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2010-02-13revert joes commit and apply change from Aligorith.Campbell Barton
remove scripts dir only.
2010-02-12scons option - WITHOUT_BF_OVERWRITE_INSTALLCampbell Barton
only use this if your not making packages for others.
2010-02-12Tweak to the changes from r26820 (nuking scons install directory):Joshua Leung
Those changes made developing Blender using scons as buildsystem impractical. They were nuking my various configs everytime I compiled resulting in a long wait for all the files to get copied over again at the end, or else I'd have to manually go scouting out files to copy over. Now, made this only nuke the scripts directory there which IMO solves the main issues that the original commit intended to solve (outdated scripts lingering in that folder, and mixing with the new ones). If there are complaints that only doing the scripts dir is not enough, then we better just make this destructive stuff an optional thing (i.e. by default, nuking will still occur, but at least developers can disable)
2010-02-12Clear scons installation directory when WITHOUT_BF_INSTALL is disabled.Campbell Barton
After discussion with Brecht and Martin we agree this is best long term. Also fixed "scons blenderlite" for python and fluid.
2010-02-01(no commit message)Tom Musgrove
2010-02-01libpng.dll is not included in our libs on win64Tom Musgrove
2010-02-01this restores building on mingw with Collada support, also it restores cross ↵Tom Musgrove
compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-01-31changes to get MingW compiling and cross compiling working, patch by Sergey ↵Tom Musgrove
Sharybin
2010-01-15* don't copy .pyc filesNathan Letwory
2010-01-14view3d bg image now updates on frame change, and the panel for it properly ↵Joseph Eagar
draws an image user template. someone else might want to look over the UI stuff, hopefully it's ok. also added some ffmpeg .dlls to the SConscript to install.
2009-12-14Fix plugins source install for real.Martin Poirier
Previous fix created a double /plugins/plugins tree. This should work on all platform (no longer using split when it shouldn't, not creating lists for nothing, ...).
2009-12-14Scons:Thomas Dinges
* Sequencer and textures dir (and the makefiles for that) go into the /plugins folder again, as it should be. * Don't generate a "doc" dir, when building them is disabled. Patch by Matt. D. Thanks a lot!
2009-11-18scons update to enable build with QTKit (Cocoa Quicktime)Damien Plisson
Thx Jens Verwiebe for the patch
2009-11-03== COLLADA ==Nathan Letwory
* fix win64 build and add proper library usage for COLLADA 64bit. Update also lib/win64 (r24263).
2009-10-29Mac / COCOA : ImbufDamien Plisson
- replace libtiff by calls to Cocoa services to load/save tiff files (Libtiff, dynamically linked is not distributed with OS X, and would have had to be shipped for all four architectures) The imb_cocoaLoadImage & imb_cocoaSaveImage are generic towards the bitmap format, and thus can handle TIFF, GIF, JPG, JP2000, BMP and raw camera formats (read-only for these), even if today only TIFF is used as the other formats are already handled. - CMake updated - scons updated (Thx to Jens Verwiebe)
2009-10-06* copying of python31.zip and zlip.pyd is not necessary anymore, since the ↵Nathan Letwory
zip is unpacked by default to .blender/python/lib
2009-09-28* Copy() -> Clone() (even though these hopefully will be obliterated from ↵Nathan Letwory
extern/ soon) * remove reference to docs SConscript * python dbg commit - somehow this one was left uncommitted when I was working on r23465 and r23464
2009-09-28- removed 2.4x release/scriptsCampbell Barton
- moved release/io and release/ui into release/scripts/io, ui - updated scons, cmake, make When porting 2.4x scripts back, use a command like this so as not to loose the commit history... svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/raw_import.py release/scripts/io/import_raw.py
2009-09-23* fixes for compiling with scons/mingw when BF_DEBUG=1. Needs svn up in ↵Nathan Letwory
lib/windows, where I added necessary mingw libs.
2009-09-21Better unix filesystem integration as documented hereCampbell Barton
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Unix_FHS for scons WITH_BF_FHS enabled an alternative layout eg. scons WITH_BF_FHS=1 BF_INSTALLDIR="/usr/local" for CMake just run "make install" after make (CMAKE_INSTALL_PREFIX is used for the base path) Currently only scripts use both the system and user path correctly, other areas of blender have their own path code inline with lots of ifdefs, needs to be carefully updated.
