_exist Needed for correct compilation by mingw, no sense for msvc (_stat is equivalent to _stat64i32 in Visual C++ 2005, and later i suppose) - Added library msvcr90 for mingw to solve linking error to _stat64i32
2010-07-14Make SConstruct look in build_files/scons/tools and import from there, so no ↵Nathan Letwory
more 'import tools.Blender'. This fixes problem after change to this new location, but with .pyc files still lingering in old tools/ directory that still got imported due to syspath form.
2010-07-12re-arrange build files so scons "config" dir isnt confused with ↵Campbell Barton
~/.blender/2.52/config
2010-07-05== SCons ==Nathan Letwory
Updated to comply with datafiles filepath patch. I've tried to do some changes for OSX too, but I'm not sure if they're correct, so OSX people, please test and report.
2010-07-04Patch [#22339] File/installation paths changesAndrea Weikert
Patch Tracker: http://projects.blender.org/tracker/?func=detail&aid=22339&group_id=9&atid=127 This patch implements the proposal outlined here: http://wiki.blender.org/index.php/Dev:2.5/Source/Installation/Proposal Original patch by Matt Ebb. Contributions by Nathan Letwory, Damien Plisson and Andrea Weikert NOTE: This is a work in progress commit, some work still needs to be done on the SCons and CMake files for this to work properly, but at least should compile and the files should be created in the right directory. Commit discussed on IRC with Ton and Campbell.
2010-06-05Show whether BF_DEBUG=1 or 0 in output.Nathan Letwory
2010-06-03disable openmp for blenderlite scons targetCampbell Barton
2010-05-30remove non-informative printNathan Letwory
2010-05-26Copy zlib.dll for win64 too.Nathan Letwory
2010-05-24Changes for static linking to libtiff when compiling by MinGW:Sergey Sharybin
- Use static tiff libraries from lib/windows/gcc in scons configuration files - Commented libtiff.dll installation in SConstruct
2010-05-24Fixes for cross-compilation:Sergey Sharybin
- Set env['CC'] and env['CXX'] as default values for CC and CXX variables. This fixes problem with overwriting auto-guessed compilators when reading config files - Added new prefix for mingw tools
2010-03-08scons build systemsKen Hughes
------------------- Revert inadvertent ffmpeg changes.
2010-03-08scons build systemsKen Hughes
------------------- Allows static libs to be passed correctly to the linker (i.e., full paths to libs which end in ".a" are passed to linker without processing). I've been using this on linux release builds since sometime around 2.49 without problem but hesitated to commit since I don't know if it would affect any other platforms. If you're using static libs on another platform and it breaks, let me know.
2010-02-23Win64: Bugfix for non working scons, thanks to matd for the fix!Daniel Genrich
jesterKing: please check if the win32 dll's aren't needed anymore. Seems that they are compiled into ffmpeg, right?
2010-02-18Scons fixes:Joerg Mueller
- Removing alut - Minor changes in linux ffmpeg default config.
2010-02-13revert joes commit and apply change from Aligorith.Campbell Barton
remove scripts dir only.
2010-02-12scons option - WITHOUT_BF_OVERWRITE_INSTALLCampbell Barton
only use this if your not making packages for others.
2010-02-12Tweak to the changes from r26820 (nuking scons install directory):Joshua Leung
Those changes made developing Blender using scons as buildsystem impractical. They were nuking my various configs everytime I compiled resulting in a long wait for all the files to get copied over again at the end, or else I'd have to manually go scouting out files to copy over. Now, made this only nuke the scripts directory there which IMO solves the main issues that the original commit intended to solve (outdated scripts lingering in that folder, and mixing with the new ones). If there are complaints that only doing the scripts dir is not enough, then we better just make this destructive stuff an optional thing (i.e. by default, nuking will still occur, but at least developers can disable)
2010-02-12Clear scons installation directory when WITHOUT_BF_INSTALL is disabled.Campbell Barton
After discussion with Brecht and Martin we agree this is best long term. Also fixed "scons blenderlite" for python and fluid.
2010-02-01(no commit message)Tom Musgrove
2010-02-01libpng.dll is not included in our libs on win64Tom Musgrove
2010-02-01this restores building on mingw with Collada support, also it restores cross ↵Tom Musgrove
compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-01-31changes to get MingW compiling and cross compiling working, patch by Sergey ↵Tom Musgrove
Sharybin
2010-01-15* don't copy .pyc filesNathan Letwory
2010-01-14view3d bg image now updates on frame change, and the panel for it properly ↵Joseph Eagar
draws an image user template. someone else might want to look over the UI stuff, hopefully it's ok. also added some ffmpeg .dlls to the SConscript to install.
2009-12-14Fix plugins source install for real.Martin Poirier
Previous fix created a double /plugins/plugins tree. This should work on all platform (no longer using split when it shouldn't, not creating lists for nothing, ...).
2009-12-14Scons:Thomas Dinges
* Sequencer and textures dir (and the makefiles for that) go into the /plugins folder again, as it should be. * Don't generate a "doc" dir, when building them is disabled. Patch by Matt. D. Thanks a lot!
2009-11-18scons update to enable build with QTKit (Cocoa Quicktime)Damien Plisson
Thx Jens Verwiebe for the patch
2009-11-03== COLLADA ==Nathan Letwory
* fix win64 build and add proper library usage for COLLADA 64bit. Update also lib/win64 (r24263).
2009-10-29Mac / COCOA : ImbufDamien Plisson
- replace libtiff by calls to Cocoa services to load/save tiff files (Libtiff, dynamically linked is not distributed with OS X, and would have had to be shipped for all four architectures) The imb_cocoaLoadImage & imb_cocoaSaveImage are generic towards the bitmap format, and thus can handle TIFF, GIF, JPG, JP2000, BMP and raw camera formats (read-only for these), even if today only TIFF is used as the other formats are already handled. - CMake updated - scons updated (Thx to Jens Verwiebe)
2009-10-06* copying of python31.zip and zlip.pyd is not necessary anymore, since the ↵Nathan Letwory
zip is unpacked by default to .blender/python/lib