Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-21 | cleanup scons build flags, many duplicates because because of confusion ↵ | Campbell Barton | |
between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side. - defines go in CPPFLAGS - C & C++ flags go in CCFLAGS - CFLAGS / CXXFLAGS are C OR C++ only. also commented intended ghost unicode/ascii usage. | |||
2011-10-21 | - remove release/bin/.blender/.bfont.ttf, we have ↵ | Campbell Barton | |
./release/datafiles/bfont.ttf already, and its not used anymore. - removed scons WITH_BF_FREETYPE | |||
2011-10-21 | move fonts/ and locale/ dirs into release/datafiles, since blender wasn't ↵ | Campbell Barton | |
finding them in their current location and so to test international characters you had to 'make install'. updated scons/cmake/translation-scripts. | |||
2011-10-06 | scons flags were being set carelessly - CCFLAGS is like setting CFLAGS and ↵ | Campbell Barton | |
CXXFLAGS - in a few cases this was being set redundantly. there are more cases that chould be changed since CPPFLAGS and CCFLAGS are both being set where only one is needed but for now this is safe. | |||
2011-10-06 | revert part of r40800, btools.ENDIAN should be correct, if its not then that ↵ | Campbell Barton | |
needs to be fixed rather then checking on the platform. ./build_files/scons/tools/btools.py:68 - checkEndian() uses pythons struct which knows the systems native endian and will work unless cross compiling (which afaik isnt dont between different endian systems so far). | |||
2011-10-05 | OSX: Correct copy/paste error and exclude endianess switch from darwin | Jens Verwiebe | |
2011-10-03 | remove .Blanguages, its not used anymore | Campbell Barton | |
2011-09-28 | OSX: solve weaklinking for non-apple compilers by using Xlinker, build also ↵ | Jens Verwiebe | |
QTKit with apple gcc, to be more compatible to distributed gnu-gcc compilers without objC, objC++ capabilities | |||
2011-09-20 | Ignore .Blanguages and .bfont.ttf when installing. | Sergey Sharybin | |
This files aren't used by blender anymore but they leads to portable install when using scons. | |||
2011-09-20 | i18n: some fixes for windows, scons and game engine | Sergey Sharybin | |
2011-09-19 | i18n: fixes for scons datafiles installation pathes | Sergey Sharybin | |
2011-09-19 | svn merge -r40222:40344 ^/trunk/blender | Sergey Sharybin | |
2011-09-19 | cleanup endian handling | Campbell Barton | |
- define __BIG_ENDIAN__ or __LITTLE_ENDIAN__ with cmake & scons. - ENDIAN_ORDER is now a define rather than a global short. - replace checks like this with single ifdef: #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__) - remove BKE_endian.h which isn't used | |||
2011-09-15 | svn merge -r39834:40222 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Sergey Sharybin | |
2011-09-15 | Update build rules to deal with new gettext libraries. | Sergey Sharybin | |
2011-09-01 | merge with trunk r39834 | Xiao Xiangquan | |
2011-08-29 | Fix locale+font copy. | Nathan Letwory | |
Wrong dir was being walked, causing the locales and font to not be copied. | |||
2011-08-25 | ups, syntax error, missing : | Jens Verwiebe | |
2011-08-25 | OSX: refine logic for NDOF, if WITH_BF_3DMOUSE is disabled also never do ↵ | Jens Verwiebe | |
weak-link framework, existing or not | |||
2011-08-25 | OSX: fix condition for NDOF linking | Jens Verwiebe | |
2011-08-22 | name mandatory driver for OSX NDOF compile - testcommit same time | Jens Verwiebe | |
2011-08-21 | Fix #28154: linux3-config.py doesn't exist | Sergey Sharybin | |
Change OURPLATFORM from "linux<major_version>" to simple "linux". Since new policy for linux kernel versions that major version in platform doesn't make much sense for building rules so the same rules could be used for both of linux2 and linux3 now/ Tested on both of linux2 and linux3 systems. | |||
2011-08-12 | code clear, insert blf_gettext.c to blf.c | Xiao Xiangquan | |
2011-08-12 | remove gettext from mkaesrna, and update language packs | Xiao Xiangquan | |
