Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-13 | Cycles: add Optix device backend | Patrick Mours | |
This uses hardware-accelerated raytracing on NVIDIA RTX graphics cards. It is still currently experimental. Most features are supported, but a few are still missing like baking, branched path tracing and using CPU memory. https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/Cycles#NVIDIA_RTX For building with Optix support, the Optix SDK must be installed. See here for build instructions: https://wiki.blender.org/wiki/Building_Blender/CUDA Differential Revision: https://developer.blender.org/D5363 | |||
2019-09-02 | Buildbot: refactor all build slave code | Brecht Van Lommel | |
* Move common code into buildbot_utils.py * Remove legacy code from removed builders * Split code into smaller functions Differential Revision: https://developer.blender.org/D5642 | |||
2019-07-02 | Buildbot: Enable GTests and test step | Sergey Sharybin | |
2019-06-26 | Buildbot: Fix scl command prefix | Sergey Sharybin | |
Now it should work correct with command passed as an individual elements of a list. | |||
2019-06-26 | Buildbot: Preliminary support for CentOS based builder | Sergey Sharybin | |
2019-06-26 | Buildbot: Cleanup, remove unused option | Sergey Sharybin | |
It was originally needed for various migration needs, now CUDA binaries are always to be built for 64 bit platforms and never to be built on 32bit platforms. | |||
2019-04-18 | Merge branch 'blender2.7' | Sergey Sharybin | |
2019-04-18 | Buildbot: Attempt to fix wrong branch in buildinfo | Sergey Sharybin | |
For some reason the buildinfo header was not re-generated. The root reason is not really clear to me, so simply remove the header similar to the CMake cache. | |||
2019-03-17 | Merge branch 'blender2.7' | Brecht Van Lommel | |
2019-03-17 | Cleanup: remove unused buildbot code. | Brecht Van Lommel | |
2019-03-17 | Fix Windows 32bit buildbot trying to use CUDA, should be disabled. | Brecht Van Lommel | |
2019-03-15 | Merge branch 'blender2.7' | Brecht Van Lommel | |
2019-03-15 | Cycles: upgrade to CUDA 10.1 as the one officially supported version. | Brecht Van Lommel | |
This version fixes various bugs, and there is no need anymore to use both 9.1 and 10.0 for different cards. There is a bug related to WITH_CYCLES_CUBIN_COMPILER and bump mapping in the regression tests, so that remains disabled same as it was for CUDA 10.0. Fix T59286: CUDA bake failing on some cards. Fix T56858: CUDA 9.2 and 10 issues. | |||
2018-12-04 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-12-04 | Buildbot: enable support for NVIDIA Turing cards in Cycles (like GTX 20xx). | Brecht Van Lommel | |
We currently only build the sm_7x kernels with CUDA 10.0, older cards still use 9.1 until rendering errors are solved for them. | |||
2018-12-04 | Cycles: add initial CUDA 10.0 support, but only recommend use for Turing cards. | Brecht Van Lommel | |
There may still be rendering errors when used for older graphics cards. | |||
2018-08-31 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-08-31 | Fix T56618: crash in release builds when GHOST asserts. | Brecht Van Lommel | |
WITH_ASSERT_ABORT was not disabled for release builds. In most cases asserts are disabled in release builds, but not always. This also changes the buildbot to use blender_release.cmake instead of blender_full.cmake, the only effective difference should be WITH_ASSERT_ABORT. | |||
2018-08-29 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-08-29 | Buildbot: Some inital work to support newer chroot environment | Sergey Sharybin | |
2018-08-28 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-08-27 | Fix T56557: wrong hash in Windows buildbot builds. | Brecht Van Lommel | |
2018-07-16 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-07-16 | Buildbot: update for new VS2017 buildbot worker name. | Brecht Van Lommel | |
2018-07-12 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-11 | Buildbot: initial configuration for Visual Studio 2017. | Brecht Van Lommel | |
2018-04-17 | Remove player from buildbot part II | Dalai Felinto | |
2018-02-23 | Buildbot: Enable Volta deviced CUDA binaries | Sergey Sharybin | |
2018-02-23 | Buildbot: Disable cuda hack for macOS | Sergey Sharybin | |
2018-02-17 | Buildbot: Disable Cycles CUDA support on 32bit, and stop building sm_2x. | Thomas Dinges | |
2017-10-02 | Buildbot: Re-enable cuda binaries, those should work | Sergey Sharybin | |
2017-10-01 | Buildbot: Tweaks to current macOS config | Sergey Sharybin | |
Also disable CUDA binaries for now, those would need some extra work. | |||
2017-09-22 | Remove quicktime support | Aaron Carlisle | |
It has been deprecated since at least macOS 10.9 and fully removed in 10.12. I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens. Reviewers: mont29, dfelinto, juicyfruit, brecht Reviewed By: mont29, brecht Subscribers: Blendify, brecht Maniphest Tasks: T52807 Differential Revision: https://developer.blender.org/D2333 | |||
2017-07-17 | Buildbot: Switch to GCC-7 for Linux build slaves | Sergey Sharybin | |
This is GCC version was used for Testbuild1 and Testbuild2. | |||
2017-04-14 | Buildbot: Fix typos | Sergey Sharybin | |
2017-04-14 | Buildbot: Attempt to fix CUDA compilation on OSX | Sergey Sharybin | |
Stupid toolkit is really fragile about CLang version. | |||
2017-04-06 | Buildbot: Correct previous release | Sergey Sharybin | |
Seems CMake is not happy about changing compiler from script. | |||
2017-03-29 | Buildbot: Revert previous change, older toolkit has same exact behavior | Sergey Sharybin | |
2017-03-29 | Buildbot: Use older NVCC on 32bit linux | Sergey Sharybin | |
Newer toolkit has some weird issue with cross0-compiling 32bit kernels from 64bit environment. | |||
2017-03-29 | Buildbot: Remove global hardcoded NVCC path | Sergey Sharybin | |
This was initially needed for heterogeneous setup of two toolkits which we no longer need. | |||
2017-03-24 | Buildbot: Use proper NVCC path | Sergey Sharybin | |
In fact, we could probably remove this option all together. | |||
2017-02-03 | Buildbot: Re-enable cuda support for OSX | Sergey Sharybin | |
2016-11-10 | buidlbot, msbuild is slightly different in that is wants to build debug ↵ | Martijn Berger | |
anyway even if we told cmake we want release | |||
2016-11-10 | buidlbot, msbuild is slightly different in that is wants to build debug ↵ | Martijn Berger | |
anyway even if we told cmake we want release | |||
2016-11-10 | let cmake handle calling msbuild for windows buildbots | Martijn Berger | |
2016-10-03 | Cycles CUDA: make CUDA 8.0 the officially supported version for all platforms. | Brecht Van Lommel | |
2016-09-19 | Buildbot: Another attempt to have OSX builder fixed | Sergey Sharybin | |
2016-09-19 | Buildbot: Temporary disable CUBIN compilation | Sergey Sharybin | |
2016-09-19 | Buildbot: Attempt to use proper Clang for CUDA binaries | Sergey Sharybin | |
2016-09-16 | Buildbot: Disable QuickTime for the time being | Sergey Sharybin | |
Buildbot machine was updated to the new SDK which seems to have QTKit removed. For until we've installed older SDK or ported our code to a new AVFramework disabling QuickTime. |