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2018-08-31Merge branch 'master' into blender2.8Sergey Sharybin
2018-08-31Buildbot: Usable PIESergey Sharybin
Makes it impossible to run from GUI on certain platforms, see T56628.
2018-08-31Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-31Fix T56618: crash in release builds when GHOST asserts.Brecht Van Lommel
WITH_ASSERT_ABORT was not disabled for release builds. In most cases asserts are disabled in release builds, but not always. This also changes the buildbot to use blender_release.cmake instead of blender_full.cmake, the only effective difference should be WITH_ASSERT_ABORT.
2018-08-30Buildbot: Correction to previous commitSergey Sharybin
2018-08-30Buildbot: Attempt to fix glibc-2.19 compilationSergey Sharybin
It is likely to be retired, but for until then lets ensure it works.
2018-08-30Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-30Buildbot: Get rid of OpenJPEG 2 hackSergey Sharybin
Also clarified some options and decisions.
2018-08-29Buildbot: Tweak configuration to actually ve successful in chrootSergey Sharybin
2018-08-29Buildbot: Make configuration to pass config stateSergey Sharybin
- Foe some reason CMake's platform and processor are not intialized there. - Need to set variables in cache, otherwise they are not visible in the actual CMake files.
2018-08-29Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-29Buildbot: Some inital work to support newer chroot environmentSergey Sharybin
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-27Fix T56557: wrong hash in Windows buildbot builds.Brecht Van Lommel
2018-07-16Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-16Buildbot: update for new VS2017 buildbot worker name.Brecht Van Lommel
2018-07-12Merge branch 'master' into blender2.8Campbell Barton
2018-07-11Buildbot: initial configuration for Visual Studio 2017.Brecht Van Lommel
2018-04-25Merge branch 'master' into blender2.8Sergey Sharybin
2018-04-25Buildbot: Attempt to link against Blosc staticallySergey Sharybin
Was broken by f1e6838376a.
2018-04-17Remove player from buildbot part IIDalai Felinto
2018-04-17Remove player from buildbotDalai Felinto
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
2018-02-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-23Buildbot: Enable Volta deviced CUDA binariesSergey Sharybin
2018-02-23Buildbot: Remove master configuration filesSergey Sharybin
Those are stored in blender-buildbot repository now, so having them in Blender only causes extra work to keep files in sync.
2018-02-23Buildbot: Disable cuda hack for macOSSergey Sharybin
2018-02-18Merge branch 'master' into blender2.8Campbell Barton
2018-02-17Buildbot: Disable Cycles CUDA support on 32bit, and stop building sm_2x.Thomas Dinges
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-12Buildbot: Remove usage of deprecated chrootSergey Sharybin
2017-10-30CMake: cleanupCampbell Barton
2017-10-30CMake: cleanupCampbell Barton
2017-10-03Merge branch 'master' into blender2.8Sergey Sharybin
Notes: - Changes in paint_vertex.c were simple to merge, mainly related on passing evaluation context. - Conflicts in EditDM and drawmesh.c are solved using code from blender2.8 branch. Those areas are deprecated and not to be used in final release. However, it's possible that some reference code from master is lost, so keep attention when adding alpha support for vertex painting.
2017-10-02Buildbot: Re-enable cuda binaries, those should workSergey Sharybin
2017-10-01Buildbot: Use latest master config from buildbotSergey Sharybin
2017-10-01Buildbot: Extra tweaks to packing rulesSergey Sharybin
2017-10-01Buildbot: Tweaks to current macOS configSergey Sharybin
Also disable CUDA binaries for now, those would need some extra work.
2017-09-29Merge branch 'master' into blender2.8Campbell Barton
2017-09-29Code cleanup: remove unnecessary buildbot code after macOS library upgrade.Brecht Van Lommel
2017-09-28macOS: officially upgrade to 10.9 libraries from lib/darwin.Brecht Van Lommel
This removes a bunch of code that is no longer needed, and running "make update" will now automatically download the new libraries. Differential Revision: https://developer.blender.org/D2861
2017-09-25Merge branch 'master' into blender2.8Sergey Sharybin
2017-09-22Remove quicktime supportAaron Carlisle
It has been deprecated since at least macOS 10.9 and fully removed in 10.12. I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens. Reviewers: mont29, dfelinto, juicyfruit, brecht Reviewed By: mont29, brecht Subscribers: Blendify, brecht Maniphest Tasks: T52807 Differential Revision: https://developer.blender.org/D2333
2017-09-06Merge branch 'master' into blender2.8Campbell Barton
2017-09-05Buildbot: Fix paths to sndfile and flacSergey Sharybin
Need this in 2.79 branch as well, since build rules are based on this files.
2017-08-28Merge branch 'master' into blender2.8Sergey Sharybin
2017-08-28Buildbot: Tweak nightly schedule of buildsSergey Sharybin
Basically, schedule linux 64 earlier on, so builds are ready for nightly benchmarks.
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
2017-07-17Buildbot: Switch to GCC-7 for Linux build slavesSergey Sharybin
This is GCC version was used for Testbuild1 and Testbuild2.
2017-06-21Fix typo in builtbot configDalai Felinto