2011-08-11 | Commiting patch from jensverwiebe for NDOF support on OSXv2.59 | Sergey Sharybin | |
2011-08-10 | merge with trunk r39216 | Xiao Xiangquan | |
2011-08-08 | Mac Compile fix for ndof, by jensverwiebe. Thanks! | Thomas Dinges | |
2011-08-07 | scons patch from jensverwiebe | Campbell Barton | |
fix a silly bug in version detection, - added an OSX sdk-check jensverwiebe, needs to get commit access!, but will apply his patches for now. | |||
2011-08-07 | fixed ndof library detect for Mac SCons, ndof enabled by default (disabled ↵ | Mike Erwin | |
if lib not found), minor cleanup | |||
2011-08-04 | patch from jensverwiebe to disable ndof if header is not found. | Campbell Barton | |
2011-08-03 | - Move list of FFmpeg DLLs to be installed from SConstruct | Sergey Sharybin | |
to conficuration variable BF_FFMPEG_DDL. This would allow to use different FFmpeg in buildbot. - Added some 3DMOUSE variables to list of command line options. Now 3dmouse related-settings can be set from command line. | |||
2011-08-02 | Simple argument to be able to explicitely tell the bitness you want to build ↵ | Nathan Letwory | |
Blender in. python scons\scons.py BF_BITNESS=32 python scons\scons.py BF_BITNESS=64 So from now on for Windows you don't have to run a specific win32 or win64 Python version to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per Python version will be used as before. Note that this is an argument, so works *only* on the command-line, not in your user-config.py | |||
2011-08-02 | - Blender could be build with scons again. | Jiri Hnidek | |
2011-07-29 | merge with trunk r38787 | Xiao Xiangquan | |
2011-07-28 | update make install rule for scons to support i18n | Xiao Xiangquan | |
2011-07-16 | print an error message if Python.h can't be found for cmake and scons since ↵ | Campbell Barton | |
its such a common problem. | |||
2011-06-23 | cmake option to build without an audio library. | Campbell Barton | |
2011-06-08 | Shuffle some build code around to ensure debug builds on Windows actually ↵ | Nathan Letwory | |
run too. * creator/SConscript is now empty, code is moved to an emitter function in Blender.py * make sure COLLADA debug libs are used when BF_DEBUG=True | |||
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel | |
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules. | |||
2011-03-29 | Apply [#26044] Windows thumbnails and improved filetype registration | Nathan Letwory | |
submitted by Tom Edwards Fix [#25473] 64bit Windows installer for version 2.56 is not working patch submitted by Caleb (Dobz) The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe. Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration. Thanks to both Caleb and Tom for their efforts! | |||
2011-03-22 | Add buildslave target for builder.blender.org integration | Nathan Letwory | |
2011-02-18 | Check the os.environ at the start of the build process. | Nathan Letwory | |
Print any variable that contains a value with non-ascii characters, then abort build. | |||
2011-02-09 | ignore __pycache__ dir for scons and cmake installation (py3.2 caches ↵ | Campbell Barton | |
modules here). | |||
2011-01-27 | And on your left you can see something much nicer (while I fix this here on ↵ | Nathan Letwory | |
your right). | |||
2011-01-27 | Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ↵ | Nathan Letwory | |
r827). | |||
2011-01-17 | test commit for svn link in commit mail, part two | Nathan Letwory | |
2011-01-17 | test commit for svn link in commit mail | Nathan Letwory | |
2010-12-27 | Compiling and linking blenderplayer statically now works too. This brings it ↵ | Nathan Letwory | |
in line with blender linking line. Small patch by Sergey Sharybin | |||
2010-12-21 | Workaround for blenderplayer not linking on linux with scons. | Nathan Letwory | |
Maybe as a next big, uncool project would be: solve bad level calls. | |||
2010-10-27 | Make sure plugins/ goes under shortversion/ dir | Nathan Letwory | |