2009-09-05* fix lib list creation. now blenderplayer links fine with both scons/mingw ↵Nathan Letwory
and scons/msvc
2009-09-05== SCons ==Nathan Letwory
* bring back 'player' libtype, after investigation with ideasman. scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
2009-09-04* shuffle a bit with playerlist. Fixes some undefined references, but not ↵Nathan Letwory
all. 15 undefined references left for mingw. (msvc is fine)
2009-09-04== SCons ==Nathan Letwory
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
2009-09-04== SCons ==Nathan Letwory
* first working changes to get blenderplayer linking * blenderplayer/ moved into source/ (CMakeLists.txt changed for that too) * added externs for bprogname to gp_ghost, so that it links properly
2009-09-04* clean commented-out partsNathan Letwory
2009-09-03changes needed for building the blenderplayer with cmake on linux.Campbell Barton
2009-09-03* actually commit the sndfile dll copying (and not just claiming I did)Nathan Letwory
2009-08-24* merge r22734 from trunkNathan Letwory
NOTE: Remember to svn up your lib/windows. Also, CMake files might need updating still
2009-08-24* changes to work with updated FFMPEG libs. Mainly build system. CMake files ↵Nathan Letwory
may need changing too. NOTE: remember to svn up in lib/windows!
2009-08-17* libjack.dll copyingNathan Letwory
2009-08-17* I accidently committed a tainted SConstruct with some old tests. This ↵Nathan Letwory
disabled copying of Python .dlls. Fixed.
2009-08-17scons support for extracting python from the system on unix os'sCampbell Barton
2009-08-17== SCons ==Nathan Letwory
* add jack support for audio system. Note that for OSX jack support is still off by default, since I'm not sure about what goes where. OSX maintainers, please check and fix.
2009-08-05copy openal dllsNathan Letwory
2009-08-05copy openal dllsNathan Letwory
2009-08-04* apparently I forgot to update this one for the python zip copying ↵Nathan Letwory
business. Thanks to JMS for spotting.
2009-08-03* copy python zips from new release locationNathan Letwory
2009-06-21Spring CleaningCampbell Barton
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
2009-06-182.5 PythonBrecht Van Lommel
Merging changes made by Arystanbek in the soc-2009-kazanbas branch, plus some things modified and added by me. * Operator exec is called execute in python now, due to conflicts with python exec keyword. * Operator invoke/execute now get context argument. * Fix crash executing operators due to bpy_import_main_set not being set with Main pointer. * The bpy.props module now has the FloatProperty/IntProperty/ StringProperty/BoolProperty functions to define RNA properties for operators. * Operators now have an __operator__ property to get the actual RNA operator pointers, this is only temporary though. * bpy.ops.add now allows the operator to be already registered, it will simply overwrite the existing one. * Both the ui and io directories are now scanned and run on startup.
2009-06-12=== SCons ===Nathan Letwory
* make the nsis installer script automatically use the Python version we build against * bump Python version used
2009-06-12don't build game engine by default, and print a warning if game player is ↵Joseph Eagar
enabled.
2009-06-012.5Ton Roosendaal
Cleanup commit: - Yafray removed. Also did cmake/scons files, but didn't compile with it, so test would be appreciated :) - Removed old crap from Windows release dir, should be checked on further by windows release builder later.
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r19323:HEAD Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20Scons epydos changed optionsCampbell Barton
- no source code since this is only useful if the epydocs contain code, ours are only docstrings. - set inheritance to included so you dont have to search up the classes to find available functions. - SConstruct, isolate the exception for importing epydoc. - Added a print to the SConscript files otherwise it looks like nothings happening.
2009-04-20SCons / epydoc supportNathan Letwory
* properly detect if epydoc is installed. patch by Brandano
2009-04-19added a python26.zip file, and also made scons pick which zip to use based ↵Joseph Eagar
on the python version
2009-04-17let command line args override the 'blenderlite' targetCampbell Barton
2009-04-11UI:Brecht Van Lommel
* Added very basic loading of .py files on startup to define panels. It now executes all .py files in .blender/ui on startup. Right now this contains the object buttons, the C code for it is commented out. These files should get embedded in the blender executable as well eventually, that's a bit more complicated so this works for now. * For scons and cmake it seems to copy & find the files OK, for make only "make release" works (same with scripts/ folder it seems). * Added BLI_gethome_folder function in BLI_util.h. This is adapted from bpy_gethome, and gives the path to a folder in .blender like scripts or ui. There's plenty of things to figure out here about paths, embedding, caching, user configs ...