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2022-04-20Build: upgrade many library dependencies to new versions for Blender 3.2Ray Molenkamp
This only updates the build system, precompiled libraries for the various platforms will be committed over the coming week. New: fmt 8.0.0 level_zero v1.7.15 pystring v1.1.3 robinmap v0.6.2 webp 1.2.2 Updated: alembic 1.8.3 blosc 1.21.1 boost 1.78.0 embree 3.13.3 ffmpeg 5.0 fftw 3.3.10 flac 1.3.4 imath 3.1.4 ispc v1.17.0 jpeg 2.1.3 ogg 1.3.5 oidn 1.4.3 openal 1.21.1 opencolorio 2.1.1 openexr 3.1.4 openimageio v2.3.13.0 openjpeg 2.4.0 opensubdiv v3_4_4 openvdb 9.0.0 osl 1.11.17.0 sdl 2.0.20 tbb 2020_u3 tiff 4.3.0 usd 22.03 vorbis 1.3.7 vpx 1.11.0 x264 35fe20d1b zlib 1.2.12 Implemented by Ray Molenkamp, Sybren Stüvel and Brecht Van Lommel. Ref T95206
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2021-07-27Deps builder: OIIO/OSL/ISPC/OIDN/LLVM/Flex updatesSybren A. Stüvel
This diff somewhat snowballed out of updating OIDN to 1.4.1 it had some changes that allowed us to remove the arm hacks we had in place and revert to using identical versions for a whole bunch of deps. But that required an update to ISPC which needed a newer LLVM and if we're updating LLVM we may as well update OSL, and when we update OSL, OIIO may as well be dragged in soo......anyhow... This diff updates: LLVM 9.0.0 (11.0.1 for mac/arm) -> 12.0.0 OIIO 2.1.15.0 -> 2.2.15.1 OSL 1.11.10.0 -> 1.11.14.1 winflex_bison 2.5.5-> 2.5.24 (ispc needed newer bison, windows only dep) OIDN 1.4.0 -> 1.4.1 ISPC v1.14.1(random hash for mac/arm) -> v1.16.0 Flex 2.6.4 (ISPC needed newer Flex than available on CentOS 7) and removes most of the "special arm/mac" versions. I think just ssl and embree are left with special versions. notable changes: @LazyDodo included some clang headers in the linux/mac harvest which are needed to start writing custom clang based tooling like D9465 these were already shipping on windows, but not the other platforms. [macOS] Change the `LC_ID_DYLIB` of OpenMP for {D11997}. This changes where the executables look for dylibs. Reviewed By: sebbas, LazyDodo Differential Revision: https://developer.blender.org/D11748
2021-03-16Fix T86124: Self-hosting external libraries packagesSybren A. Stüvel
Allow downloading of source packages of Blender's dependencies, so that it's easier to provide a "full source archive" that contains the blender source + all dependencies archives. A `make` command for this will be introduced soon. This changes the deps builder slightly to be more flexible with the origin of our source packages. To support this a new CMake variable has been added called `PACKAGE_DIR` where all sources archives will be stored. default: a directory called `packages` in the build folder. alternative-default: if a directory called `packages` exists in the blender source folder that will be used. This is to support the "full source archive" use case. The download phase have been moved from the build phase to the configure phase. Configure will download all sources validate the hashes while downloading. All `[depname].cmake` files have been changed to take a local `file://[path_to_local_tarball]` path rather than a remote URI. A second requirement was that there needed to be an option to grab the sources from the blender SVN mirror rather than upstream. For this an option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The exact location in SVN still needs to be worked out, I tested with my local webserver and codewise it checks out. The path that is in there currently will not work (given there is no mirror there yet). To build this mirror our local package caches can be used. Reviewed By: lazydodo Differential Revision: https://developer.blender.org/D10598
2021-02-15macOS: add Embree, OpenImageDenoise and sse2neon libraries for ARMBrecht Van Lommel
This required using a fork of Embree, newer LLVM version, unreleased ISPC version and sse2neon directly from Git. Hopefully over time all the required changes end up in official releases. For now we deviate from other platforms. Based on contributions by Apple and Stefan Werner. Ref D9527, D8237, T78710
2020-06-25Build: upgrade OpenImageDenoise to 1.2.1Ray Molenkamp
This requires ISPC for building OpenImageDenoise, so that is now added as a dependency as well. Blender itself does not need ISPC for building so it is not included as part of the precompiled libraries. Differential Revision: https://developer.blender.org/D7641
2020-05-04Windows: Move tbb to being dynamic libraryRay Molenkamp
Static tbb has always been frowned upon [1] sofar it has worked for us but given our reliance on tbb is about to increase (D7475), I'd like to move the library to more supported configuration. Which means moving it to be a dynamic library The libs part of this change is in rBL62416 Reviewed By: Brecht Differential Revision: https://developer.blender.org/D7570
2019-08-14Compositor: Added denoising nodeBrecht Van Lommel
This node is built on Intel's OpenImageDenoise library. Other denoisers could be integrated, for example Lukas' Cycles denoiser. Compositor: Made OpenImageDenoise optional, added CMake and build_env files to find OIDN Compositor: Fixed some warnings in the denoising operator build_environment: Updated OpenImageDenoise to 0.8.1 build_environment: Updated OpenImageDenoise in `make deps` for macOS Reviewers: sergey, jbakker, brecht Reviewed By: brecht Subscribers: YAFU, LazyDodo, Zen_YS, slumber, samgreen, tjvoll, yeus, ponomarovmax, getrad, coder.kalyan, vitos1k, Yegor, DeepBlender, kumaran7, Darkfie9825, aliasguru, aafra, ace_dragon, juang3d, pandrodor, cdog, lordodin, jtheninja, mavek, marcog, 5k1n2, Atair, rawalanche, 0o00o0oo, filibis, poor, lukasstockner97 Tags: #compositing Differential Revision: https://developer.blender.org/D4304