Age | Commit message (Collapse) | Author |
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Main idea of this change is to make a small executable which
will set OMP_WAIT_POLICY environment variable and then will
launch blender itself.
This is a teporary solution for the time being we'll have a
more clear solution to high CPU usage with OpenMP when building
with MSVC.
Reviewers: campbellbarton, juicyfruit
Reviewed By: juicyfruit
Differential Revision: https://developer.blender.org/D717
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For now it was mainly about OpenCL wrangler being duplicated
between Cycles and Compositor, but with OpenSubdiv work those
wranglers were gonna to be duplicated just once again.
This commit makes it so Cycles and Compositor uses wranglers
from this repositories:
- https://github.com/CudaWrangler/cuew
- https://github.com/OpenCLWrangler/clew
This repositories are based on the wranglers we used before
and they'll be likely continued maintaining by us plus some
more players in the market.
Pretty much straightforward change with some tricks in the
CMake/SCons to make this libs being passed to the linker
after all other libraries in order to make OpenSubdiv linked
against those wranglers in the future.
For those who're worrying about Cycles being less standalone,
it's not truth, it's rather more flexible now and in the future
different wranglers might be used in Cycles. For now it'll
just mean those libs would need to be put into Cycles repository
together with some other libs from Blender such as mikkspace.
This is mainly platform maintenance commit, should not be any
changes to the user space.
Reviewers: juicyfruit, dingto, campbellbarton
Reviewed By: juicyfruit, dingto, campbellbarton
Differential Revision: https://developer.blender.org/D707
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- important: requires cmake >= 2.8.12 to read minor version right,
aka older cmake rates 10.10 lower than 10.6 for example ! ( sigh )
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Yep, at last it's here!
There are a few minor issues remaining but development can go on in
master after discussion at blender institute.
For full list of features see:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting
Thanks to Sergey and Campbell for the extensive review and to the
countless artists that have given their input and reported issues during
development.
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This way no access to automated tests variables will happen.
Ideally it should be something more like using blenderlite
with just Cycles enabled, but let's keep it for a bigger
clean up.
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No need to run automated tests for cudakernels target. TThis could
be harmless because CUDA binaries are built in the another chroot.
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We should do autotests only after setting path to sconsign,
otherwise using the same working directory and different
build directories will eventually break.
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as we always get sdk properly fron ccflags in subcompiles
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build environments and prepend SDK_FLAGS to CFLAGS always
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Issue was caused by OSX tweaks happening in the SConstruct
after the old location of autotest.
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Brings new bounds limiting and also prepares build system
for the changes in the upstream.
Namely shared_ptr header and namespace is now being detected
by a build system rather than by hacks in the code.
This commit includes some changes to auto-detection flags
in SCons, presumably adding more consistency there. This
is main changes which are suppoed to be reviewed here.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D581
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T40415 by Lawrence D'Oliveiro
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- moved assumed location of omp lib to blender libs
- prepared libiomp5 to link out of the box with cmake
- changed according in scons
- introduced a local var C_VENDOR, cause Apple clang 3.4 may not include omp support yet
- added a linklibs for msgfmt ( may not be needed for other than OSX )
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use the svn clang version instead of Apple compiler naming,
this also makes Brecht’s cycles sse/avx conditionals behave right
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See: http://clang-omp.github.io
+ fix a longstanding bad include in darwin-config
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Try not to be x86-centric, remove unneeded blenderdeps variable.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D240
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also fixes some compile errors on various systems.
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this allows for updating icons without committing a new PNG each time
(which is inefficient with git). The data files are converted into a
PNG at builds time and used just as they were before.
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kernel on the fly,
so autodetection is obsolete @buildtime. Leave in print for testing case
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The "languages" file was not copied, probably this was not noticed earlier
because it only affects clean builds.
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leave env set for OSX exclusive for now”
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Todo: perhaps unify this for all OS, but keep in mind:
Apple compiler versions may have other capabilities
than std gcc, llvm, clang ( other versioning also )
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This is needed to resolve the real used compiler from the compatibility shim’S or symlinks.
Also set the real CCVERSION as scons CCVERSION would only read the default one, which
is not useful for OSX
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submodule ), fix a compiler warning with clang < 5”
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- A richer Problem API.
- DynamicNumericDiffCostFunction.
- Faster ITERATIVE_SCHUR solver.
- Faster SCHUR_JACOBI preconditioner.
- Faster Jacobian evaluation.
- Faster visibility based preconditioning using single linkage clustering.
Also re-wrote rules for unordered collections detection,
should work on all platforms and compilers now :)
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Also removed .svn checks when it's not longer needed.
Some further tweaks (probably for OSX bundler) are
likely needed.
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It was just a temp thing to not break stuff
before final git migration.
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Made it so if there's release/datafiles/locale/po
folder, then all the .po files will be converted
to .mo at blender compile time and installed to
an appropriate location.
Uses small own implementation msgfmt which is
based on msgfmt.py from Python project, but also
supports contexts.
There's no functional changes for until we've
switched to use source .po files instead of
pre-compiled .mo.
P.S. Well, there's one change which is msgfmt.cc
being compiled even if it's not used, but
would rather not clutter code with checks
since pretty soon we'll use this program
anyway.
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env, also fix a longstanding misuse of MACOSX_SDK_CHECK in ceres, use MACOSX_SDK instead
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