Age | Commit message (Collapse) | Author |
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remove CTR c++ classes that are no longer used.
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This commit integrates support of OpenColorIO library into build systems.
It also contains C-API for OpenColorIO library which could be used by Blender.
CMake has got find rules familiar to OpenImageIO's one which makes it easier
for build system to find needed libraries and includes. Scons only could use
explicitly defined paths to libraries and includes.
C-API would be compiled and Blender would be linked against C-API and OpenColorIO
but it wouldn't affect on Blender behavior at all.
OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and
setting WITH_BF_OCIO in Scons.
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time.
note: this is currently very slow in cmake, will address this next.
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made some changes to startup.c
- change default player to internal since its working now.
- added new screen for full screen 3d viewport (nice for demo's and navigating)
- disable cursor depth option (was enabled by default because of re-used flag)
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precision.
also minor code cleanup - tabs -> spaces in scons file.
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editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn.
updates made to cmake and scons.
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Xcode 4.4
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Fix for r48639, wrong syntax and wrong indent...
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default for MinGW.
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masks its useful to be able to disable.
also rename RNA to 'use_antialiasing'
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* Remove "plugininstall" from argument list, caused errors.
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exist!
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from buildbot will be able to run the build even without MinGW-w64 installed.
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slight modifications.
Thanks!
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* Add new scons options to 'blenderlite' target
* Remove ancient yafray comment
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scons).
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major.minor version in config to change the var not only the print
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major/minor version is used
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Reverting to openal from creative because own builds doesn't deal with 3D sound.
Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which
libraries were updated to openal-soft).
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Error was caused by boost library (which doesn't seem to be working with Cycles too
when compiling with mingw). Switched mingw to use TR1 unordered collections. Also,
there was re-declaration of strcasecmp when mingw is used.
Additional changes are related on using own process spawning when BF_TOOLSET is set to
mingw. Seems to be working fine now (i've got too long command line error) and no
warning are supressing now (as it was told in comment for commented own process spawning).
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* Added missing bitness info to the nvcc_flags.
This makes sure that the nvcc compiler builds the correct cubins.
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* Compile all of cycles with -ffast-math again
* Add scons compilation of cuda binaries, tested on mac/linux.
* Add UI option for supported/experimental features, to make it
more clear what is supported, opencl/subdivision is experimental.
* Remove cycles xml exporter, was just for testing.
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by Matt Ebb, Hamed Zaghaghi
This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]
The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.
[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean
[2]
http://www.savetheoceansim.com
[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
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No CUDA compiling yet, will be added later.
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* Fluid compilation: Inverse the compile flag from DISABLE_ELBEEM to WITH_MOD_FLUID for consistency. (scons/cmake)
* Use WITH_BF_FLUID in your user config (scons)
* Add support for scons to disable build with Decimate and Boolean modifier.
(WITH_BF_DECIMATE and WITH_BF_BOOLEAN)
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http://markmail.org/message/fp7ozcywxum3ar7n
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between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.
also commented intended ghost unicode/ascii usage.
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./release/datafiles/bfont.ttf already, and its not used anymore.
- removed scons WITH_BF_FREETYPE
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finding them in their current location and so to test international characters you had to 'make install'.
updated scons/cmake/translation-scripts.
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CXXFLAGS - in a few cases this was being set redundantly.
there are more cases that chould be changed since CPPFLAGS and CCFLAGS are both being set where only one is needed but for now this is safe.
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needs to be fixed rather then checking on the platform.
./build_files/scons/tools/btools.py:68 - checkEndian() uses pythons struct which knows the systems native endian and will work unless cross compiling (which afaik isnt dont between different endian systems so far).
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