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2019-04-18Merge branch 'blender2.7'Sergey Sharybin
2019-04-18Buildbot: Attempt to fix wrong branch in buildinfoSergey Sharybin
For some reason the buildinfo header was not re-generated. The root reason is not really clear to me, so simply remove the header similar to the CMake cache.
2019-04-17Cleanup: use 2 space indentation for CMakeCampbell Barton
2019-03-17Merge branch 'blender2.7'Brecht Van Lommel
2019-03-17Cleanup: remove unused buildbot code.Brecht Van Lommel
2019-03-17Fix Windows 32bit buildbot trying to use CUDA, should be disabled.Brecht Van Lommel
2019-03-15Merge branch 'blender2.7'Brecht Van Lommel
2019-03-15Cycles: upgrade to CUDA 10.1 as the one officially supported version.Brecht Van Lommel
This version fixes various bugs, and there is no need anymore to use both 9.1 and 10.0 for different cards. There is a bug related to WITH_CYCLES_CUBIN_COMPILER and bump mapping in the regression tests, so that remains disabled same as it was for CUDA 10.0. Fix T59286: CUDA bake failing on some cards. Fix T56858: CUDA 9.2 and 10 issues.
2018-12-21Update for moving blender2.8 to master.Brecht Van Lommel
2018-12-21Update for moving master to blender2.7 branch.Brecht Van Lommel
2018-12-04Merge branch 'master' into blender2.8Brecht Van Lommel
2018-12-04Buildbot: enable support for NVIDIA Turing cards in Cycles (like GTX 20xx).Brecht Van Lommel
We currently only build the sm_7x kernels with CUDA 10.0, older cards still use 9.1 until rendering errors are solved for them.
2018-12-04Cycles: add initial CUDA 10.0 support, but only recommend use for Turing cards.Brecht Van Lommel
There may still be rendering errors when used for older graphics cards.
2018-09-12Merge branch 'master' into blender2.8Campbell Barton
2018-09-11Build: require OpenJPEG 2.x minimum, remove bundled version.Brecht Van Lommel
* WITH_SYSTEM_OPENJPEG is removed and is now always on, this was already the case for macOS and Windows. * This should not break existing Linx builds. If there is no new enough OpenJPEG installed, CMake will no find libopenjp2 and WITH_IMAGE_OPENJPEG will be disabled. * install_deps.sh was updated with new package names, since distributions put this version in a new package. Differential Revision: https://developer.blender.org/D3663
2018-08-31Merge branch 'master' into blender2.8Sergey Sharybin
2018-08-31Buildbot: Usable PIESergey Sharybin
Makes it impossible to run from GUI on certain platforms, see T56628.
2018-08-31Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-31Fix T56618: crash in release builds when GHOST asserts.Brecht Van Lommel
WITH_ASSERT_ABORT was not disabled for release builds. In most cases asserts are disabled in release builds, but not always. This also changes the buildbot to use blender_release.cmake instead of blender_full.cmake, the only effective difference should be WITH_ASSERT_ABORT.
2018-08-30Buildbot: Correction to previous commitSergey Sharybin
2018-08-30Buildbot: Attempt to fix glibc-2.19 compilationSergey Sharybin
It is likely to be retired, but for until then lets ensure it works.
2018-08-30Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-30Buildbot: Get rid of OpenJPEG 2 hackSergey Sharybin
Also clarified some options and decisions.
2018-08-29Buildbot: Tweak configuration to actually ve successful in chrootSergey Sharybin
2018-08-29Buildbot: Make configuration to pass config stateSergey Sharybin
- Foe some reason CMake's platform and processor are not intialized there. - Need to set variables in cache, otherwise they are not visible in the actual CMake files.
2018-08-29Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-29Buildbot: Some inital work to support newer chroot environmentSergey Sharybin
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-27Fix T56557: wrong hash in Windows buildbot builds.Brecht Van Lommel
2018-07-16Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-16Buildbot: update for new VS2017 buildbot worker name.Brecht Van Lommel
2018-07-12Merge branch 'master' into blender2.8Campbell Barton
2018-07-11Buildbot: initial configuration for Visual Studio 2017.Brecht Van Lommel
2018-04-25Merge branch 'master' into blender2.8Sergey Sharybin
2018-04-25Buildbot: Attempt to link against Blosc staticallySergey Sharybin
Was broken by f1e6838376a.
2018-04-17Remove player from buildbot part IIDalai Felinto
2018-04-17Remove player from buildbotDalai Felinto
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
2018-02-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-23Buildbot: Enable Volta deviced CUDA binariesSergey Sharybin
2018-02-23Buildbot: Remove master configuration filesSergey Sharybin
Those are stored in blender-buildbot repository now, so having them in Blender only causes extra work to keep files in sync.
2018-02-23Buildbot: Disable cuda hack for macOSSergey Sharybin
2018-02-18Merge branch 'master' into blender2.8Campbell Barton
2018-02-17Buildbot: Disable Cycles CUDA support on 32bit, and stop building sm_2x.Thomas Dinges
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-12Buildbot: Remove usage of deprecated chrootSergey Sharybin
2017-10-30CMake: cleanupCampbell Barton
2017-10-30CMake: cleanupCampbell Barton
2017-10-03Merge branch 'master' into blender2.8Sergey Sharybin
Notes: - Changes in paint_vertex.c were simple to merge, mainly related on passing evaluation context. - Conflicts in EditDM and drawmesh.c are solved using code from blender2.8 branch. Those areas are deprecated and not to be used in final release. However, it's possible that some reference code from master is lost, so keep attention when adding alpha support for vertex painting.
2017-10-02Buildbot: Re-enable cuda binaries, those should workSergey Sharybin