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2017-09-06Merge branch 'master' into blender2.8Campbell Barton
2017-09-05Buildbot: Fix paths to sndfile and flacSergey Sharybin
Need this in 2.79 branch as well, since build rules are based on this files.
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
2017-04-07Buildbot: List freetype for OIIO librariesSergey Sharybin
OIIO in release environment is compiled with Freetype support. This fixes compilation error of static unit tests.
2017-04-07Buildbot: Link statically against freetypeSergey Sharybin
2017-04-06Buildbot: Correct previous releaseSergey Sharybin
Seems CMake is not happy about changing compiler from script.
2017-04-06Buildbot: Force build environment to use latest GCCSergey Sharybin
2016-02-27Buildbot: Support build in a newer chrootSergey Sharybin
2016-02-23CMake: Enable BLOSC for OpenVDB for the full configSergey Sharybin
This will respect the official build configuration where we should have BLOSC enabled. We can't really detect if OpenVDB was compiled with BLOSC or not, so seems we can't really avoid this extra flag.
2016-01-27Buildbot: Enable OpenVDB BLOSC for the Linux buildersSergey Sharybin
2016-01-27OpenVDB: Get rid of hardcoded TBB variables and enabled for Linux buildbotSergey Sharybin
2016-01-27Buildbot: Fix for missing spnav for Linux buildsSergey Sharybin
2016-01-05Buildbot: Link libstdc++ staticallySergey Sharybin
2015-12-11Fix T46949: Latest blender builds are using shared pcre and xml2 librariesSergey Sharybin
2015-12-03Buildbot: No need to build player with blender configSergey Sharybin
2015-12-02Buildbot: Initial work to move linux build environment to CMakeSergey Sharybin
This is so called "seems to work in dry tests" commit which is aimed to switch linux release environment to CMake. Some notes: - There's no special handle of libstdc++, but it wasn't really static for quite some time in SCons configuration and nobody really complained. - It was quite tricky to get OpenMP linked statically with just using some configuration so we went ahead and added a special option to CMake now which is only exist on Linux and advertised as shouldn't be used. - Packing is happening manually in slave_pack.py. This is because we have to add some really special files to the archive (mesa libraries for example) which we can't really handle from CMake/CPack in a nice generic way. Don't think it's bad approach, at least crappynness is localized and it's not _that_ crappy anyway. - Windows buildbot should keep working, but needs doublechecing. It's just a build folder changed, but you never know what it might imply. - Some further tweaks are likely needed to ensure all builders are working. Thanks Campbell for assistance in this patch!